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Everything posted by Vacillator
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The upcoming (soon hopefully) Fire and Rubble module covers the late war period. I imagine any earlier one is a long way off if it's even on the drawing board, but that's for BFC to comment on really, not me. RT is already engine 4 but was not patched with the latest patch so version number is 2.02 - the latest patch which other titles got was said to be planned to be part of the Fire and Rubble release. Perhaps I should mention that I have RT and I'm a big fan .
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Just a few of my opinions (and they are just opinions). I don't own SF2 so my comments relate more to BN and RT. Are they perfect, no. Not many things in life are. But none of the 'imperfections' stop me having a great time playing them. Are they expensive? At full price yes, but I would say they are well worth the money. The Steam price for SF2 is currently much lower. Are they old? Yes, but that makes no difference to me as I haven't found anything newer that's anywhere near as good. Is the community toxic? I have only been here since earlier this year but have never experienced toxicity from anyone, neither BFC or the wider community. Quite the opposite in fact. Those are my opinions.
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Porsche King Tiger is missing from quick battle
Vacillator replied to danzig5's topic in Combat Mission Battle for Normandy
Been waiting to see if another answer came in, but +1 to this. I too would like to see them in the QB roster, although rarity might put them out of reach in most situations. -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
You might not be the first to do so . I'm sure all will be back at some point though. -
I like what you did with the umlaut there.
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Please, let's not bring that fiasco up again
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To our friends from the UK and the Commonwealth
Vacillator replied to mjkerner's topic in Combat Mission - General Discussion
It is an amazing speech from Kevin. Seems it was recorded back in 2014 while he was filming in England but has come to attention every now and again since. I'm still unsure of the 'why' behind the speech, but good for him. Long may the special relationship continue. -
Ah okay, sorry John. Anyway, at least we're all looking out for this behaviour so there should be some more evidence turning up if it's still needed.
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If I recall correctly you mentioned it happening with the large 'steeples' in CW Holy Ground, which from the name (and the Allied forces involved) I'm guessing is from the CW add-on. Having said that, when I had played the scenario a couple of days before your post, I didn't notice such behaviour. Maybe my good luck or poor observation rather than inconsistency...
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What F12 key do and how can I redefine?
Vacillator replied to bardosy's topic in Combat Mission Shock Force 2
Glad it worked for you, happy screenshotting -
What F12 key do and how can I redefine?
Vacillator replied to bardosy's topic in Combat Mission Shock Force 2
Let me know how it works for you and whether you need to tweak any settings quality-wise -
What F12 key do and how can I redefine?
Vacillator replied to bardosy's topic in Combat Mission Shock Force 2
Agreed, I aked about this in another recent thread as 'PrintScreen' was giving me a shot of the loading screen instead of an in-game shot. In my case the solution was to use the screen capture function of my Nvidia graphics card software (AltF1) instead and it seems to work okay but perhaps not as high definition as I'd like. Probably I need to tweak something... -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
If you say so, but the video was unrelated to the game. Now where's my friend @Falaise when I need him ? I have not seen John Inman's entry, thankfully... -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
Ha yes, one of these: Not sure about the 70 mph and not a tank, but interesting video nonetheless. -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
Perhaps a Scimitar? -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
Disabled Sherman Crab plus Jeep (under tow), Sword Beach. German prisoners make up the attentive audience. "Is that the best they can do for a Schwimmwagen?" -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
On that note, here's another nice photo, allegedly showing Canadian 1st Army troops celebrating with a triumphant pose on the outskirts of Falaise. Whether I'll get any points however I don't know... -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
I may be English but I'm also a life-long Francophile. I think that's a proper word in the English language. Anyway your comments about @Warts 'n' all may be accurate, I'll let him respond Just noticed you put me in the lead, did I mention I'm a Francophile? -
How to install scenarios/campaigns in CMFB?
Vacillator replied to arpella72's topic in Combat Mission Final Blitzkrieg
I don't have FB but if it's like RT you need to find the User Data folder, in which there will be Scenarios and Campaign folders. For my RT installation this folder is here: C:\Users\My Name\Documents\Battlefront\Combat Mission\Red Thunder, so your FB installation should be similar. This is, as you say, different to BN which was able to be installed on the D drive if preferred. -
Ullo John! Gotta New Motor?
Vacillator replied to Warts 'n' all's topic in Combat Mission Battle for Normandy
Not sure my understanding of the rules is as complete as it might be, so does this count? "100 Reich Marks, 200, 250 - that's my final offer." Firefly from 148th RAC / 33rd Armored Brigade captured by sPzAbt 503, south-east of Caen. -
Advice on embarking / disembarking
Vacillator replied to Vacillator's topic in Combat Mission - General Discussion
WeGo is how IGo so that's okay