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Ithikial_AU

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  1. Upvote
    Ithikial_AU got a reaction from A Canadian Cat in What if any thought has been given to the next game coming out.   
    I would like to disagree about it being piece of cake after the map is complete. Particularly historical scenarios/campaigns where you are trying to replicate something from varying source material.  
  2. Upvote
    Ithikial_AU got a reaction from Warts 'n' all in Newbie bridge question   
    If they are turning away it may actually be that the bridge it too light to carry the heavy tanks rather than the bridge bug. Designers can use this on purpose sometimes if it's historically appropriate and/or they want to provide tactical challenges to players. If you have a screenshot of the bridge it may help understand the issue.
  3. Like
    Ithikial_AU got a reaction from Lethaface in What if any thought has been given to the next game coming out.   
    From yonks ago.  https://www.thefewgoodmen.com/thefgmforum/threads/combat-mission-memes.21185/
    Still one of my favourites.

  4. Like
    Ithikial_AU reacted to domfluff in Kriegsburg 1979 Video AAR   
    I've said before, but the replay feature would make content creation orders of magnitude easier, as well as being incredibly useful for learning what actually happened during a game, and improving.
    To take the basic example - right now, the "easiest" way to make a CM video is to record you playing the thing, mouse clicks and all. There have been some really good content made this way (@Ithikial_AU), but it does result in 10+ hours worth of videos, most of which is pretty dull. The alternative is something like one of Hapless' AARs, which requires an awful lot more time and effort to put together.

    With replays, the lowest-effort video would be perhaps a 30-60 minute replay, shot in one take, with someone narrating live. That's not the best possible CM video, but it raises the bar of the lower end significantly, as well as making the high end significantly easier.
  5. Like
    Ithikial_AU got a reaction from Phantom Captain in Intro screen is black and white now?   
    Nvidia? Yeah been that way for while after updating drivers a few months ago. No idea...
  6. Upvote
    Ithikial_AU got a reaction from Artkin in What if any thought has been given to the next game coming out.   
    From yonks ago.  https://www.thefewgoodmen.com/thefgmforum/threads/combat-mission-memes.21185/
    Still one of my favourites.

  7. Like
    Ithikial_AU reacted to TheFriendlyFelon in CMBS 2022 - Battle of Antonov Airport/Hostomel   
    Yes I have. That thing is a extremely helpful for sure. I think my problem is understanding how to use the different objective types to simulate the scenarios Im trying to create. I DM'ed you what I've got, including the maps. Hopefully you can make some sense of it.

     
     
    I have definitely been using this! Honestly, you are a lifesaver for creating it. 🙏 
  8. Upvote
    Ithikial_AU got a reaction from TheFriendlyFelon in CMBS 2022 - Battle of Antonov Airport/Hostomel   
    https://www.thefewgoodmen.com/cm-mod-warehouse/uncategorized/ithikials-combat-mission-victory-calculator-version-2/
     

  9. Upvote
    Ithikial_AU got a reaction from Combatintman in CMBS 2022 - Battle of Antonov Airport/Hostomel   
    https://www.thefewgoodmen.com/cm-mod-warehouse/uncategorized/ithikials-combat-mission-victory-calculator-version-2/
     

  10. Like
    Ithikial_AU reacted to 37mm in Initial 'All in One' modpack   
    The 'All in One' update is almost finished & thanks to @Ithikial_AU, @umlaut , @t34577685 & @Kuli will feature a new look to the Soviet Infantry... including snowy uniforms.
    Here I try out a wintery version of the @rocketman scenario "Last Resort"...
     
  11. Like
    Ithikial_AU got a reaction from Phantom Captain in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  12. Like
    Ithikial_AU reacted to Vacillator in So which mods do you find essential for Cmx2?   
    I'm a bit late in posting here but hey ho.
    I can't play the games without the above, thankfully now lovingly taken over by @Ithikial_AU.
    On top of this some favourites of mine are @Lucky_Strike's Hedgerow Hell (and a Red Thunder variant), Aris' vehicles (he's not on the forum these days), @Mord's portraits and the fine work done by @kohlenklau.  Please gentlemen, blush ye not, praise is well deserved.
    There are many others sitting in my Z folders, for which I'm also truly grateful.
  13. Thanks
    Ithikial_AU got a reaction from IdontknowhowtodoX in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  14. Like
    Ithikial_AU reacted to DougPhresh in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  15. Upvote
    Ithikial_AU got a reaction from MOS:96B2P in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
  16. Upvote
    Ithikial_AU got a reaction from Carolus in China vs Taiwan please?   
    Please no. BF have a habit of predicting locations of conflicts before they happen when they make a modern title and Taiwan is a little close to home.  
  17. Like
    Ithikial_AU got a reaction from rocketman in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  18. Like
    Ithikial_AU got a reaction from quakerparrot67 in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  19. Upvote
    Ithikial_AU got a reaction from Raging Al in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  20. Upvote
    Ithikial_AU got a reaction from A Canadian Cat in 2022 Mid Year Update   
    For those wanting more content, feel free to jump into the editor and build some new scenarios for the community.  Trust me there is nothing special that the CM Betas get that you don't when it comes to the editor. The unit editor is already incredibly powerful if you know how to use it. Oh and it's part of the package if you've already bought the game.
    For those wanting fantasy weapons and a vehicles like tanks with automatic 120mm cannons, I reckon you'd love it for about 15 minutes before the novelty wore off and you never used the content again. There's a reason WW2 remains a popular time period for wargamers after all this time, and it isn't because of questions like: "What if the Panzer VIII Maus was deployed in 1945?"
    Can vouch for each of those guys listed and the effort they put into creating official content, I'm desperately trying to scramble to keep up with that standard. I still bow in awe at benpark and his effort to recreate 1945 central Berlin. The research undertaken to try make the most accurate recreation of historical engagements and help out in designing accurate TOE/OOB is in my mind second to none among the BFC official staff and the wider volunteer circle.
    Want an example? A small tidbit from my own work last Friday night. I've been recreating an engagement that includes the US 2nd Armored Division and been drawing from various historical and printed sources. Well I stumbled across digital scans of the divisional day by day reports and hand drawn maps of unit movements from June 1944. What was there was information that went against what was printed in some major history books by some big name historians. Though it was clear where the confusion over the years has come from given certain 2nd Armored battalions were detached from the Division in early June. Well this discovery slowed down putting the scenario together as it required me to go and edit my unit files and swap formations to ensure the scenario you play is the most historically accurate as possible.
    Finally, keep in mind that many of us have day jobs so working on CM content is on the side of "paying the bills"* and because we have a passion for wargaming, CM and most importantly history.
    * Feel free to send next weeks winning lottery numbers my way.
  21. Like
    Ithikial_AU got a reaction from danfrodo in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
  22. Like
    Ithikial_AU got a reaction from rocketman in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
  23. Like
    Ithikial_AU got a reaction from womble in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
  24. Upvote
    Ithikial_AU got a reaction from G.I. Joe in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
  25. Upvote
    Ithikial_AU got a reaction from Butschi in How Hot is Ukraine Gonna Get?   
    Replace "Russia" with "China", replace "energy" with "manufacturing" and the paragraph sadly still makes a lot of sense. 🤑 and  .
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