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Artkin

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Everything posted by Artkin

  1. That's sad, it would be unique in 3d video games.
  2. ( Not my map but it is my hangar ) MAP: https://www.thefewgoodmen.com/thefgmforum/threads/creating-hostomel-airport-scenario-in-cmbs-looking-for-collaborators.34770/page-2#post-339743
  3. What is the US army's reaction to all of this? Mobilization would seem like a change of strategy for the armed forces. Secretly a higher state of readiness?
  4. Every vehicle needs a "waypoint". If you select 2 vehicles at the same time, then you can give both a waypoint, and it will be in formation. Hold "Shift" and click your mouse. You can click the 2nd vehicle, or You can click your mouse, hold it down and then drag it over your vehicles so you can select all of them. You can also select every vehicle (Soldiers too!) in a platoon by clicking twice on a vehicle's icon
  5. This is perfect terrain for this boys to operate in. The rivers impede movement but offer raiding potential by better equipped, small groups. I heard SF did a lot of damage during the night by Hostomel
  6. Artkin #2: inconsistent squad strength when adjusted by % CMBS 2.16. I have noticed this before, so probably in other titles too. 60% of a six man russian squad can give you either 2 men or 4 men on loading into the editor. Wtf ??????
  7. A halftrack with an 88 on the back deck would be pretty sweet.
  8. The winter looks sweet, and the foliage looks different, but maybe that's just Reshade? Reshade rules! It should be officially acknowledged or something since it adds so many powerful effects to the game. Presets or official tutorials would be pretty cool and would be a large effect, but low effort addition to the overall CM package.
  9. Especially when they don't a neat satellite array like we do to keep track of our opponents. C-130's are essential for deploying your formations quickly into battle. One of Russia's greatest weaknesses is just this - they only have a fraction of the old Soviet sea and air lift capabilities
  10. 300,000 new troops sure. But the guys already didnt even have boots. So WTF are you sending new 300k men into battle with? Are they going to drain the Javelin stock with T-55s, footwraps and rainbow camoflage??
  11. Lol someone literally just mentioned Russia doing **** like this and getting away with it like a page ago.
  12. Lets gooo, how long do I have to wait until these start? Anyone else want to join? Lets smash each other.
  13. I know they said there won't be new kit in the new module, but man, we need T-80U. Add TOR and some logistical equipment to that list too. It was really nice seeing the new trucks, this is something that is lacking in CMBS. The lack of behind the front line kit makes the game feel a little lifeless. There is very little diversity in regards to vehicles. It would be nice to have just a bit more. That kind of thing is what draws me back to CMRT and occasionally other WW2 titles. There is a better atmosphere I think, partially because of the wide array of kit that's driving all over the place. When I designed the Russian MRB in full, I saw just how much kit was missing. A few new trucks would go a long way, so I'm excited for that.
  14. No, it's a "Cheat Table". So you load it up in the program Cheat Engine. Then you find and open the Cheat Table, which is essentially just gives you a few cheats to play with (Whatever the creator created, in this case an unlimited timer). The table has already found specific code for you to change to your liking, instead of you having to use Cheat Engine and finding the code manually. You start your CM game, start a scenario, then start Cheat Engine and load the cheat table while you are still playing your CM game. The Cheat Engine accesses the files of the game (In your RAM, not permanent memory) while you play it (To put it simply) and alters the code.
  15. @KeelingD246 You need to "extract" the files from the "compressed" folder they came in. Right click the CMBN folder that got downloaded, then click "extract all". When that is complete, then find the new folder (It will have the same name but a different visual icon now) and click the installer.
  16. I look forward to seeing something like this. Funny you post on Sept. 13th
  17. ??? Ukraine already produced top of the line tanks for both the Soviet Union and themselves. I thought tank manufacturing plants were struck early on in the war? No word on economic aid or anything factory orientated? That's either not the full reason or our politicians are pretty stupid.
  18. Very interesting. I have a lot of multicam kit, and a lot of it is "Near-IR" treated. I was curious how it stood against the digital patterns, since digital admittedly is harder to see at distance. Maybe this sheds some light on why the pattern is used everywhere? It might just be a matter of colors as you say. I wonder how marpat compares, since the woodland version is very dark like EMR
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