Bil Hardenberger Posted July 19, 2018 Share Posted July 19, 2018 (edited) Even though the other BETA AAR is still going on, I expect it will end very soon. I had already promised to take IanL on in a second game to fill the time, so here 'tis. I hope it fills the time left until release. BACKGROUND A NATO attack is in progress and they are making massive gains. In an attempt to slow them down high command has decided that a spoiling attack is required. We are the tip of that spear. Our task is to Probe into the assigned sector on the flank of the NATO attack and determine the strength of the Canadian flank security force in front of us and if possible, destroy it or force it to withdraw. Our force will not be reinforced unless successful, so if we fail, another unit will become the spearhead for the main attack. Hopefully that will suffice to set the stage for what we are doing in this action. Ian and I are playing a Quick Battle (QB) Medium Probe, with me as the Syrians on the attack, force selection for both sides was Mixed (Infantry, Mech Infantry, and Armor are all okay to purchase) with no restrictions set for either side. I do not expect an easy time of it, as the Canadians are tough and Ian is no slouch tactically. He even uses some of the same movement techniques I use so I expect this to be a hard struggle ORDER OF BATTLE My purchases: MAIN BODY This element will be my main combat element in this action. They will be tasked with capturing early objectives, ascertaining enemy strength and capabilities, and recovering the enemy Order of Battle. A Company Mechanized Infantry on BMP-2s Company HQ Element Tanks are intended for anti-infantry support ZSU-23-4 is mainly for AA support, but also is intended to be used in an anti-infantry role 1st Platoon Will have one AT-13 team attached 2nd Platoon Will have one AT-13 team attached COMBAT SUPPORT 120mm Mortar Battery with FO Also purchased four TRPs AT 13 Platoon One of the two sections will be assigned to the Main Body, one AT team per platoon Note: truck was purchased specially to carry the remaining section and the HQ element AT 14 Platoon One of the two sections will be assigned to the Reserve, both AT teams in the Mech Infantry platoon Note: truck was purchased specially to carry the remaining section and the HQ element RESERVE - This force will be husbanded until needed, or until I can identify the main enemy positions Airborne Mechanized Infantry Platoon on BMP-3s Will have one complete AT-14 section attached Tank Platoon on T-72M1 TURMS-T Technology Note: These tanks feature the TURMS-T computerised fire control system by Galileo Avionica. It will be interesting to see how that helps in action. Edited July 19, 2018 by Bil Hardenberger 11 Quote Link to comment Share on other sites More sharing options...
Panzerpanic Posted July 19, 2018 Share Posted July 19, 2018 (edited) Oh,this will be good! I look foward to see your aar and, as i canadian, see ianL destroy your forces! Seriously your aar are always a thing to look foward too and i hope that both side fight well so that we witness some glorious CCSF moments! Edited July 19, 2018 by Panzerpanic 1 Quote Link to comment Share on other sites More sharing options...
Mord Posted July 19, 2018 Share Posted July 19, 2018 That covered UAZ is new! Mord. 0 Quote Link to comment Share on other sites More sharing options...
Andreas3 Posted July 19, 2018 Share Posted July 19, 2018 This is going be awesome, I love me some old timey soviet weaponry! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted July 19, 2018 Share Posted July 19, 2018 Bah. You left a point on the table! That will come back and haunt you, mark my words. Looks a well-balanced force. Popcorn’s a poppin’. 1 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 19, 2018 Author Share Posted July 19, 2018 2 minutes ago, c3k said: Bah. You left a point on the table! That will come back and haunt you, mark my words. Looks a well-balanced force. Popcorn’s a poppin’. Thanks Ken, I was going for balance in this one, plus I wanted to compare the different equipment options.. thought it might be interesting. I am already kicking myself for leaving that one point behind. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted July 19, 2018 Share Posted July 19, 2018 For want of a point a nail was lost, for want of a nail...... oh wait we don’t use horses anymore. 2 Quote Link to comment Share on other sites More sharing options...
DerKommissar Posted July 19, 2018 Share Posted July 19, 2018 (edited) I'm pretty hyped for this one. The Syrian models look great. I don't know who would drive in a canvas covered UAZ in the hot desert, though. Let's Go... Syria! So, how does Rarity work in this one? Did you specifically purchase ubiquitous units or is it disabled/not implemented? Are T-72M1 with TURMS-T common? I only remember seeing a platoon of T-72BAs with it. (mark the T-72 variants bingo space) Edited July 19, 2018 by DerKommissar 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 19, 2018 Author Share Posted July 19, 2018 Just now, DerKommissar said: So, how does Rarity work in this one? Did you specifically purchase ubiquitous units or is it disabled/not implemented? Not implemented yet.. either that or just not working in the current build. Quote Are T-72M1 with TURMS-T common? I only remember seeing a platoon of T-72BAs with it. (mark the T-72 variants bingo space) I am far from an expert on this kit and what the percentages are within the Syrian Army.. I would bet nobody will know for sure.. probably even those serving in said Army. 2 Quote Link to comment Share on other sites More sharing options...
Boche Posted July 19, 2018 Share Posted July 19, 2018 15 minutes ago, DerKommissar said: I'm pretty hyped for this one. The Syrian models look great. I don't know who would drive in a canvas covered UAZ in the hot desert, though. Let's Go... Syria! I work in a preety much desert environmet and all our utility vehicles are covered. ofcourse we open up the tarp when it gets extremely hot, bad thing is you eat dirt like a mofo. when we are allowed to do what we want (or are in a place where they dont see us...) we ussually role like this: 1 Quote Link to comment Share on other sites More sharing options...
Boche Posted July 19, 2018 Share Posted July 19, 2018 PS, those syrian models look amazing, cant wait to see more syrian stuff. Glad to see you are making another AAR 1 Quote Link to comment Share on other sites More sharing options...
DerKommissar Posted July 19, 2018 Share Posted July 19, 2018 8 minutes ago, Bil Hardenberger said: Not implemented yet.. either that or just not working in the current build. I am far from an expert on this kit and what the percentages are within the Syrian Army.. I would bet nobody will know for sure.. probably even those serving in said Army. Not an expert myself. Apparently, those weren't T-72BAs, but T-72M1Vs! Ian better take advantage of the Rarity, and roll out some MEXAS or even 2a6Ms. 6 minutes ago, boche said: I work in a preety much desert environmet and all our utility vehicles are covered. ofcourse we open up the tarp when it gets extremely hot, bad thing is you eat dirt like a mofo. when we are allowed to do what we want (or are in a place where they dont see us...) we ussually role like this: That's right. I forgot about that giant ball of plasma at the center of the solar system. I can imagine shade is very much desired in desert conditions. 1 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted July 19, 2018 Share Posted July 19, 2018 (edited) Looking forward to this as well. All the new models look great, both the infantry models and the T-72 tank models. It'll also be nice seeing TRPs put to use in SF2. Speaking of those TRP's, why did you choose to only take mortars? Was it a tactical or budgetary consideration? A note on the TURMS, in my experience it only marginally improves spotting ability, and still puts you far behind the typical NATO spotting cycle. Still, they are better than nothing. Edited July 19, 2018 by IICptMillerII 2 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 19, 2018 Author Share Posted July 19, 2018 13 minutes ago, IICptMillerII said: Speaking of those TRP's, why did you choose to only take mortars? Was it a tactical or budgetary consideration? Had to weigh value versus cost... I expect the armor to be the main actors in this action (as they usually are in the modern games) and I prioritized my anti-armor assets (AT13 and AT14 platoons) over anti-infantry (artillery). Though I think I have enough assets to handle his infantry and their LAVs.. it's his armor that concerns me. If he brings Leopard C2s then we should be on par (give or take, mostly give really), but if he brings Leopard 2s.. well, in that case my armor will stay behind cover and wait for the ATGMs to do their job.. then they'll come out to play. Quote A note on the TURMS, in my experience it only marginally improves spotting ability, and still puts you far behind the typical NATO spotting cycle. Still, they are better than nothing. Thanks, good to know. 1 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted July 19, 2018 Share Posted July 19, 2018 It will be interesting to see how this plays out Bil. Your attack force looks pretty solid to me. 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 19, 2018 Share Posted July 19, 2018 (edited) Yes, as others noted it is very useful to understand WHY you choose the units you do, what their purpose is etc. Also, during the AAR, it's invaluable to have explained the thinking/intentions behind the tactics used. While so far, CMBS is by far the most lethal of all the CM2 titles, this is probably the best form of tutorial for modern-ish CM2 games. Edited July 19, 2018 by Erwin 1 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted July 20, 2018 Share Posted July 20, 2018 Hi Bil the BMP 2s seem surprisingly expensive. I haven’t had much success with them in CMBS. What was your thought process when selecting? Also, do Canadians have Javelin in the game? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 20, 2018 Author Share Posted July 20, 2018 (edited) 4 hours ago, AlexUK said: Hi Bil the BMP 2s seem surprisingly expensive. I haven’t had much success with them in CMBS. What was your thought process when selecting? Also, do Canadians have Javelin in the game? You are right, they are way too expensive for what you get.. BMP-2s are not very impressive... in the CMBS BETA AAR my BMP-3s took out all of Scott's BMP-2s and I don't think they even made one kill in return. The recon BMP-2s I have in the other AAR have never spotted anything.. even the enemy technicals drove right through their area of observation without ever being spotted. So I am not very impressed with them... really with Syrian equipment in general. The only Syrian unit that has BMP-3s (about the same cost as BMP-2s actually) is the Airborne Mech Infantry Company... and I chose that in the other AAR, didn't want to repeat myself. I knew I wanted an infantry Company base and I never considered the point cost for the vehicles, I was thinking formation cost only. I also wanted to compare and contrast the capabilities of different Syrian vehicles, so I actually wanted at least two different IFVs, tanks, and ATGMs.. I do not think Canadians have Javelins.. but I am not sure. I have yet to do an analysis of their available equipment. Still working my initial setup and orders. That always takes me a day or two.. so try not to get too bored in the meantime. Bil Edited July 20, 2018 by Bil Hardenberger 3 Quote Link to comment Share on other sites More sharing options...
Boche Posted July 20, 2018 Share Posted July 20, 2018 AFAIK Canadians in SF1 didnt have javelins, they had the eryx? and their wierd own atgm with lots of letters 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted July 20, 2018 Share Posted July 20, 2018 Let's get ready to rumble! Really though, as far as the game is concerned what is the difference between a "probe" and "attack" since both are "attack/defend" battles? I always prefer the dynamics of "meeting engagement" for multiplayer since both players must find themselves in one role or another or both of attack and defend. Look forward to following the show. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted July 20, 2018 Share Posted July 20, 2018 BMP2 for recon...would be to use their dismounts, not try to spot from the vehicle. An option to keep the turret properly manned would be to split the squads and then cross load them back on the BMPs. This way they won’t automatically recombine. Then you just unload the rump team and leave the hq team on board. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 20, 2018 Author Share Posted July 20, 2018 (edited) 17 minutes ago, c3k said: BMP2 for recon...would be to use their dismounts, not try to spot from the vehicle. An option to keep the turret properly manned would be to split the squads and then cross load them back on the BMPs. This way they won’t automatically recombine. Then you just unload the rump team and leave the hq team on board. That is basically my plan with them Ken. By the way, in my setup I already did as you describe, I split off a two man scout team from each squad and cross loaded them on to BMPs separate from their inherent squad. It scares me that our brains are aligned in this fashion... I learned the lesson about moving BMPs in to hull down positions in my game against Baneman... I try not to make the same mistake more than a couple times. Edited July 20, 2018 by Bil Hardenberger 1 Quote Link to comment Share on other sites More sharing options...
DerKommissar Posted July 20, 2018 Share Posted July 20, 2018 3 hours ago, boche said: AFAIK Canadians in SF1 didnt have javelins, they had the eryx? and their wierd own atgm with lots of letters The only Javelin Canadians used was the MANPAD, which has long been deprecated. ERYX left service in 2016, so it should still be around. I don't know if it's in SF, though. ERYX isn't even comparable to the Javelin. It's designed for very short range (half a kilometer, roughly). Still, it's relatively light, mobile and can tackle an MBT. Kind of like a, more potent, wire-guided, Carl Gustaf. 1 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 20, 2018 Author Share Posted July 20, 2018 27 minutes ago, DerKommissar said: The only Javelin Canadians used was the MANPAD, which has long been deprecated. ERYX left service in 2016, so it should still be around. I don't know if it's in SF, though. ERYX isn't even comparable to the Javelin. It's designed for very short range (half a kilometer, roughly). Still, it's relatively light, mobile and can tackle an MBT. Kind of like a, more potent, wire-guided, Carl Gustaf. Thank you. I really appreciate the technical details like this. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted July 20, 2018 Share Posted July 20, 2018 I thought we couldn't split Syrian infantry (outside of Special Forces) into squads? Mord. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.