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Bradley

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Everything posted by Bradley

  1. Awesome and thank you! I still use this one.
  2. Pathfinding has been right on in my lengthy playing time with CMBN. My only frustration is when I give an order (in haste) waypoints that are out of whack or asking my tank to go over a hedge that is too large and therefore the tank must turn in place and go around to achieve the order I have given, leaving my flank open to attack. But that is my mistake for giving a lousy path to begin with. Unless a vehicle takes a hit or a morale hit, it will go just as you instruct it to.
  3. Great mod. Before CW release I was sayin', how can I play this new module without juju's UI. It is top notch and thank you for it.
  4. I'd forgot to remove my mods which are many (Z folder) but have not had any issues. The grass mods stay intact and part of juju's UI mod still show up in German units. YES, Norton went nuts over this install. I disabled it for an hour, all good now. The Churchill 95mm "Close Support" tank is quite that!
  5. I would like to congratulate Battlefront for this award. If I were to tally up the amount of fun and enjoyment I have received playing this game it would far,far exceed the price. CMBN ranks top 1 or 2 games I've ever invested time and money in. Well deserved guys.
  6. I have used it as a handicap to give the AI more of an advantage, making for some interesting if not fun 'what if' scenarios.
  7. Thank You for the excellent mod and the work you put into it. CMBN just keeps giving and I enjoy it so. I underestimated how much value the mods have added to BFC's already fantastic and wonderful game of tactical warfare that is WWII. Merry Christmas to all.
  8. Congrats Battlefront and well deserved. Yes there is justice out there!
  9. Having played Valley of Trouble numerous times I've had a Sherman spend half of its load-out on one concrete bunker. I'm guessing tank rounds do little or no damage. Or shouldn't there be some cumulative effect.
  10. Will this be married with a gridded mod? I love the look of it no matter, thanks again.
  11. Nicely down sir! I like the pristine Panthers also, but love these also. What a problem to have eh!
  12. 49, as CMBN consumes all my gaming time. What a wonderful 3 months it has been on the Western Front.
  13. Another thumbs up! Super job. If the Gridded mod could be added I would be set. Either way I think this is a keeper. Thank you.
  14. Is it known what armor will be in, Cromwell, M18 Hellcat?
  15. I'm enjoying CMBN immensely. Its the game I hoped would be developed and has come to fruition. Having played CMx1, its not close to what CMBN has to offer. As said above, can't wait for Commomwealth! Hadn't had this much fun in over a decade of gaming.
  16. No more than a Company. My sweet spot - 1 tank per infantry platoon, each supporting each other with a little arty thrown in. Nothing more enjoyable for myself. Though one surprise I didn't see coming is the use of Shermans in these roles and the amount of fun I'm having playing this way. I'm playing almost exclusively Americans now.
  17. Have to agree with this and I profess before CMBN was released I was not excited about using the Sherman mainly because of its stereotype in WWII. BUT what a joy I've had using all the Sherman variants in support roles, not to mention the 50cal also. I'd just a soon choose a platoon of Shermans over any of the German heavies, it has been a blast to say the least.
  18. Thanks for the remake what a blast to play this one. This one has to be in my top 1 or 2 scenarios I've play thus far. I played it 4 times (as Americans) before I got it right for a total victory:) Before the 4th try I had to put this in the editor and expand the time to 2 hours though I finished just under an hour. There is just too much succulent fun stuff going on to play in the allotted time. I'd never tried the Gridded mod before this battle but gave it a go and I'm hooked on this. Valley of Trouble is ideal for this mod. Once again thanks TCMHQ and to Bil Hardenberger for the mod! OH, thanks to Battlefront for a great game to go with it:)
  19. I think the gunner committed to the shot before the surrender.
  20. Could we get a sound mod for they go into combat:D
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