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I know that the concept of this game relates late 2000s. And I know it is about Western action against Syrian tyranic regime. But for the sake of the game it would good to add one more module. Adding Russia to this game would bring a new challenge - a new life to the game. It would give opportunity to simulate battles between NATO, US and Russia. It would be more up to date and I think that this would lead to more copies being sold. This game is already huge and at this point adding one module would not hurt (in my opinion). Just think about all those missions, and campaigns that will be created by the community. I don't think that the development team would need to work on anything - they could simply port some (not all) units from the CMBS. It would give us all a chance to simulate clashes of a different level. What do you thing @Bootie @Erwin @Battlefront.com? P.S. Do not get me wrong - I am NOT supporting russian involvement in Syria. All I'm saying is that it would add some spiciness for the OPFOR side and it would be a nice for the sake of battles. Again - I'm not supporting russian actions in Syria as well as I'm strongly against tyrannic regime of bashar assad (not going to waste a capital letters for his name). So I guess my question is - is this possible in theory to see another module for this game since it is one of the biggest games in CM history. Thank you. P.S. P.S. All the photos that I've provided here as visualization are provided for supporting the idea that I've described here. I'm not charmed or excited by any of those images. Those are visualizations and I'm NOT supporting actions of russia and its puppets in Syria. P.S. P.S. P.S. In case if Russia as an idea would not work - would the development team consider adding Iran (due to recent escalations) as an alternative? Why? To have more advanced and more challenging enemy to confront while fighting on blue side against red side. Thank you for your time, comments and thoughts gentlemen.
Hi everybody, I started compiling a document of the best tips I came across in these forums. They mainly relate to CMBS but many of them are applicable across all CMx2 games. Then I realised these might be of use to other players. It is a bit ad-hoc but I hope everyone is credited for their good ideas and sage advice. So here it is: https://www.mediafire.com/file/ytpps4p2fcwall7/Treasure_Trove_CM_Tactics_Info_V1.4.docx/file It is a docx so you can add your own tips or edit as you wish. (if you want to suggest other places I should put it then do so. I'm going to upload it to A Few Good Men too)
Question: why there are no Air Reconnaissance and observation missions in WW2 game setting within Combat Mission games? Modern era games are providing different kinds of drones. But back in the days during WW2 Air Reconnaissance was a big thing. As far as I know, we dont have any Air Reconnaissance within WW2 games here right? I've started thinking about it after watching videos such as this one: I think it would be a great addition to WW2 setting.
"CMFB uses the v3.0 engine of CMx2, same as Red Thunder and Black Sea. Some features that are new to the Western Front include mortars being able to fire from inside their halftracks, and tank riders." Are there no new features for the CMx2 engine ? Was there some fine tuning in the mechanics (infantry spotting/cover) or will AI improvements be added ? Will there be any new graphic effects and features, improvements or optimizations ? I just need some news on that otherwise i cant justify spending money on it. BFC must have done something to improve gameplay...please tell us.