Jump to content

Vacillator

Members
  • Posts

    3,337
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Vacillator

  1. Makes sense, although I wasn't sure how immobilisation works regarding points. Anyway, yes was a good fight, shame old 424 probably got left behind afterwards in my version...
  2. And you did a great job thanks. One question, Barkmann survived, I was in control of the crossroads and I knocked out 29 US vehicles, but I got a draw. Is there something I missed in the Victory Conditions? Barkmann's immobilised Panther wasn't actually on the crossroads but I doubt that would matter as my infantry were?
  3. Such moments are common here too I believe for the all in one installers you login to your Battlefront account, go to 'My orders' and view the particular game you want to update, it will give you a download link and your activation code. Or you can just apply the new patch over your old install, worked for me, but I suppose you may have another reason not to. If the above is not correct I'm sure someone more senior in knowledge will come along and correct me.
  4. The notes say save games will work if they're saved in the command phase not replay phase. Probably playing safe, but I checked my important ones were in command phase and it worked for me.
  5. Thanks BFCElvis, good news. And I'm sure Fire and Rubble is not far behind Installed over 4.02 BN Big Bundle and 'Alles ist gut'.
  6. Last example before I bore everyone to death (or at least someone tells me it's boring). Sudden Fury, with 3 Jagdpanthers. Early on, one hit from a 'normal' Cromwell (I think) and one of the main guns is toast. I'm not saying it shouldn't happen, just that it happens perhaps too often. Also, following on from the above comments, I assume the hull down damage issue is less of a factor for Jagdpanthers, which are the subject of 2 out of the 5 examples. And I promise no more posts on my misfortunes
  7. I can now add another, Barkmann's Corner revisited. Excellent scenario. Barkmann's Panther made it through some intense action, but near the end his radio and tracks were destroyed. And yes you've guessed it, also his main gun. Managed to keep him and the Panther alive as a sitting duck with some excellent infantry hollow charge work in support, but another example of main gun going off-line. Between Barkmann and the infantry the final tally on the enemy was 24 tanks and 5 other vehicles destroyed, but my brave infantry paid a heavy price.
  8. A bit late again to the party on this one, but what a great battle! Wow, what a lot of US assets coming at me. Got a draw with 24 US 'tanks' destroyed plus 5 other vehicles, Barkmann survived but only just - main gun (yes main gun again) and tracks damaged close to the end but earlier than I would have liked. Saved his Panther by popping smoke and getting two infantry units (one with Panzerschrek) to back up just in time, they knocked out 2 Shermans in the smoke. Then began to run out of shaped charge ammo! Have to give thanks to the infantry's anti-tank units in this one, plus of course the scenario designer @GhostRider3/3- a memorable experience
  9. I can see your side of this too and understand your frustration. Lets hope for better news soon!
  10. This is fair enough for me, having only recently bought the BN big bundle and not long before that RT. Haven't even got FB or RtV yet, so my spare time is already pre-allocated for quite a while to come. Of course I'll jump on Fire & Rubble when it comes along, but I for one am happy that @BFCElvisdoes actually respond in the forum rather than having the tumbleweed roll past . Forgive me if I sound like I'm kissing somewhere I shouldn't, this is not my intention...
  11. Yes I have been reading that thread as well. I wasn't deliberately hull down (as in having placed a hull down order or specifically maneuvered to achieve hull down) in any of these scenarios, but I would guess that they were hull down to some degree except for the PIAT hit on the Tiger 1 which was pretty much 'in my face'.
  12. Agreed, I bought it recently and it has everything so far. And while that is a lot of content, there is also of course the excellent collection of scenarios, campaigns and mods at The Few Good Men.
  13. At the risk of being shot down in flames, my non-scientific experience from the last three battles I've played. 1. Gog and Magog in RT - several King Tigers and several Panthers ended up with 'Main Gun Damage' and could not fire any more. There are lots of tanks on both sides in this battle, so perhaps not so unusual, however I did not notice any T34/85s or IS2s (or Pz IVs for that matter) ending up with non-functioning guns, only full destruction or bail-outs. 2. Ambush at De Hoop in BN - this time I benefited, putting the main gun on a Tiger 1 out of action with a PIAT. 3. A Quick Battle of my own also in BN, in which a Jagdpanther ended up at one of a road concealed partially in trees and an AI chosen Sexton (88mm SPA) in the open at the other. Jagdpanther fired twice, missing both times. Sexton then fired and knocked out the main gun on the Jagdpanther. In 1 and 3 I was playing as cautiously as the circumstances allowed, not sticking my neck out asking for a slug-fest. So my overall feeling is that either I'm unlucky with large German tanks or they *may* be more susceptible to gun damage for whatever reason. But yes, it's just a feeling and it's not going to stop me playing. Let the AA fire begin .
  14. Understood Julian, I just couldn't resist mentioning some good books. I'll have a look at Tankograd as I'm not familier with their catalogue. Thanks for pointing it out.
  15. Well we all go through different stages in our lives Good idea, but not sure I can help on the book suggestions. A couple of old favourites of mine are the Encyclopedia of German Tanks of WW2 and Battle of the Bulge Then and Now, but they're already gathering dust in my attic and are available on Amazon for reasonable money. Panzers in Normandy Then and Now is a good one too. Perhaps there's a theme here, showing my true colours...
  16. What about 'don't play the game based on pre-conceived concepts of superiority'? First go at Gog and Magog in CMRT my King Tiger crews certainly didn't thank me for doing so. Even on the second attempt the loss of optics was something to behold (pun intended).
  17. While such a tool would be very useful 'I think MikeyD has a point'
  18. Thanks for that, I think I had read it before during a search of the forums, but I hadn't really taken the above bit in. Will have to try that. Seems however that even if successful, I won't gain a lot in normal battles or campaigns other than perhaps sharing ammo and equipment.
  19. Yes that's pretty much what I thought thanks, I now just have to get it to happen
  20. Thanks gentlemen, if you say so it must be true. Some experimenting is in order methinks. So do the aided WIA jump up and exact revenge or disappear never to be seen again (which I think is what I read somewhere)?
  21. Nice job Pete, but what are they all doing on mobile phones in 1944?
  22. I'm wondering whether buddy aid actually happens in CMRT or whether it is my behaviour in CMRT that stops it happening? So far in an admittedly fairly short career, I have never seen 'medic' displayed in a unit's status and have never seen any effect on adjacent incapacitated comrades. I know it is unlikely if enemy units are close or there is incoming fire, but of course this has not always been the case. I assume it happens in all difficulty levels, as I have not made it up to the toughest yet ? Also I'm wondering what is actually meant to happen? Are 'aided' casualties meant to be patched up and get on with their mission, or leave the battlefield but not count as casualties? Edit: not sure how my text above ended up with a non-existent link
  23. Which is correct, they were used (and captured) in the Ardennes after their introduction in November 1944.
×
×
  • Create New...