
A co
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About A co
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Rank
Senior Member
- Birthday 07/15/1965
Converted
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Biography
Formerly known as Aco4bn187Inf on these forums. Just a big fan of all the CM games.
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Location
New York City
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Interests
Art, Military History
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Occupation
Paintbrush, screwgun and steering wheel- odd jobs
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A co reacted to a post in a topic: Su-76M veteran's account survived from old IRemember.ru
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----Spoilers----- Mirek, why did you put 107mm mortars in the second battle when none of the Polish units can call them? Also, I killed the German artillery observer in the first battle- and then got shelled by German 15cm guns in the second battle. It makes it look like the briefings don't make any sense. And the Polish rear area is exposed to enemy observation so there is really no safe place to hold troops in reserve. You could easily modify the map to make a forest or valley where some units could wait while scouts go forward. I hope you will make a second edition of the ca
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I had failed to extract everything into new folders separate from the 7zip ones. Must be out of practice! All's well now.
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Unfortunately that didn't work. Maybe I'll open a ticket.
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Thanks, I'll try that.
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Hello all, I'm trying to install the version 3 and 4 upgade for CMFI and I keep getting a notice that a brz file in a temp folder does not exist. Every time I try, the notice names a different file as not existing. I tried three different downloads, the last with an exception to my antivirus for the download page, with no success. Any advice?
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Very well, thanks IanL.
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Do you mean the one that covers all the different games? The upgrade I bought is the CMFI 3 and 4 bundle.
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Hello all, I have CMFI and Gustav Line version 1.20. I am about to install the version 3 and 4 upgrades, and I want to know if I need to install the two CMFI patches first. The reason I ask is that the link to one of the patches is broken. Thanks for any help.
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Ooooh... Aaaaah... CMSF2 homepage is up!
A co replied to MikeyD's topic in Combat Mission Shock Force 2
On this page- https://www.battlefront.com/shock-force-2/cmsf2-marines-module/?tab=toe the following sentence appears- Below is a list that highlights the new units and equipment that Gustav Line has to offer. No doubt a cut and paste that didn't get edited. Anyway, I'm happy to see that the game is getting ever closer. Rock on, Battlefront! -
A co reacted to a post in a topic: Happy 4th of July Everyone!
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Artkin reacted to a post in a topic: CMSF 2 – US-SYRIA BETA AAR
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Looks like the vehicle never reached the waypoint to which the arc was assigned. Multiple waypoints in a straight line along the backing up path may, possibly, have prevented the vehicle from going so badly astray.
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If a BMP is hull down, does its spotting benefit from a man occupying the leader's seat?
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4 the Devs: Mortar sounds in Multi
A co replied to Bozilas's topic in Combat Mission Final Blitzkrieg
About the fences. If scenario designers make occasional gaps in fences it could mitigate the problem, to a degree. Especially in rear areas where movement could be expected to be unobserved. And often it's the sound cue of a wall or fence being crushed that alerts to opponent to look for the fence going down. If it's important to you, you could agree with your opponent to take out those sound files. Just a thought. -
A co reacted to a post in a topic: The state of CMSF2
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Getting game to work after Windows 10 upgrade
A co replied to A co's topic in Combat Mission: Shock Force Tech Support
Just in case this topic comes up in a search by anyone having the same problem- I looked at the helpdesk page on the site here and and read I should try to unlicense and relicense the game. It explains how to do it. I tried it and it worked. So, many thanks to whoever wrote that page, lo there many years ago.