kevinkin Posted November 7, 2014 Share Posted November 7, 2014 Over the centuries, the defending side had the advantage and it took more attacking force to defeat the defender. At times technology was developed that evened the score between attacker and defender but this lasted only until the new technology was overcome returning the advantage back to the defender. In today's combat, who has the advantage given fairly equal equipment and training? Kevin 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted November 7, 2014 Share Posted November 7, 2014 With relative peers, I don't think the advantage lies on which side is on offense or defense... but it lies with the side having the better tactical or terrain advantages. Personally I prefer to be attacking over defending as I want to be able to dictate to my opponent rather than have to react to him, I like to have and hold the initiative. I am more comfortable attacking and find it far more comfortable to be in that role than in the defense. So though there are some inherent advantages in being on the defense, give me an offensive capable force any time. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 7, 2014 Share Posted November 7, 2014 Personally I prefer to be attacking over defending as I want to be able to dictate to my opponent rather than have to react to him, I like to have and hold the initiative. I am more comfortable attacking and find it far more comfortable to be in that role than in the defense. So though there are some inherent advantages in being on the defense, give me an offensive capable force any time. I'm right there with you on that, Bil, and I suspect for exactly the same reason. Michael 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted November 7, 2014 Share Posted November 7, 2014 I don't know for sure, but I am definitely not looking forward to attacking a dug in US Brigade Armored Combat Team, I will put it that way. 0 Quote Link to comment Share on other sites More sharing options...
Dynaman216 Posted November 7, 2014 Share Posted November 7, 2014 I don't know, if the soviets get their proper amount of pre-battle arty fire it could be a very bad day for the defenders. 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted November 7, 2014 Share Posted November 7, 2014 What we have assessed is that there will be manouever, manouever, manouever, fight. As in lots of positioning trying to get the best ground, then when combat takes place the lethality of the systems will wipe each side out and expend combat power in pretty short order. 0 Quote Link to comment Share on other sites More sharing options...
Imperial Grunt Posted November 7, 2014 Share Posted November 7, 2014 I think you guys will find that modern warfare between near peer rivals boils down to the speed at which information is processed and acted upon. In the game, the use of UAVs and precision fires is well portrayed. A traditional defense against a force which has these resources can be hard to pull off (although not impossible). Conversely on the offense, blundering into the enemy can be extremely punishing. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted November 7, 2014 Share Posted November 7, 2014 FWIW I was in a Red force wargame team (made up of wargamers) at an Army base vs Blue US team of serving army officers. Our Soviets decimated the officers team forces - largely with massive Soviet arty and air. We could concentrate, the Blue team was decentralized. (Which may only go to show that wargamers are better at playing wargames than serving officers.) 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted November 7, 2014 Share Posted November 7, 2014 (Which may only go to show that wargamers are better at playing wargames than serving officers.) I get that's what they said too Having said that my dad has given me good advice on how to play this game. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 7, 2014 Share Posted November 7, 2014 Current Russia army isn't your father's Russian army. Its been pretty drastically whittled down and most of the outdated equipment destroyed. So we're not exactly looking at an old WWIII 'red hordes' type environment. The battles will be skill-against-skill. Its telling that (as of the latest build) there are no 'bunkers' in fortifications. Permanent identifiable defensive structures are death traps in this day and age. 0 Quote Link to comment Share on other sites More sharing options...
Skwabie Posted November 7, 2014 Share Posted November 7, 2014 Permanent identifiable defensive structures are death traps in this day and age. As it was CMSF. "Jav out!" ... Bunker down. 0 Quote Link to comment Share on other sites More sharing options...
kevinkin Posted November 10, 2014 Author Share Posted November 10, 2014 After I first posted I began to think the battlefield has become flatter and more open with less cover and concealment than in traditional land warfare. Seems before one engages with infantry and armor the enemy better be degraded electronically and in the air (fixed wing and choppers) - not to mention those UAVs. Kevin 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted November 10, 2014 Share Posted November 10, 2014 I think the lesson to take with the inclusion of uavs into the game is that everywhere you go, bring glorious 2S6! 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted November 10, 2014 Share Posted November 10, 2014 After I first posted I began to think the battlefield has become flatter and more open with less cover and concealment than in traditional land warfare. Seems before one engages with infantry and armor the enemy better be degraded electronically and in the air (fixed wing and choppers) - not to mention those UAVs. Kevin You'd be surprised - a look at modern Ukraine through Google Earth reveals it is for the most part similar to what the Americans experience in Central Europe and Germany during WW2, with generally limited sight lines and plenty of opportunity for infantry infiltration. Take a look at the combat footage coming out of Ukraine right now. 0 Quote Link to comment Share on other sites More sharing options...
kevinkin Posted November 11, 2014 Author Share Posted November 11, 2014 I will have to look into the capabilities of electronic surveillance into tight areas of the battlefield. I was under the impression that while not all seeing, even dispersed infantry left enough signature to raise suspicion and perhaps and volley of fire or airstrike. Kevin 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted November 11, 2014 Share Posted November 11, 2014 The fights will be sudden and amazingly violent. Immobility is death. Massing artillery will lead to that artillery being destroyed. Decentralized forces and mobility with commensurate comms and intel will determine the victor. 0 Quote Link to comment Share on other sites More sharing options...
purpheart23 Posted November 11, 2014 Share Posted November 11, 2014 The fights will be sudden and amazingly violent. Immobility is death. Massing artillery will lead to that artillery being destroyed. Decentralized forces and mobility with commensurate comms and intel will determine the victor. Also who looks the coolest 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 12, 2014 Share Posted November 12, 2014 Also who looks the coolest That sparked a thought: In the future, international conflicts should be resolved not by wars but by competitive fashion shows. Michael 0 Quote Link to comment Share on other sites More sharing options...
purpheart23 Posted November 12, 2014 Share Posted November 12, 2014 And with the repeal of ahem..... Let's just say they'll be no shortage of volunteers flowing out of the U.S. armed forces 0 Quote Link to comment Share on other sites More sharing options...
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