The heavies actually performed fairly well, but the Germans were always so hellbent on attacking or counterattacking with their armor.
If they had husbanded it and used it defensively to a much greater degree, the advances on both sides would have been slower and more costly, but the Germans very helpfully served their best units up to be sliced and diced on offense.
Yes, sometimes the crew will exit due to morale problems when the vehicle isn't destroyed, but since this one is showing as destroyed, the crew has definitely decided that aren't getting back in that beast.
A shell penetrated the front of the turret and the crew said, "Hole in the tank, probably another coming in seconds? Exit, stage left!".
Doesn't matter if the tank wasn't actually destroyed, it has a rather noticeable hole in it and is seriously in need of repair.
There are a number of ways to move the view around, but if you just hold down left click and move the cursor just a little bit in any direction, the camera will move that way very slowly.
The farther you move the cursor, the faster it will shift.
But, in your defense, the internet has pretty much trained all intelligent people that big, flashy banners are ads for things you don't want to click on, so your brain files it in the "nope, not that" department and ignores it.
Looks like another awesome year for the greatest PC wargame ever.
I've enjoyed every day on this ride. God bless BFC to be successful for many more years.
Not saying it didn't happen, but I've never seen that in CMx2.
Back in the day, pushed many vehicles out of the way, or out of immobilized status in CMx1.
I understand your title, but when I saw it at the scenario depot, I had to do a double take, as it made me think it was something for CMCW for a second.