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SS_soldier

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  1. Actually if your gonna argue, just flat out say the BTR in the bottom right picture i attached cant see the bmp. Atleast ill know now that im either dealing with someone who has slight-severe mental retardation or is blind.
  2. Theres no argument. Stop defending flawed game mechanics. Theres no reason why the crew wouldn't shoot at it, albeit with a accuracy reduction which seems like a fair trade off. meaning less chance of a critical hit but still supressing the vehicle and its crew which is to be expected because the BTR crew had the initiative and caught the bmp while it was engaging other units. Your telling me a crew is just gonna sit there for 5-10 seconds and then magically start shooting when they know the general area it is? thats flawed.
  3. And now your all gonna cry and complain because somebody is criticising the game they've owned for a decade. And then mods are gonna shut the thread down to hide the flaws and cracks in the game engine. Like clockwork. Sad i thought there was mature people on this forum that would actually contribute to a meaningful discussion about improving LoS. but no all you get is forumd dwelling neckbeards who stroke their own ego. Forum culture is such cancer, jesus christ.
  4. So then why did it get shot 5-10 seconds after it started firing by another unit? Huh almost as if they could see it, but because of the games broken RNG and crew training stats, it took literally 15 seconds to see a 20ton vehicle thats right infront of them clear as day. you have no argument. Im not going to argue with you if you think that 2 trees can obscure a ifv i advise you to step out of cyberspace for once and touch grass.
  5. This guy thinks 2 trees can obscure a ifv thats firing its gun 100m from you. Your opinion is instantly discarded into the trash. Trees CAN obscure, key word CAN. whats funny is that the exact location of the unit was spotted by several units with radios, but your trying to say that the ifv crew would not see it for couple of seconds? what sense does that make? absolutely none. The unit is either there or its not. Not knowing exact location would be if its behind a wall but you can hear the engine, or if it fell back to a spot where its now obscured. Literally having to stare at something for 5-10 crucial seconds until it magically appears out of thin air is NOT realism, and is a broken feature. Accept it or not i dont care because i know there are 100's of other people that share my exact opinion and it took until now for me to be vocal about it. so thanks for contributing nothing other than coming off as a condescending and smug forum dweller. congrats.
  6. lol no thats the dust from the 30mm firing. Nice try though.
  7. Its not really a "feast or famine" thing its more or less just lazy devs. Its not like its impossible to improve the current LoS, and its not impossible for the devs to include it in a update. for free.
  8. I paid full price for a "combat simulator" that cant even decently model LoS. Im frustrated as i've hoped these problems would have been dealt via latest engine update but rest assured the main underlining problems that have plagued this series for over a decade is still alive and well and the devs seem to not care or just put their hands up and expect you to shell out another 60 bucks for the latest "engine upgrade". There is a 20 some-ton vehicle with its engine running, firing a 30mm cannon about 100 meters directly infront of the BTR crew and yet the crew cant see them to target even though its position was already relayed via radio. That crew knew exactly where that bmp was. Yet the bmp will spot the btr first and also open fire first. Brilliant game design lads really hit a homerun with that one. Please fix broken LoS. And for anyone who is new to the series or thinks the LoS is fine, look at the attached screenshot. Please don't start raddling off variables as if that makes up for the fact the crew cant see a massive IFV on the road firing its main gun. Give me a break. Please for the love of God, FIX THE BROKEN LOS.
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