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Everything posted by Gpig
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I just played a couple of mini-campaigns. Go to Greenasjade's website and log-in. Then search using the word "campaign" and you'll get a whole list of campaigns. I downloaded: - Crossroads (3 battles) - From Dawn to Setting Sun (3 battles) and - Husam Al Din campaign (3-battle campaigns, one from RED side, and one from BLUE side). - Task Force Narvik I opened Crossroads and it's the same map (more or less) as Red Pepper. Since I couldn't EVER beat Red Pepper, I didn't play that one. Dawn to Setting Sun is FUN. Mini Campaign, single Marine platoon behind enemy lines, trying to link up with friendly forces. Husam Al Din is fun, but suffers from imbalance (in my opinion). Task Force Narvik, just started. Great fun so far. (Lots of Bradley's going Budda Budda BOM BOM BOM!) Cheers, Gpig
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A teeny weeny little bug thread for NATO
Gpig replied to phil stanbridge's topic in Combat Mission Shock Force 1
Ok. that is flat out AWESOME! -
New scenario...requesting play testers
Gpig replied to SD Smack's topic in CMSF Scenario and Mod Design Forum
Got the file. But for some reason it will NOT show up in my scenario list. It shows up as a .btt file. But my game still doesn't recognize the scenario. Strange, yes? Cheers, Gpig -
New scenario...requesting play testers
Gpig replied to SD Smack's topic in CMSF Scenario and Mod Design Forum
Yes please. Send me a copy. -
What modules are req'd to play this puppy? Gpig
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A bit confused about how LOS works sometimes...
Gpig replied to noxnoctum's topic in Combat Mission Shock Force 1
Once those dudes on the "kinfe edge" take a kneeling position, they'll have LOS/LOF. But, it'd be nice to be able to remain prone and have a go . . . Gpig -
Thanks for posting these, they are great to watch. The Airfield assault was like watching a real engagement. The sounds, the sights, the tension. Great stuff. Cheers, Gpig
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Those wrecks at the side of the road feel VERY Afghanistan. Nice map! Gpig
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Thanks for doing these. They are a bit difficult to watch because the audio is not in sync with the video. Still nice to see, however. Cheers, Gpig
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Don't forget the Marines campaign "Rolling Lords of War" (although I couldn't finish that one). Gpig
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put sun-glasses on. ba-doom dum! Nyuk nyuk. *cough* p.s. sorry, Ali-Baba. I'm just jealous because I don't have NATO. *sniff*
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Spies in Normandy game: A prediction
Gpig replied to Sequoia's topic in Combat Mission Shock Force 1
Well . . . I was reading about civilians in Arnhem helping locate enemy positions for the Brit Para's. Perhaps there might be a use for spies in certain instances . . . Gpig -
New screenshots of German forces in NATO
Gpig replied to Thomm's topic in Combat Mission Shock Force 1
The german infantry uniforms in game have these strange life-preserver type collar thingy's on under their chins. They appear to be normal collars in the real-life pic above, but our of scale on the game models. Can those be tweaked in game through mods? Cheers Gpig -
Thanks Pandur, that is so cool! Great explanation. I am going to play with that in the future and see how that changes my red v red games etc. Cheers, Gpig
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The Official How To Install Mods Thread
Gpig replied to Echo Delta's topic in Combat Mission Shock Force 1
I downlaoded your mod manager and it looks great. But it says: "Execution of this application has stopped due to a run-time error." This, every time I try to list my mods (step 2). Any ideas? Cheers, Gpig -
@ Pandur: Thanks! Good stuff, all of it. And I would agree with your assessment. It seems that sometimes, however, the damn ATGM are just plain broke! I was playing Road to Dinas the other day and had a Veteran ATGM team (Spigot, I believe) on a forested hilltop, take 5 shots at STATIC T-55's more than 1600m away. Missed ALL 5. The ATGM team was never detected. There was no shooting going on. They were unsuppressed. Some of the misses missed by half a klick! The first one turned left and nose-dived into the base of the hill. Just seems, well . . . broke. Sometimes, they work just fine.
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Thanks for the great AAR! I played this battle as the Syrians, and they can't shoot their ATGMs fer Sheeeet! If they didn't hit a tree, they wildly flew in all and any direction. Sometimes landing 500m away from the intended target. And not just in THIS battle. Red force ATGMs are a real roll-of-the-dice, if'n youz ask me. Anybody else frustrated with the ability of the Syrian ATGM gunners. (Some platforms are better than others, I know.) Gpig
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I've seen that as well. I believe it's been reported on a ways back, but I can't remember the outcome. I *thought* it was fixed with a patch, but I had the same thing happen in a PBEM game last month (and I'm all patched up). Gpig
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Dissapointed with the research that went into this
Gpig replied to DreDay's topic in Combat Mission Afghanistan
Yeah, but then we'll need an animation for U.S. Airborne troops scavenging Lugers off dead German Officers, in the middle of battle no less. -
Sounds awesome, Webwing. Please accept my thanks for all your hard work and pass on these kudo's to all the testers, creators and artists! Cheers. Gpig
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I'll send you a PM asap. Gpig
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I agree, Stoex. That third mission is awesome at first. Excellent recce and exploration of the enemy objective that quickly turned into a wipe-out, first time I played it. I'm left wondering how on earth I can succeed a second time through. Cheating would be the only way, in my opinion. (By cheating, I mean having advance knowledge of enemy forces and pre-planning with that in mind.) The resulting casualties may still be too horrific to allow advancement. Do let us know how you fare on the 2nd run-through. Good luck! Gpig
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Thanks guys. That made it feel MUCH better. I was able to secure a tactical victory and it still felt tough enough. Got on to the second mission and THAT one was excellent. Really tough without losing. Nice balance. And I'm glad I get to see the next few maps. Cheers, Gpig