I do sit up until 2am, but that's because I don't get home from work until nearly midnight.
Moving on...
Yes, I do play the game, practically every day, but yes, at the same time I do take an occasional close-up look at the models to see how they're rendered. The fact of the matter is that these sorts of things (ie., texture mapping) are obviously not being checked all that closely before release. In other software titles that I beta test for, when these sorts of things are reported, they are fixed, so that's why I report them here.
That, and I find it strange that this is now the third weapon in this thread reported to have bad texture mapping, and in those two cases the reporter (who wasn't me) wasn't ridiculed. So, why is that?
And, for the record, that stretched texture on the sight ladder is on both models of the K98k.