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StieliAlpha

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StieliAlpha last won the day on August 1 2020

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  1. Yep, true. To a certain extend the mods are good for the CW and MG modules, too. But certainly not for FB, Downfall or RT.
  2. 10 years ago? Then have a look again. It is very different and easier to navigate nowadays. Lucky Strike‘s and Falaise‘ mods cover the environment of BN. I.e., trees, bushes, hedges, grass, etc for BN only. They cover it all in one, but only for summer 44. One exception: Falaise‘ mod consists of three different packages, one each for June, July and August 1944. He lives in Normandy and obviously had to make it perfect. Both mods are great. Lucky Strike‘s is perhaps a bit more colourful. But again, what suits you better depends on your liking.
  3. Did you already take a look at the FGM Depot? At least you find the mods and scenarios sorted per game and per „topic“. So, it‘s easy to decide which mod works for which game. But as George said: Many will be included in @37mm selection already. Regarding „one mod to make everything prettier“: Well, that’s difficult anyway. Your taste is not necessarily my taste…. E.g., if you prefer Lucky Strike‘s or Falaise‘s environment mod for BN is quite much a question of your personal preference.
  4. Yep, the same goes for „suspicious“ buildings, dwellings, forests or hedgerows etc. I usually only rule out first turn fire on „the small set-up square at the end of the map“.
  5. If I recall correctly, @kohlenklau made some Vietnam mods a long time ago. PM him or search in the archives.
  6. It‘s not CM, but this (in development) board game may be interesting for you: https://www.gmtgames.com/p-1087-defiance-2nd-russo-ukrainian-war-2022.aspx
  7. Yep, of course. I come from Paderborn and lived there half of my life. That’s why I am extremely interested to see the Battle in CM. Especially the famous encounter with the King Tigers.
  8. Closing the Ruhr pocket near Paderborn, April 45.
  9. Whow, you are really micro-managing.
  10. Don‘t know if it helps much, but I remember there are some Crete scenarios for CMAK, which may serve as a reference.
  11. To second Erwin: Yes, „Hull Down“ command is pretty vague. IIRC, when given a hull down command, the AI moves the vehicle along the ordered path and settles at the first hull down position. Regardless in which direction. I.e., you may want to search for a position straight ahead, but if the first available hull down condition is perpendicular on the right hand side, your vehicle stops in that position and turns right. I personally, indeed, do rather check the line of sight in the direction I want to move, move the tank to a point just before the line of sight „breaking point“ and then inch a little forward with a hunt command.
  12. In my Bundeswehr times in the early 80’s, I was trained on the MG 3 (which is basically the same as the MG 42 but with a lower rate of fire). I trained on the 150m shooting range only and found it, indeed, accurate enough. Hitting the mark with the first shot was no issue. However, it has no single fire mode and, if you shoot from the bi-pod only, latest the fourth shot of a burst is usually far off. That’s why we were trained to fire short 3-round bursts only. Needles to say: A 10-round burst, shot from the bi-pod, would be a waste of ammo.
  13. Nobody replied? Strange. I do not believe the boxed version are still available, but you should be able to download updates for previous purchases. Larger updates, resp new versions of a game, are usually sold for a few USD. But the standard advise is: Ask @BFCElvis
  14. Yep, that‘s certainly true. I only recently lost an RT match badly. Felt strong with 8 or so SS-Pz IV. Until they marched into the cross fire of five or six SU 100. A disaster….
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