37mm Posted September 19, 2021 Share Posted September 19, 2021 One of my ongoing side projects (aimed, mostly, at the new influx of Steam Players) is to host an 'All in One' for every CM game here. This is my initial effort for RT & its primary feature is a large collection of weathered vehicle mods (by @kohlenklau, @umlaut & @Aristoteles ) renamed & tagged so that they now work with F&R. It also features terrain mods by @SeinfeldRules, UI mods by @rocketman, @Marco Bergman & @Volksgrenadier, Infantry mods by @EZ, @Tashtego & @Ithikial_AU, loading screens by @umlaut, building mods by @Kieme(ITA) & @Tanks a Lot as well as the ME effects package, ME soundscape & (subdued & fixed) superpack voices by @ironsturm plus many more others. I know a lot of people had issues with their old RT mods & the new Fire & Rubble module so hopefully this modpack will be of some interest to them. Here's a taster of some of what you can expect... Here's the modpack link... https://www.mediafire.com/file/rwd0d774itq1omg/CMRT_Initial_%27All_in_One%27.7z/file 20 Quote Link to comment Share on other sites More sharing options...
Erwin Posted September 19, 2021 Share Posted September 19, 2021 (edited) Wow. That is truly amazing. And a huge amount of work. But, hopefully, this will make all the best mods available. A major problem with just collecting mods as they get released, is that so many are interfering with each other, and also after upgrades/updates, often many mods stop working. But, trying test/figure out which mods still work when one has half a TB of mods is a full-time job. So, thank you! PS: What are the "Old CMSF vehicle mods"? Do they work in CMSF2, and if so, why keep em as a separate category? Edited September 19, 2021 by Erwin 1 Quote Link to comment Share on other sites More sharing options...
Lucky_Strike Posted September 19, 2021 Share Posted September 19, 2021 2 hours ago, 37mm said: One of my ongoing side projects ... Wow, fantastic work @37mm very much appreciated and will save users a HUGE amount of time and effort let alone damage to their failing brain capacity and eyesight... this will become a must-have-instant-classic ... THANKS!!! 1 Quote Link to comment Share on other sites More sharing options...
George MC Posted September 19, 2021 Share Posted September 19, 2021 4 hours ago, 37mm said: One of my ongoing side projects (aimed, mostly, at the new influx of Steam Players) is to host an 'All in One' for every CM game here. This is my initial effort for RT & its primary feature is a large collection of weathered vehicle mods (by @kohlenklau, @umlaut & @Aristoteles ) renamed & tagged so that they now work with F&R. It also features terrain mods by @SeinfeldRules, UI mods by @rocketman, @Marco Bergman & @Volksgrenadier, Infantry mods by @EZ, @Tashtego & @Ithikial_AU, loading screens by @umlaut, building mods by @Kieme(ITA) & @Tanks a Lot as well as the ME effects package, ME soundscape & (subdued & fixed) superpack voices by @ironsturm plus many more others. I know a lot of people had issues with their old RT mods & the new Fire & Rubble module so hopefully this modpack will be of some interest to them. Here's a taster of some of what you can expect... Here's the modpack link... https://www.mediafire.com/file/rwd0d774itq1omg/CMRT_Initial_%27All_in_One%27.7z/file Really enjoyed the video. Huge thx fir compiling this pack 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted September 19, 2021 Share Posted September 19, 2021 Should probably let folks know in GENERAL DISCUSSION since there are mod packs for all the games. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted September 20, 2021 Share Posted September 20, 2021 So incredibly grateful for your doing all these. Truly looking forward to using it. 1 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted September 20, 2021 Share Posted September 20, 2021 Very nice. Yeah I did one of these many moons ago for CMBN before the MG module was released. Was sick of people asking me for a link to all my mods when I was youtubing. Wonder if @Bootie would be interested in hosting as a separate section in CMMODSIV. Would help out the newbies as a starting point. 1 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted September 20, 2021 Share Posted September 20, 2021 8 hours ago, 37mm said: One of my ongoing side projects (aimed, mostly, at the new influx of Steam Players) is to host an 'All in One' for every CM game here. This is my initial effort for RT & its primary feature is a large collection of weathered vehicle mods (by @kohlenklau, @umlaut & @Aristoteles ) renamed & tagged so that they now work with F&R. It also features terrain mods by @SeinfeldRules, UI mods by @rocketman, @Marco Bergman & @Volksgrenadier, Infantry mods by @EZ, @Tashtego & @Ithikial_AU, loading screens by @umlaut, building mods by @Kieme(ITA) & @Tanks a Lot as well as the ME effects package, ME soundscape & (subdued & fixed) superpack voices by @ironsturm plus many more others. I know a lot of people had issues with their old RT mods & the new Fire & Rubble module so hopefully this modpack will be of some interest to them. Here's a taster of some of what you can expect... Here's the modpack link... https://www.mediafire.com/file/rwd0d774itq1omg/CMRT_Initial_%27All_in_One%27.7z/file So mods can work with CMFR now? That's absolutely great and exactly what I hoped some kind person with skills would do some day. It was a shame that all the work put in mods for CMRT was lost after Fire and Rubble release. Thank you! Definetly will try it the next I play CMFR. 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted September 20, 2021 Share Posted September 20, 2021 24 minutes ago, Ithikial_AU said: Wonder if @Bootie would be interested in hosting as a separate section in CMMODSIV. Would help out the newbies as a starting point. Good idea. 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 20, 2021 Author Share Posted September 20, 2021 1 hour ago, dbsapp said: So mods can work with CMFR now? They do... 5 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted September 20, 2021 Share Posted September 20, 2021 5 minutes ago, 37mm said: They do... Good, now I have an excuse for replaying Road to Berlin campaign 0 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted September 22, 2021 Share Posted September 22, 2021 @37mmwhat about compatibility between dufferent mods included in the folder? Can I put the whole folder in Z or I should pick mods one by one? 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 22, 2021 Author Share Posted September 22, 2021 4 hours ago, dbsapp said: @37mmwhat about compatibility between dufferent mods included in the folder? Can I put the whole folder in Z or I should pick mods one by one? Whole folder goes in your empty modfolder... as @Ithikial_AU highlights, these 'All in Ones' are basically just the modpacks I use when I play/youtube the game. 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted September 22, 2021 Share Posted September 22, 2021 (edited) @37mm that looks great. I may have missed this but is Monster Mash II available as a download somewhere? Monster Mash made me buy RT (my first CM title at the time), and Monster Mash II looks great fun too. Okay, as a guess reading the next post it might be in the mod pack, downloading now but it's canny slow like even on a 300mbps download. So after a while, I think it might be WINTER Monster Mash, will try it tomorrow hopefully. Edited September 22, 2021 by Vacilllator 1 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted September 22, 2021 Share Posted September 22, 2021 There is a scenario called Breakout from Korets in the pack that I didn't have, but it has no Soviet forces, just FYI. 0 Quote Link to comment Share on other sites More sharing options...
PIATpunk Posted September 22, 2021 Share Posted September 22, 2021 1 hour ago, Vergeltungswaffe said: There is a scenario called Breakout from Korets in the pack that I didn't have, but it has no Soviet forces, just FYI. Soviets are showing up for me.... 0 Quote Link to comment Share on other sites More sharing options...
Anonymous_Jonze Posted September 22, 2021 Share Posted September 22, 2021 Wow, you are a true credit to the community! Thank you! 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 22, 2021 Author Share Posted September 22, 2021 2 hours ago, Vergeltungswaffe said: There is a scenario called Breakout from Korets in the pack that I didn't have, but it has no Soviet forces, just FYI. Funnily enough, that's the scenario I've been playing on & off these past few days... it definately has Soviets in it coz I am them! It's a @Fredrock1957 scenario & features his "Major Nosov" character... presumably it was meant to be a teaser scenario for (or actually part of) his planned Nosov campaign. However the campaign wasn't finished & Fred is no longer active. 0 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted September 23, 2021 Share Posted September 23, 2021 It looks like the game engine was finally upgraded from 4.0 to 5.0 Hope you will upload "all in ones" for other titles as well. Sad, that white t34-85 still looks like piece of soap, the same as in the original CMFR. Also didn't notice if you put "no helmets mod" made by @MOS:96B2P. 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 23, 2021 Author Share Posted September 23, 2021 9 minutes ago, dbsapp said: Also didn't notice if you put "no helmets mod" made by @MOS:96B2P. I considered using it & giving it a [spring] tag (like Aris' bloody german faces). It (or something similiar) might, eventually, end up in there with a [spring city] tag... for the purposes of Berlin fighting. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted September 23, 2021 Share Posted September 23, 2021 (edited) Am I hallucinating? How did my USA Rad Full campaign end up in the CMBS pack? LOL! That's so strange. I made that! It's not exactly release worthy, but of course it's cool. Hey, THANKS!!! Edited September 23, 2021 by Artkin 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 23, 2021 Author Share Posted September 23, 2021 25 minutes ago, Artkin said: Am I hallucinating? How did my USA Rad Full campaign end up in the CMBS pack? Presumably, I downloaded from this link several years back & the .cam file has remained there in my folders. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted September 23, 2021 Share Posted September 23, 2021 3 minutes ago, 37mm said: Presumably, I downloaded from this link several years back & the .cam file has remained there in my folders. Wow, I forgot I even posted that! 0 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted September 23, 2021 Share Posted September 23, 2021 1 hour ago, Artkin said: Am I hallucinating? How did my USA Rad Full campaign end up in the CMBS pack? LOL! That's so strange. I made that! It's not exactly release worthy, but of course it's cool. Hey, THANKS!!! CMBS pack? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted September 23, 2021 Share Posted September 23, 2021 Be aware that the mod packs, while a great start for those who have jot yet collected many mods, they do not have many mods that I would say are essential for a better looking game. I went thru the CMFI "all in one modpack" and noticed that there are no vehicles. However, between Aris and Umlaut and a few others, there are at least 74 vehicles available. There also exist a large number of CMFI uniforms, sounds, UI and FX mods. But, one would have to get those from CMMODS. One thing that surprised me is how few Terrain mods (buildings, trees etc) there seem to be for CMFI compared to the other titles. In case some other software like JSGME deleted em, I checked all my BU HD's and could find hardly anything. 0 Quote Link to comment Share on other sites More sharing options...
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