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Everything posted by StieliAlpha
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Wargaming as a Military career path
StieliAlpha replied to Kinophile's topic in Combat Mission - General Discussion
Eh, there is nothing new in the linked article. The link between military and private table top playing goes back to the 19th century. Nowadays, many wargame designers work for both the military and private side (e.g., Volko Ruhnke, Designer of the COIN series). As for BFC, IIRCR, they developed a Game for the NZ forces not too long ago. -
Ouch, I thought too technical again. You are right: Sometimes it helps to apply a little common sense.
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Spiking the guns? I only know that from muzzle loaders, where crews hammered a spike into the touchhole when abandoning the gun. From a breach loader, one could remove the lock block. But that is a more complicated task. In my service times, I had to disassemble the lock of a 20mm AA gun a few times. Which usually ended in a Desaster. Well, it took me much longer than my trainers expected.
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Does anybody know the „Red Storm“ series? Is it worth reading?
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Yep, that‘s strange, because re-manning a tank is possible. Not, that I often get the chance to do so.
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noob question Tactical use of splitting squads?
StieliAlpha replied to Mousie's topic in Combat Mission Battle for Normandy
And forgot to say: Yep, I tend to split teams, too. Gives one more flexibility and less vulnerable targets. The down sides are, if course: - lesser firepower - split teams are wiped out quicker I.e., when I think to need firepower, I keep teams together. Again, it needs game experience to judge what is required. Refering to my earlier post: I do not always seem to have enough experience.- 50 replies
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noob question Tactical use of splitting squads?
StieliAlpha replied to Mousie's topic in Combat Mission Battle for Normandy
Oh, yeahhhh...- 50 replies
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I would like to add one thing, which has only very briefly mentioned before: „Training, Training, Training“ is the key to the game. All good advise helps only so much, because game situations are never the same. Just like in RL, where people are being trained for years and even then may fail in a real situation. So, to make a long statement short: Stop thinking too much, but play (preferably H2H). You will fail a hundred times. But at least it will not hurt. Or “only” your pride. Otherwise, @IICptMillerII gives excellent practical “text book” advise.
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- tactics
- combat philosophy
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Exclusive for IWM WW I film by Peter Jackson
StieliAlpha replied to John Kettler's topic in General Discussion Forum
That one looks great, indeed. Certainly a new entry in the “BD wish list”. -
Lovely AFV pic from Italy
StieliAlpha replied to John Kettler's topic in Combat Mission Fortress Italy
Good point. Remember the famous „The Dress“ discussion back in 2015. I admit an extreme example, how one can not be sure of the colours he „sees“. https://en.m.wikipedia.org/wiki/The_dress -
Lovely AFV pic from Italy
StieliAlpha replied to John Kettler's topic in Combat Mission Fortress Italy
We had that discussion a long time ago. I dare to say „It is nigh impossible“ to recreate „original“ colours. There are simply too many variables, especially in application. My personal favourite is, that Germans in the late war diluted paint with whatever was at hand. From machine oil to water. You can imagine the impact on the appearance.. -
„Honi soit qui mal y pense.“
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You mean like this one, already "hard coded" for "Supremacy"? They look nicer in a cluster.Just place them anywhere on the map: Or create nice pathways:
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The pic’s are from 1909 to 1915, apparently NOT hand coloured and have nothing to do with CM, but still: I found them worth to share. https://blog.tagesanzeiger.ch/zoom/?p=106999
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Crash to desktop and strange sounds loading
StieliAlpha replied to diegov94's topic in CM2 General Tech Support
I very vaguely recall, that I had similar issues a very long time ago. I think, back then it was a graphic card issue and turning down all graphic settings did the trick. -
Could there be a CM Korea?
StieliAlpha replied to Bulletpoint's topic in Combat Mission Battle for Normandy
Bah, no. I once tried an early ToW title, but could not come to like it. Rather wait for better times. -
With regard to the Nations League: New game, new luck!
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Must have campaigns and scenarios
StieliAlpha replied to SubCmdr's topic in Combat Mission Battle for Normandy
Back to the original post: Though I lost it twice H2H with either side: I love “Valley of trouble”. -
Could there be a CM Korea?
StieliAlpha replied to Bulletpoint's topic in Combat Mission Battle for Normandy
I would love to see a „CM Korea“, but I strongly doubt that we see it at the horizon before hell freezes. But then, there was something about frozen Hell in another thread just recently. Perhaps, there is still hope. -
You made my day! I learned something new today. In German kid‘s speak this translates to the unnerving „Weil...“
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Whoah, would be interesting to know how the effect is calculated. Wind would be a very wild variable. Even on-board effects sound challenging to me. Just too many local effects... Does anybody have an idea?
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For Fans of the Roman Legions
StieliAlpha replied to John Kettler's topic in General Discussion Forum
One of them is mine, I believe... -
For Fans of the Roman Legions
StieliAlpha replied to John Kettler's topic in General Discussion Forum
Ah, and if you understand German, I can highly recommend the three volumes published by „Wissenschaftliche Buchgesellschaft“ for 2000 year Varus battle commemoration in 2009. Basically a collection of scientific papers. Heavy stuff, with more info than you want. Luckily, you don‘t need to read them all. And while I think of it „Roms vergessener Feldzug“, published by Theiss. Same caliber as above. Covering papers about the Harzhorn battle. -
For Fans of the Roman Legions
StieliAlpha replied to John Kettler's topic in General Discussion Forum
Yep, go for it. Though to date, I only read his Varus books. Coming from the region, the “Battle of Teutoburg Forest” always fascinated me. Reminds me to: “Blood Forest” by Geraint Jon. Same topic, very different style. Gosh, that one was “dark and creepy”. -
Yep, something like that drew me into CM, back in 99. A point blank shoot-out between a StuG and a Sherman. The question was: Would the StuG reload faster, than the Sherman turns it’s turret. Nail biting!