Quick question:
Are there any plans to bring back a type of QB 'Combined Arms' limit similar to CMx1 games?
For those who dont know what that is, it was a QB force composition setting that allowed the payer to purchase infantry, support, vehicles, armor and artillery but set maximum limits to each category. It was a nice balance between 'Infantry Only' and 'Armor Only'.
As it stands in CM:BN right now, your choices are 'Infantry Only', 'Armor Only' and 'Mix'. The issue though is that 'Mix' allows you to spend your points however you like: ie. a force of all MG42's, or a force of all M7 Priests or a force of all jeeps if you like. For PBEM this could be addressed with a pretty extensive, and specific, House Rule. For AI play, theres no such option. And I have found that the AI is very likely to always take mech heavy force compositions when allowed too (ie. the 'Mix' setting).
So, is there any plans to bring back this type of 'Combined Arms' QB force composition control? Obviously it may be a way down the road if it is, but I wanted to see if it was intentionally left out, or if it was too much to code at this point. Would like to see it come back for both PBEM and AI play.