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mjkerner

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Everything posted by mjkerner

  1. Womble, I just checked my test from yesterday...I targeted light.
  2. Anticipating a Monty Python movie by about 30 years, no doubt
  3. So, Womble, stop one AS before the hedge, click the waypoint, set for area target (target light or target?), unclick and give Slow command? I tried a number of combos, I think including that one, but will try again tonight. Thanks!
  4. I have tried all the above tactics against a hedgerow (in a practice test for a pbem I'm in, which will unavoidably involve an assualt directly against a 'row) and still can't get the Ptruppen to use grenades. And we are talking teams with 10-15 grenades! Any particular advice regarding hedgerows that is different from buildings? For example, "One AS"...what if they are right up against a hedgerow? Do they need to be one hex away from that? (Didn't seem to make a difference either way. Of course, when they are cowering against fire from the hedgerow's occupants, I can see why, but there is a lot of smoke, and they still either sit there or fire, but no 'nades.)
  5. Guys, you just know Steve, Phil, and Moon are just pissing their pants laughing at all of our wild-ass speculation!
  6. I think it'd be funny just to have on order for "short arm inspection"...hit the button, your troops line up, drop trou one by one as they pass the medical officer.....
  7. sdp already has one for the Italian theater, BS56.
  8. At best, the patch and maybe MG ...earlier than otherwise expected going by the timeframe from CMBN to CW...at the same time. No new theatres, unless maybe a 3rd party doing Italy/N. Africa. East Front...no way. Not only does their Family/Game/Module business plan rule that out, think of all the refinements that will be implemented and refined through the Bulge project that will simply be part of the CMx2 experience by then, and will be in the initial base Game for the EF. No way they are ready for EF atm.
  9. I like the one in the lower right, juju. What is that, number 11?
  10. If it's not about the release of Market Garden, Moon, do I even want to know?
  11. First time I zoomed out on one of your maps and saw your name, Pete, I just chuckled and thought what a clever way to sign your work!
  12. It's a skull and crossbones, and looks fantastic! Subdued, but noticeable. It replaces the red cross, so what is that...KIA or just Incapacitated? I never did know.
  13. Ya know, this never bothered me before, even though it had been discussed in older threads. But after reading this thread, when I was watching the action in a game with some armor the other night (recently, I mostly haven't had armor in the games I've been playing), the rocking started to bug me! Thanks guys.
  14. I'm with Doug/Badger Dog. CMBN + CW has cost me under $0.09/hour since May 17(15?)(18?), 2011. Nine frigg'n cents! Yup, there are bugs and yup, BFC fix things even though it takes a while, sometimes a looong while. But it's not even close to being broken. And between here and The Few Good Men Forum, I have "met" (Inter-met?) a lot a nice people and overall good sh*ts. A few nasties, but not too many. Even many of the ones who like to bitch usually admit that they are hooked. With BFC, there is one truth: They are dedicated to the game simulation of as-accurate-as-can-be WWII simulation, and they will continue to perfect it. The future is so bright for us all, we're gonna need shades!
  15. No, not at all. I have one in a current pbem in a campaign at FGM. You just need to experiment with where you place the second and subsequent trenches...squares, L-shaped, variations on the W...they are all possible
  16. I find this grammatically incorrect. It should be : Tha wer' luckeh. Father used ter beat messages out on ar 'eds, an' if t'weren't carryin' far enow, e'd scoop aht sum braains ter get more resunance, 'e wud!
  17. LOL, Mord, will you ever get around to playing the game? Hey, regarding the mention in the Special Note... see, it was worth it!
  18. Couple of nights' work, eh Mord? Seriously, Maaahvelous, simply Maaahvelous!
  19. The Few Good Men website has a tips/tactics type of area. It's worth checking out. Good people there, and plenty of campaigns, ladders and other pbem action, plus AI scenarios. http://www.thefewgoodmen.com/thefgmforum/forumdisplay.php?160-Combat-Mission-Battle-for-Normandy
  20. OK, sorted and in the Dropbox. There is a Heer uniform and a WaffenSS uniform, and separate helmet and gear folders for each of them. Take the contents of the helmets and gear files and put them into the respective Heer/WfnSS files. Pop into your data/z file, and should be good to go.
  21. Erwin, that's basically my experience as well. The last several months I've been playing Germans exclusively, and the scout teams are usually two strong, but with larger squads I often get one 3-man team out of a kompanie's 3 platoons (don't think I ever had 4 man team,though).
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