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Everything posted by Boche

  1. We had a guy shot in the chest during some iive fire 2 years ago that sadly passed away. We normally wear flaks with kevlar and without plates. Anecdotal but word around is that wearing the flak actually made the wound worse by steering the round offcourse prematurely. Im no scientist so I dont know the validity of that. I dont know in my years in I have mixed feeling about the vests. I understand why they are there though.
  2. C2 is quite important too. For a while now ive dedicated some part of my scenario preparation to establishing and making sure all C2 is green. Say for example I set up the recon platoon on a hill overlooking a town where ive got an infantry company set up. If the battalion commander unit isnt in the field AFAIK the intel isnt passed on from the recon platoon to say the infantry coy commander. What I do is I make sure atleast one member/vehicle of the recon platoon is within voice range of the company commander, so anything the recon spots eventually travels down the member/vehicle beside the coy CO, and then down to the infantry squads...and this sure makes a difference.
  3. The big thing lacking for me with air support is the lim I agree this is the main problem. For me its the limited area attack zones, and not being able to dictate which bombs to use.
  4. One thing im severely disliking about this campaign is the time limits. I feel that adding atleast an extra 20 minutes to most missions would help but I always feel rushed
  5. It was part of a scenario that started with the previous patch yes, I still have the save file about, if someone wishes to have a look at it.
  6. A US Airborne HQ team armed with MP40s and Kar90k´s . Is this a mistake or is it in the OOB? I cant find it. Thought it might be that, Will try again in a couple of days or next week...Thanks for the response
  7. Question. Did something happen with the Forum where BB codes dont work anymore?
  8. [url=https://ibb.co/Sfb31vd][img]https://i.ibb.co/Sfb31vd/a4.jpg[/img][/url] POST TO BE DELETED, JUST CHECKING WHAT WORKS TO POST IMAGES
  9. MY HONOUR IS LOYALTY AAR SCENARIO DESIGNER: JON MARTINA Since its summer, im on leave and do not have much to do but rush through CM scenarios, im finding myself about to play the “My Honor Is Loyalty” scenario in CMBN and thought id do a Little AAR to well…pass the time. Also I enjoy rading AARs. I learn alot from what tactics people use and I like to see how different people aproach different scenarios. I hope it will be mildly entertaining for you all too. -GIVING DIRECT LINK TO IMAGES FOR THE TIME BEING SINCE I DONT KNOW WHY THE WAY I USSUALLY LINK THEM DOESNT WORK, WILL CHANGE WHEN I FIX IT. IS IT THE NEW FORUM?- Scenario Briefing: https://imgur.com/o4QhrMW https://imgur.com/ZuA5M2h https://imgur.com/xu9okHS Notes about force composition: 1st Battalion/3rd SS Panzergrenadier Regiment "Deutschland": Composed of 3 Rifle companies each with the same organization (Except 1.Kompanie which is mounted and has its halftracks present). Each Kompanie has its 3 rifle paltoons, its heavy platoon consisting of a heavy machine gun platoon and its cannon platoon of 2 Stummels. Battalion support assets include its cannon platoon of 6 Stummels, its reconnaisance platoon, a forward observer team, and the Panzer companie, with its HQ (2 Panthers) 2 Platoons with 4 Panthers and another 2 Platoons with 3 Panthers (16 Panthers in total). Off map support includes each of the Kompanies 81mm mortar bateries (3x2 81mm bateries with 100 rounds each), a 105mm battery with 56 rounds and a 15mm Nebelwerfer baterry with 72 rounds. I will write later on about what my plans are for the scenario, see what you guys think. [URL=https://bbcode0.com/full/2020/8/19/9db45c06f9a3c4dd25ab6c54480c2a8f-full.jpg.html][IMG]https://cdn1.bbcode0.com/uploads/2020/8/19/9db45c06f9a3c4dd25ab6c54480c2a8f-prev.jpg[/IMG][/URL] [URL=https://imggmi.com]free image host[/URL]
  10. MHHMHM WAIT WHAT?!?!?! How did this happen? PS: Playing Moment in time campaign, the scenario where you control the company equipped with STGs.
  11. Yes the F16 was used on a point mission right on the building. And no i encountered no IED or mines, i made an effort of not going on the roads or paths as the briefing said there where IEDs in the area, I used the right hook both due to the high buildings and due to the fact it wasnt the direct avenue of aproach. Its funny also as I left the FO and JTAC behind i was thinking. "what if the AI designer has put in a trigger, that if i go this route the talibs are gona come at me from the left". I then saw movement coming from the left and thought they where coming my way! Turns out it was just some guys retreating
  12. Its happened to me alot actually.
  13. Well that was a good little scenario! Going to put in a litte AAR: Here are my end results. Not bad. I dont recall having that many dead, some of the wounded must have died later on. 2 of the dead casualties where on the way to the actual objective, one from a sniper shot to the head, another from an RPG shot to the face. The rest of the wounded and dead where suffered on the last assault on the objective due to the entrenched enemy. Our first dead man caused on the of the most interesting revenge stories i have seen in CMSF. This was my main scheme of maneuver. I decided to do a right hook since i wanted to capture both of the 2 story+roof buildings in A and C to serve as OPs for my fire support teams and observers, to provide me with good overwatch as I moved in: A squad took over overwatch positions in A as the other platoon moved accross the field towards B. They came under sniper fire, which was quickly located as coming from C. The said squad returned fire. The sniper changed targets and managed to head shot the RPG operator from said squad. His neihgbour, the PKM gunner became angry and shocked at the sudden death of his friend, decided to do somthing about it. He took the RPG from his friend cold dead hands and loaded in a rocket. Fired....damn a miss, but close. He aimed again and fired, hitting the enemy snipers position spot on. a 300m shot...not bad for a green squad. He was to carry his friend RPG for the rest of the mission but sadly did not score any more kills. The rest of the platoon hopping from B to E saw small contacts but easily dealth with with long range fire power and suppresion (all enemy contacts marked with a red X). On the way i took sniper fire from the middle of the map and decided on a quick and short mortar attack using personnel rounds to clear the roofs (marked with a purple X). it was all a bit too far off to attack directly. I refrained from using the air support unless i really needed it or found a very difficult point to attack. As i attacked F i received fire from both F and G and it became clear it was going to be harder. a lone but very stubborn RPG gunner was dealth with in F after very heavy suppresion fire. After F was occupied the squad there recieved RPG fire from close to G, killing another soldier. I decided to lay low, concentrate an assault platoon at F, air strike the buiding in G (gold X) where i was taking fire from, the attack marking the start of the assault. Breaching my way in soldiers on overwatch on F took casualties aswell as the assaul force attacking the last compound in G, where i found several enemies entrenched in the last house. After trading fire for more than 2 minutes without success, one of my guys threw a grenade right into the enemy building through the door, managing some kills and allowing the squad to obtain fire superiority. The building was assalted the next turn and secured, with 0 seconds to go on the clock! In all i enjoyed it! I liked the troop composition and the enemy placing. Could have done with maybe another 20 mins added onto the clock, but in all thumbs up ! Thanks for the scenario PS: I cant seem to find the spoiler system for the forum, has it changed?
  14. Well that wasnt too bad! Bad luck with that squad but apart from that didnt go too badly. Quick question what sound mod was that again? Cheers!
  15. Sweeeeeeeeeeeeeet. That ragtag mods first in once the Brit campaign rolls out
  16. Kampfgruppe Engels last mission, a bit of an international party: US tank driven by Polish crew, with a British weapon held by an American GI... i was suprised to find an American in the scenario...i can only assume its the FO team...
  17. Spent months looking forward to your videos hope you get back onto another campaign soon!
  18. Hey ive seen ths before....ah thats right! x png
  19. interesting, I will look up "a bloody ride" and "Zawiya uprising", I dont own CMFI, yet atleast :P. cheers for the reply!
  20. What other campaigns have you made mate?
  21. the campaign isnt mine its already published
  22. Sweeet, got my teeth into the totenkopf Kursk campaign at the moment so will look forward for some more totenkopf action!
  23. for the past couple of months ive been trying to roleplay C2 as much as I can, craeting my CPs and liason points. I have to say I have noticed how info travells up and down the chain and my units seem to spot quicker and act better. Nice to see this concept in the mission!
  24. So awesome jajaja, how you guys pull this off is fantastic. Are there multiple AI plans? I mean will each playthrough give a different AA for the enemy?
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