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Gpig

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Everything posted by Gpig

  1. OR . . . if you hold down the RIGHT mouse button and then move the mouse, the camera pivots in place (as slow or fast as you move the mouse). If you hold down the LEFT mouse button and then move the mouse, the camera tracks/pans along your last fixed axis (as slow or fast as you move the mouse). These are really nice functions for fine or large camera movements.
  2. I used to have a jig-saw puzzle of Leroy, but lost a couple of pieces.
  3. Totally agree, Mr. Emrys. It's starting to feel more and more like a cool little diorama with my scale models ripping all over the place. Sometimes I find myself checking out the interiors and wishing I could watch the crew load and fire the main gun.
  4. I've seen that behaviour in CMSF many times. It's great! Gpig
  5. Keep up the good work, Elvis. This battle seems like a tough nut to crack. Gpig
  6. I noticed that the flames seem to be shooting directly out of the hatches on that Sherman. In CMSF, the flames seem to be more randomly placed on the burning vehicles. JonS, have you noticed whether placement of flames is more directly related to hatches etc., in CM:BN?
  7. Hells yah. Those are a few GREAT pictures, right there.
  8. SAH-weet. Does your sniper work the bolt, to eject that spent casing? Err . . . wait a second. My ignorance is a showin'!
  9. Earth pimples! Heh heh. I was reminded of the small conical volcanoes dotting the landscape on Hawaii . . .
  10. I believe those represent fortifications (wire, obstacles etc.)
  11. Another cool pic from the main page: http://www.battlefront.com/index.php?option=com_frontpage&Itemid=1
  12. Would you tell us what that random scattering of light colored objects is, located in the field North and West of the village? Hay bales? Dead cows? Gpig
  13. Excellent. Thank you Elvis (and JonS), looking forward to it very much. Cheers, Gpig
  14. WoooooHOOOoooo! Bring on the new digs! Gpig *second post!*
  15. I love how your audio starts, Mission 03: part 1. Thanks for doing these, DaveDash! Gpig
  16. Amazing. Wonderful. Love the muted colors (as with Icons). Haystacks and buildings look great. The cold looking, waist deep water. Terrifying to consider wading through while knowing an MG-42 could be lurking in the tree line. Very nicely done! I don't recall a Sherman 76 without a muzzle break. Is that a work in progress? Or was there a long 75mm without a muzzle break? Color me ignorant... Gpig
  17. . . . 45 rounds up your a** . . .? Is that what you'd call "wet stowage."
  18. CM IGGYS Combat Mission: I'm Gonna Get You SUCKA!
  19. Some new, strategic game features would have to be introduced in order to increase longevity of the base game. Things like: - Food and sustenance - Hand to hand combat - chain saws - civilians (both alive and undead) - fuel - barricade building / engineer funcionality /construction - medical supplies - On map helicopters - different kinds of zombies. (Classical versus "fast" zombies. ala "28 days" - brains - sexy chicks - horses - bren tripods Anybody? Gpig
  20. I personally like to split and use assault teams (after a liberal application of suppression fires).
  21. Definitely best to play Vampires in WEGO mode, as not to miss any suckage.
  22. You could do it yourself. It's pretty easy.
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