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Jace11

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  1. Like
    Jace11 got a reaction from Lethaface in CM Final Blitzkrieg v2.03 patch has been released   
    Link to a fixed version of the JPzIV 70 V (early) >>>        Fixed model download mediafire 652kb
    This is the model file found in the 2.03 patch, I just fixed the texture names inside the .mdr. Only the main lod (highest level of detail) included.
    Also the JPzIV early had the same problem its mudguards, so fixed that too.
  2. Like
    Jace11 got a reaction from Falaise in CM Final Blitzkrieg v2.03 patch has been released   
    Link to a fixed version of the JPzIV 70 V (early) >>>        Fixed model download mediafire 652kb
    This is the model file found in the 2.03 patch, I just fixed the texture names inside the .mdr. Only the main lod (highest level of detail) included.
    Also the JPzIV early had the same problem its mudguards, so fixed that too.
  3. Like
    Jace11 got a reaction from waffelmann in CM Final Blitzkrieg v2.03 patch has been released   
    Link to a fixed version of the JPzIV 70 V (early) >>>        Fixed model download mediafire 652kb
    This is the model file found in the 2.03 patch, I just fixed the texture names inside the .mdr. Only the main lod (highest level of detail) included.
    Also the JPzIV early had the same problem its mudguards, so fixed that too.
  4. Like
    Jace11 got a reaction from Vergeltungswaffe in CM Final Blitzkrieg v2.03 patch has been released   
    Link to a fixed version of the JPzIV 70 V (early) >>>        Fixed model download mediafire 652kb
    This is the model file found in the 2.03 patch, I just fixed the texture names inside the .mdr. Only the main lod (highest level of detail) included.
    Also the JPzIV early had the same problem its mudguards, so fixed that too.
  5. Like
    Jace11 got a reaction from waffelmann in Soldier Balaclava Template   
    This is for hypeman but i'm putting the link here in case anyone makes a similar request.
     
    Pick and mix balaclava
  6. Like
    Jace11 got a reaction from Bubba883XL in CM Final Blitzkrieg v2.03 patch has been released   
    A couple more things about 2.03.
    1. CMFB 2.03 and the latest CMBS patch are filling my temp folder with little 2kb files with a prefix of SS_ and the a 4 hex file name. I assume they can be deleted safely (except when the game is running - this is how i identified their origin and I wondered where they were coming from for a while). 3 new ones are created per session. Looks like a small executable or dll. Maybe SoftwareShield DRM (SS prefix??) is responsible -just guessing. This is new since 2.03 however.
    2. There is a new Jagdpanzer IV 70 V (early) model in the 2.03 patch. The reason for this inclusion isn't mentioned in the readme notes. The only reason I'm mentioning it is it includes some new texture errors as well as some old ones. The sparetrack options (on the back of the hull) are now using the wrong texture (the jpz skirt texture is used instead of the correct one), this is a brand new texture bug for this model introduced with 2.03. The sparewheel option is using the wheel texture. It shouldn't, it should be using the hull, there is a spare wheel on bottom left the hull texture for this purpose (this error had been around since the release of CMFB). Also the mudguard options are using the skirt texture and not the hull (again a long term graphics bug).

    You can actually see the mudguards and track using the textures from the side skirts in this image.
    However it is relatively easy to fix the model, here is what it should look like (I edited a fix of 2.03 model):
    The track is from the pziv skirt texture, while the spare wheels and mudguards are from jpz hull. The correct texture names were identified by looking at other jpz models lacking the error.

    I confess I've gone back to 2.02 now, I mostly play QB's and the inability to buy cheap observers is a bit of a pain.
  7. Like
    Jace11 got a reaction from Lethaface in CM Final Blitzkrieg v2.03 patch has been released   
    A couple more things about 2.03.
    1. CMFB 2.03 and the latest CMBS patch are filling my temp folder with little 2kb files with a prefix of SS_ and the a 4 hex file name. I assume they can be deleted safely (except when the game is running - this is how i identified their origin and I wondered where they were coming from for a while). 3 new ones are created per session. Looks like a small executable or dll. Maybe SoftwareShield DRM (SS prefix??) is responsible -just guessing. This is new since 2.03 however.
    2. There is a new Jagdpanzer IV 70 V (early) model in the 2.03 patch. The reason for this inclusion isn't mentioned in the readme notes. The only reason I'm mentioning it is it includes some new texture errors as well as some old ones. The sparetrack options (on the back of the hull) are now using the wrong texture (the jpz skirt texture is used instead of the correct one), this is a brand new texture bug for this model introduced with 2.03. The sparewheel option is using the wheel texture. It shouldn't, it should be using the hull, there is a spare wheel on bottom left the hull texture for this purpose (this error had been around since the release of CMFB). Also the mudguard options are using the skirt texture and not the hull (again a long term graphics bug).

    You can actually see the mudguards and track using the textures from the side skirts in this image.
    However it is relatively easy to fix the model, here is what it should look like (I edited a fix of 2.03 model):
    The track is from the pziv skirt texture, while the spare wheels and mudguards are from jpz hull. The correct texture names were identified by looking at other jpz models lacking the error.

    I confess I've gone back to 2.02 now, I mostly play QB's and the inability to buy cheap observers is a bit of a pain.
  8. Like
    Jace11 got a reaction from hypeman in Soldier Balaclava Template   
    This is for hypeman but i'm putting the link here in case anyone makes a similar request.
     
    Pick and mix balaclava
  9. Like
    Jace11 got a reaction from quakerparrot67 in CMFB (Unofficial) Screenshot Thread   
  10. Upvote
    Jace11 got a reaction from A Canadian Cat in CMFB (Unofficial) Screenshot Thread   
  11. Like
    Jace11 got a reaction from waffelmann in 2 Camo-peas helmets   
    I made these two SS-helmets to complement Lucky Strike's nice helmet pack, which I use with EZjax's excellent camo-peas uniforms. I use them in Final Blitzkrieg, but I imagine they will work in Normandy etc. You can probably add the camo-peas tag if you want too and increase their frequency by using multiple numbered copies.
    I made them by taking the plain snow helmets, then taking parts of EZjax's uniforms to lay over the top, then tweaking to fit etc, so the color tones should match well.
     
    DOWNLOAD LINK TO ZIP FILE (1.7MB)
     

  12. Like
    Jace11 got a reaction from Petrus58 in 2 Camo-peas helmets   
    I made these two SS-helmets to complement Lucky Strike's nice helmet pack, which I use with EZjax's excellent camo-peas uniforms. I use them in Final Blitzkrieg, but I imagine they will work in Normandy etc. You can probably add the camo-peas tag if you want too and increase their frequency by using multiple numbered copies.
    I made them by taking the plain snow helmets, then taking parts of EZjax's uniforms to lay over the top, then tweaking to fit etc, so the color tones should match well.
     
    DOWNLOAD LINK TO ZIP FILE (1.7MB)
     

  13. Upvote
    Jace11 got a reaction from Lucky_Strike in CMFB (Unofficial) Screenshot Thread   
  14. Upvote
    Jace11 got a reaction from Lucky_Strike in 2 Camo-peas helmets   
    I made these two SS-helmets to complement Lucky Strike's nice helmet pack, which I use with EZjax's excellent camo-peas uniforms. I use them in Final Blitzkrieg, but I imagine they will work in Normandy etc. You can probably add the camo-peas tag if you want too and increase their frequency by using multiple numbered copies.
    I made them by taking the plain snow helmets, then taking parts of EZjax's uniforms to lay over the top, then tweaking to fit etc, so the color tones should match well.
     
    DOWNLOAD LINK TO ZIP FILE (1.7MB)
     

  15. Like
    Jace11 got a reaction from Falaise in CMFB (Unofficial) Screenshot Thread   
  16. Upvote
    Jace11 got a reaction from JM Stuff in CMFB (Unofficial) Screenshot Thread   
  17. Upvote
    Jace11 got a reaction from Warts 'n' all in CMFB (Unofficial) Screenshot Thread   
  18. Upvote
    Jace11 got a reaction from IICptMillerII in CMFB (Unofficial) Screenshot Thread   
  19. Like
    Jace11 got a reaction from danfrodo in CMFB (Unofficial) Screenshot Thread   
  20. Like
    Jace11 got a reaction from Bulletpoint in CM Final Blitzkrieg v2.03 patch has been released   
    I installed the latest patch. Where did the Specialist Teams > Forward Observers go for Wehrmacht and SS. They were there before the patch, because they are in missions I've made where I've clearly added them as Specialists and not as a Formation. Also the Fallschirmjager have their specialist FO's and the Americans have theirs too for Inf., Armd Inf. and Armor? This is a problem in QB purchase screen and in Scenario Editor...
     
     
  21. Like
    Jace11 got a reaction from Molnár Norbert in CMFB (Unofficial) Screenshot Thread   
    Meijel Mayhem

  22. Upvote
    Jace11 got a reaction from sttp in CMFB (Unofficial) Screenshot Thread   
    Screenshot was auto levelled in photoshop with a 25% sharpen filter (because anti-alias made it pretty blurred).
    For a "completely" undoctored/unedited version see below. I don't use reshade or anything, those colors are vanilla plus it's pretty dark.
     

  23. Upvote
    Jace11 got a reaction from Aragorn2002 in CMFB (Unofficial) Screenshot Thread   
  24. Like
    Jace11 got a reaction from Bulletpoint in Bug and stuff thread   
    A bit more info,
    I think the TOE changes are not causing the crashes, though they may still cause other issues. I found the crashing problem occurs with QB maps too and they have no units. Load an old map, followed by a new map and CMFI will CTD. Seems to be a file format issue. Looks like all the older maps need to be opened and resaved in the later version of the game. I did this for the 400+ maps in the QB folder and all scenarios. This fixes the crashes when loading old then new maps and the editor no longer crashes. Found some other issues regarding building sizes too. Looks like the 2 story commercial building shrunk a bit at some point, at least in the map editor...
    The game currently only has a square 2 story commercial building yet in missions like GL In for a Pound, there are rectangular versions of it, or at least these appear rectangular in the map editor, but the model is square and appears square in game. This results in weirdness like these guys hanging outside. 

  25. Upvote
    Jace11 got a reaction from MOS:96B2P in CMFB (Unofficial) Screenshot Thread   
    Very nice screenshot. This is the pick of the bunch for me. You don't need bullets, tracers and cataclysmic explosions, just atmosphere and a bit of tension. Plus the game generally looks better from lower angles IMO.
     
    Having said that, the muzzle blast on the Panther in the 5th pic looks awesome too.
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