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Everything posted by Sgt.Squarehead
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Likewise and there's no perceptible difference in load times for me either.
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The 'Never Say You've Seen It All' Thread
Sgt.Squarehead replied to Machor's topic in General Discussion Forum
This came up elsewhere: If you've not seen it before, it's quite eye-opening. -
Big Changes to & New Capabilities for TOW ITAS
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Black Sea
Don't need to. I'll add a link for you in the 'Never Say.....' thread, this one's supposed to be about TOW Missiles. -
I've studiously avoided 'Fury' TBH.....Apparently that Sherman has a degree of Panzerfaust resistance that would be the envy of an IS-2. Still, it made Bovvy a few quid, so some good came of it.
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Big Changes to & New Capabilities for TOW ITAS
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Black Sea
Yes, I know of Stanton Friedman John.....To be fair I prefer to take my Orion info from Freeman Dyson and NASA/USAF's own files. https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19760065935.pdf (you may need to refresh the page to get the document to show) There used to be a lot more documents in that series, but they've been removed from the NTRS server. I saved a copy. But we've wandered very far from TOW missiles, into realms that aren't really appropriate here, so best left, eh? -
Artillery Observer Tanks
Sgt.Squarehead replied to DesertFox's topic in Combat Mission Battle for Normandy
I think these vehicles were probably common enough in the Allied forces to warrant inclusion, but I'd prefer to see things like mine-roller tanks & Partisans in CM:RT before asking BF to dedicate time to this. A simple 'Empty' option added to the ammo settings and the use of a regular Sherman would be a quick and acceptable fix in the short term and it would give scenario designers a new tool to play with too. -
RAMADI (Iraq): Mother of All MOUT Maps
Sgt.Squarehead replied to LongLeftFlank's topic in CMSF Scenario and Mod Design Forum
Hey, it keeps us off the streets (or out of pubs & clubs in my case).....Can't be all bad! I've learned more through my interest in WWI & WWII modelling and wargaming than I ever did at school or university, indeed I passed my history exams at school based on my own learning not the syllabus we were taught (just to make a point) and got into university based on an essay I wrote about the various socio-political tensions in Europe leading up to WWII. Since I've got back into CM, my interest's mainly been focussed on more modern stuff, mostly because it's a learning process for me. Like yourself I don't find much appeal to the various 'Thunder-Run' type scenarios, with Blue carving a swathe of destruction across the map. I prefer small scale (as a rule, but big can be good too) asymmetric warfare scenarios that challenge the player and render Blue's usual high tech advantages at least somewhat null. -
Artillery Observer Tanks
Sgt.Squarehead replied to DesertFox's topic in Combat Mission Battle for Normandy
Some early Befehlspanzer mounted dummy guns, but others had a gun with reduced ammo capacity.....I'd have to check to be precise, but IIRC the Befehls Pz.35(t) & 38(t) and possibly one of the later Pz.III variants were armed. With later tanks like the Pz.IV & Panther the Befehlspanzer variant was almost identical, discernible only by the extra antenna. -
Sharing ammo between vehicles
Sgt.Squarehead replied to Miller786's topic in Combat Mission Battle for Normandy
I kind of get what you are saying now.....Perhaps something like the ability to put a squad into 'Ammo Bearer' mode, no fighting allowed, but other units can Acquire from them as they would a vehicle. If they are switched back to normal mode, they lose the excess ammo. Just a thought. -
Using Anti-Tank Rifles and Snipers
Sgt.Squarehead replied to mdoolittle's topic in Combat Mission Red Thunder
Overall I'd say the tank won that one. -
New block game useful for scenario generation?
Sgt.Squarehead replied to Erwin's topic in Combat Mission Battle for Normandy
Cool but kinda pricy. -
RAMADI (Iraq): Mother of All MOUT Maps
Sgt.Squarehead replied to LongLeftFlank's topic in CMSF Scenario and Mod Design Forum
For some reason I thought 'Light' included FFARs (or whatever the current equivalent is).....I'd assumed you done some trickery with the ammo or equipment level settings. -
Artillery Observer Tanks
Sgt.Squarehead replied to DesertFox's topic in Combat Mission Battle for Normandy
The German equivalent, known as Beobachtungspanzer were usually artillery observation vehicles IIRC, I'm not sure the Luftwaffe had a close equivalent. -
RAMADI (Iraq): Mother of All MOUT Maps
Sgt.Squarehead replied to LongLeftFlank's topic in CMSF Scenario and Mod Design Forum
It's been a genuine pleasure to test mate....Giving it another go tonight and then I'm into the editor. I'm keen to see how you configured the Cobras for gun-fire only.....If it can be done with all helos it's something I'd like to emulate. -
The first time I played this one I messed it up royally by convincing myself the final Phase Line was in fact an Exit Zone, so I rushed through.....It's since become one of my favourite missions, and it's quite replayable. The proper mission (based on a real action) is to sweep through the valley obliterating Mujahideen as you go using the firepower of the BMPs & tanks to overcome local strongpoints. The long artillery call times are a hassle so consider pre-plotting them to either annihilate local strongpoints that you don't want to take on in a direct fight, or to block likely avenues of attack/escape with long duration linear-barrages. IIRC the last time I played I used one destruction strike and two linear barrages, there was enough ammo left after the first destruction strike for a second on the final settlement area. My best result is a Tactical Victory IIRC.
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It's a decent film, but I wouldn't take it too seriously. That being said however, the one thing Soviet troops feared above all else was falling into the hands of the Mujahideen women.....Look it up, but only if you are not squeamish.
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Any news about CMFI 4.0 release
Sgt.Squarehead replied to markus544's topic in Combat Mission Fortress Italy
Turns out I was wrong about Webroot.....POS locked my system up on exit first time I tried it after restarting. Is it worth posting a sticky of AV software to avoid if you like the CM games? What AV software do people recommend these days? -
CMRT Campaign - Kampfgruppe "von Schroif"
Sgt.Squarehead replied to George MC's topic in CM Red Thunder Maps and Mods
Just discovered this.....You are incredibly prolific George, if this is as good as your CM:SF stuff I'm going to have a lot of fun.- 382 replies
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- panzer
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ISIS vs Iraqi Army in Ramadi
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Shock Force 1
It rocks, you'll love it.....Don't be put off if it goes pear shaped on the first try or two, it's well worth persisting. -
ISIS vs Iraqi Army in Ramadi
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Shock Force 1
I discovered your sniper/spy combo in action.....Plastered a sniper with one of the Hummers, but noticed someone was plinking me again a minute or two later, so I plastered the same location, until I spotted the little b******d.....Then I plastered him too! @borg You should message LLF.....His 'Ramadi - Wicked Wednesday' is under testing right now and it's epic! PS - Forgot to add that I was also under fire from the survivor of an RPG team who had picked up an SVD somewhere along the way.....From my own experiences testing my CM:A stuff I've noticed some units (especially spies & vehicle crew) really like to tool-up and will happily upgrade to the best weapons at hand (in one instance I had a spy with an AK-74, and vehicle crew with AK-74/40mmGL, RPK and a PPSh)! PPS - They don't take weapons from fallen enemies though, only from fallen comrades, I'd really love to see this changed in a future iteration of the game.....Don't get careless with those Javelin Teams! -
Russian tanks in Spanish Civil War
Sgt.Squarehead replied to John Kettler's topic in Combat Mission: Barbarossa to Berlin
Well found.....CM:SCW was my favourite ever mod, I kept a full custom install on my old machine, are the old CM:SCW mods still available anywhere? -
RT Unofficial Screenshot Thread
Sgt.Squarehead replied to mjkerner's topic in Combat Mission Red Thunder
The temptation to post an equivalent image from CM:BB (which I still play) here is overwhelming.....But I shall resist. -
Big Changes to & New Capabilities for TOW ITAS
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Black Sea
@steepdate Another Stephenson fan.....Good show! Snowcrash is still one of the finest cyberpunk romps ever written. You used to be able to download comprehensive specs of the Orion craft online (it's been taken down since).....Some of us did.