Erwin Posted November 7, 2013 Share Posted November 7, 2013 Thanks mjk and umlaut. That really cleared that up lol... 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted November 8, 2013 Share Posted November 8, 2013 Erwin, they should still show up...I have in the past misnumbered my uniform mods on occasion, and they still seemed to show up. But I never tested that. I always figured that numbering out of sequence would merely mess up the way they are randomly chosen. Not that that should make a lot of difference; random is random! I just made a quick test. It seems to indicate that I am right: In my "z" folder I have 29 "us-soldier-skin" files. I then painted numbers 16 through 29 (roughly half of the files) blue - and loaded a test scenario in the editor. The result was this: I then deleted number 15 from the folder (IE: broke the "chain")- and reloaded the same scenario. This result was this: Conclusion: Every file above number 15 disappears when number 15 is removed. The numbers have to be sequential. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted November 8, 2013 Share Posted November 8, 2013 Even if naming changed in CW, I have used the old BN naming convention and after checking them ingame I haven't seen any distortions due to normal maps, but you see, I am only one guy to test and I might be wrong,...If you see anything wrong just let me know and I' ll fix ASAP. Well, sometimes it's hard to figure out what BFC does behind the scenes, but your mod shows up in MG, so who cares? I'm liking it greatly, Fuser. Nice one, umlaut! 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted November 8, 2013 Share Posted November 8, 2013 Actually I have a question. The proper naming for normal maps for the us faces is: us-soldier-skin XX_normal map.bmp correct? I ask because the original files only have the older american_skin XX_normal map.bmp format. Also same kind of deal for the German skins/normal maps. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted November 8, 2013 Share Posted November 8, 2013 Actually I have a question. The proper naming for normal maps for the us faces is: us-soldier-skin XX_normal map.bmp correct? I ask because the original files only have the older american_skin XX_normal map.bmp format. Also same kind of deal for the German skins/normal maps. It must be, Astrocat. The thing is, though, I couldn't find either the maps or the uniforms with "us-soldier-skin names in any of the bra files from Normandy 100 to the three MG ones. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted November 8, 2013 Share Posted November 8, 2013 They are in there for the Germans and US but they are named: american_skin 1_normal map.bmp german_skin 1_normal map ...in the old skins folder. I renamed the files to match the updated skins like this: us-soldier-skin 1_normal map.bmp german-soldier-skin 1_normal map.bmp I now have 60 US and 53 German skins with normal maps, I matched the normal maps the best I could to the faces, it's close enough. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted November 8, 2013 Share Posted November 8, 2013 Thanks for the definitive clarification, umlaut! Next question: I renumbered all the old Mord's faces to be sequential with the new ones from Aris. Will the old ones not show up cos of incompatibility with MG? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 9, 2013 Author Share Posted November 9, 2013 I am about to upload my StuH 42 Early and Mid Mod Version 2 to complement the "only Market Garden" Late variant. Then, all StuH 42s for CMBN series and modules will be up to date,...hope you like them. As always, CMMODS is the place to go. Enjoy them... 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted November 9, 2013 Share Posted November 9, 2013 Thank Aris 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted November 9, 2013 Share Posted November 9, 2013 Ausgezeichnet! 0 Quote Link to comment Share on other sites More sharing options...
dturner2655@gmail.com Posted November 10, 2013 Share Posted November 10, 2013 Aris I just got a new PC. I knew your mods looked good but on my new rig I am just blown away by how good they look. Great work and please keep it up. Dave 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 10, 2013 Author Share Posted November 10, 2013 Soon, Version 2 for ALL the Stugs in CMBN (and modules): 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 10, 2013 Author Share Posted November 10, 2013 Sadly, the game handles the 3d model of Stug's skirt in such a way that adding decals to them yields this: One side: Other side (no reload) I will include decals (there are quite a lot...)for those that might want them anyway, but will be ..."optional"... 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 10, 2013 Author Share Posted November 10, 2013 ...and here they are... http://cmmods.greenasjade.net/mods/5051/details 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 10, 2013 Author Share Posted November 10, 2013 And now,...a 3 week period rest time, away from the modding workbench. It's time to play guitar, countryside walking and scale modelling (which I love!). I will answer questions if needed but no more mods for 20 days 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted November 10, 2013 Share Posted November 10, 2013 Thank you very much Aris. Enjoy your well earned vacation. You are a master artist !!! Come back refreshed and ready to go. 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted November 10, 2013 Share Posted November 10, 2013 And now,...a 3 week period rest time, away from the modding workbench. It's time to play guitar, countryside walking and scale modelling (which I love!). I will answer questions if needed but no more mods for 20 days Enjoy your vacation 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted November 10, 2013 Share Posted November 10, 2013 Thanks for all the work and enjoy the break! 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted November 11, 2013 Share Posted November 11, 2013 Happy holidays Aris. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted November 11, 2013 Share Posted November 11, 2013 Have a great vacation Aris. LOVE the new darker colours in the StuG and StuH. Big thanks!! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 15, 2013 Author Share Posted November 15, 2013 http://cmmods.greenasjade.net/mods/5055/details 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted November 15, 2013 Share Posted November 15, 2013 And on my birthday. Thanks Aris!! Cant wait to check them out. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 15, 2013 Author Share Posted November 15, 2013 Happy birthday Fizou 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted November 15, 2013 Share Posted November 15, 2013 Wohoooooooo, thank you vacation man! Pumping out goodies even when work is on hold! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted November 15, 2013 Share Posted November 15, 2013 Thanks for the Small Weapons mods you uploaded to CMMODS as well! 0 Quote Link to comment Share on other sites More sharing options...
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