-
Posts
2,926 -
Joined
-
Last visited
-
Days Won
2
Everything posted by rocketman
-
Unofficial Screenshots & Videos Thread
rocketman replied to agusto's topic in Combat Mission Black Sea
This should be better (HD) -
Unofficial Screenshots & Videos Thread
rocketman replied to agusto's topic in Combat Mission Black Sea
I see now that the framerate is abysmal - hard to see anything. Used Movie Maker to make the file smaller. Must have used a crappy format -
Unofficial Screenshots & Videos Thread
rocketman replied to agusto's topic in Combat Mission Black Sea
This guy used to be a Major League all-star pitcher before joining the Ukrainian Army as a volunteer: https://www.youtube.com/watch?v=GXogRQVZPY4 -
CM:BN Screenshot Thread #2
rocketman replied to Battlefront.com's topic in Combat Mission Battle for Normandy
And then there is CMFI and CMRT and CMBS and soon the Bulge-game, that is a lifetime sentence -
Scenarios using the Vehicle Pack
rocketman replied to slysniper's topic in Combat Mission Battle for Normandy
To be honest, my VP pack scenario only uses AT bunkers, so not that many toys from the pack sadly. But still... I know there is a H2H game I found on GaJ - can't remember the name (about three months ago),with several vehicles from the pack. In a QB I used the M12 GMC and Lord it was great. If used carefully it can take out Panthers with its HE shells. Sure, money for making scenarios would be swell, but for me it is all about sharing with the community as it gives so much back to me. But still, more feedback and playtesting would be an incentive to do more. And learn. Especially when new to making scenarios, as I am. -
CM:BN Screenshot Thread #2
rocketman replied to Battlefront.com's topic in Combat Mission Battle for Normandy
Good way of announcing your presence on these boards - most welcome Enjoy your stay - I suspect it will be for long. Nice screenie. -
Shall try to start an unofficial screenshots thread?
rocketman replied to MikeyD's topic in Combat Mission Fortress Italy
LOL Indeed it is -
CMPzC Operation "The Bloody Bucket" (Bulge '44)
rocketman replied to kohlenklau's topic in Combat Mission Fortress Italy
Count me in. Either side is fine. As long as I get to win I have just started playing PBEM:s, but am very experienced playing the AI. Have CMFI+GL and updated. -
Shall try to start an unofficial screenshots thread?
rocketman replied to MikeyD's topic in Combat Mission Fortress Italy
I think you both are barking up the wrong tree -
New CMRT Scenario: Carius at Malinova
rocketman replied to George MC's topic in CM Red Thunder Maps and Mods
I might capture a video of it sometime. It is as if the 3D-model bends back and forth, even when not panning the view. I have quite a decent graphics card too and I have seen this a long time in all CM*2 titles. I learned in another thread that this is caused when more than one tree/bush is placed on the same hedge square in the editor.- 165 replies
-
- soviet
- 41st tank brigade
- (and 7 more)
-
New CMRT Scenario: Carius at Malinova
rocketman replied to George MC's topic in CM Red Thunder Maps and Mods
I've played it through once on elite and got a draw, in part because I CF when nothing happened for 10 minutes and I thought I had taken all the tanks out. But didn't know about the T34s not far from where the Stugs appear. I held them back not to get them destroyed. One did anyway. Had a hard time figuring out what to do with them to be honest. Mainly because the lack of objectives to claim. My main plan was to fast move two Tigers up the right side on the road in the forest to intercept tanks on the far road. One tank was sent far left to cover the main road into the village. The rest hung back initially while Carius and his wing-mate hunted forward into town. The sentry T34s where quickly disposed of. I eventually lost both Tigers on the right, due to a couple of bad decisions, but they managed to put a big dent in the russian advance. The map is, as always George, stunning. Would make a great infantry battle as well, or QB. Minor thing, I don't like when double/triple trees/bushes are placed on hedges, as it makes the textures twitch which breaks immersion for me. But it is minor as the rest is so life like. I will study the map for my own map making skills (or lack thereof ). Thanks for making it. Look forward already to your next project.- 165 replies
-
- soviet
- 41st tank brigade
- (and 7 more)
-
Brilliant mod. Can't wait to get my hands on it. When?
-
I'd like this solution a lot
-
As it says: http://www.armchairgeneral.com/combat-mission-black-sea-pc-game-review.htm "Combat Mission: Black Sea is an instant classic of modern warfare simulations. Well done, Battlefront!"
-
Translating Umlaut' s Factory mods to CMBN - plus murals
rocketman replied to umlaut's topic in CM Normandy Maps and Mods
We have seen a lot of good mods over the years, but this series of murals is probably one of the best, if not the best. These will make villages come to life in a whole new way. I tip my hat to you umlaut. -
New CMRT Scenario: Carius at Malinova
rocketman replied to George MC's topic in CM Red Thunder Maps and Mods
Sweet. Didn't mean to sound rushed. But I recently got back to playing RT and this one looks appealing as tank battles is my favourite part of RT.- 165 replies
-
- soviet
- 41st tank brigade
- (and 7 more)
-
Tanks a Lot's CMRT building preview
rocketman replied to Tanks a Lot's topic in CM Red Thunder Maps and Mods
I recently got back to playing RT again and when I fired up the game it struck me that "wow, this game looks really good" - and one of the main reasons are all your great building mods. Keep 'em coming. And, that my friends, is my 1000nd post Where is my cake? Oh, "the cake is a lie" (Portal anyone?) -
New CMRT Scenario: Carius at Malinova
rocketman replied to George MC's topic in CM Red Thunder Maps and Mods
To quote Morrissey: "How soon is now?" - I want this, well, now Will it be both H2H and vs AI?- 165 replies
-
- soviet
- 41st tank brigade
- (and 7 more)
-
What's the deal with the Repository?
rocketman replied to Mord's topic in CM Black Sea Maps and Mods
I had to wait a month for two scenarios to appear. Then both the same day. Maybe they are checking stuff in batches rather than daily while the repository is being rebuilt. Hopefully it will be as great of an update as the forum. -
Thanks for the details Schrullenhaft. Good to know in case of update.
-
Translating Umlaut' s Factory mods to CMBN - plus murals
rocketman replied to umlaut's topic in CM Normandy Maps and Mods
Sweet murals - awesome addition for immersion. I'll have a look in my books if I have some more. -
Great stuff as always. The game is beginning to feel complete from a modding standpoint.