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kohlenklau

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  1. Like
    kohlenklau got a reaction from Bulletpoint in Flamethrower Teams   
    I think flamethrower teams need good support teams to suppress the enemy. For example, the other Saturday my wife grabbed our flamethrower from the garage and said we should attack the neighbors. I suggested that I cause a distraction by blowing up their car in the driveway and emptying a few AR-15 magazines into their back fence. Rebecca was then able to low crawl forward undetected and start a really great fire in their livingroom.
    Later after the firetrucks had left, we all enjoyed a few cold beers and had a good laugh. They do have a few demo charges so I know they might get us back THIS weekend.
  2. Like
    kohlenklau got a reaction from badipaddress in CM Final Blitzkrieg - AXIS (Attack) BETA Battle Report   
    Good hunting Ian!
    <Cultural Reference Explained: USA Hollywood TV shows, early 1970's. "Sanford and Son": The comedian Redd Foxx played the junkman Fred G. Sanford, who often when faced with bad news or other issues, would clutch his chest, say it was the "big one" (heart attack), stagger back and forth and lament to heaven... "Elizabeth, I'm coming to join you, honey!"...>
  3. Upvote
    kohlenklau got a reaction from GhostRider3/3 in Budapest Map and The Siege of Budapest scenarios?   
    coming soon

    CMRT FESTUNG BUDAPEST UNCLES AND PUPS
    ^
    Buda, Hungary. 1 January 1945.
    By 26 December 1944, Soviet forces were finally able to
    complete the outer encirclement of Budapest when lead
    units of the 18th Tank Corps linked up with forward
    elements of the 6th Guards Tank Army northwest of the city
    near Estergom. Initial penetrations by Soviet
    reconnaissance elements toward the heart of the Axis
    defenses, the Vasbegy area, were made from northwest of
    the Buda side of the city. These first attacks were
    stopped near the new St. Janos Hospital on Christmas Day
    by a combined force of squads from the Hungarian
    University Assault Battalion and the city gendarmes.
    Beginning on 30 December, units of the Soviet 108th Guards
    Rifle Division's 311th Guards Rifle Regiment, supported by
    SU-76Ms from the 1897th Self-Propelled Artillery Regiment
    launched a series of attacks from the area around the
    hospital in an effort to dislodge the Axis defenders from
    the Varosmajor.
    ^
    You are a Captain in the 311th Guards Rifle Regiment. Your
    force is a company of infantry paired with 5 self-
    propelled guns. 
    ^
    The Axis force is most likely a Hungarian infantry unit
    dug in on their own soil and supported by heavy weapons.
    ^
    Press forward to take the Cogwheel Railway embankment and
    the rail station.
    ^
    You have 15-20 minutes to achieve your mission. Points are
    awarded for destroying enemy units and getting to several
    touch objectives as well as holding them from enemy
    counterattack.
    Note: this is my translation from an existing ASL scenario. It will also be playable as axis vs AI. The mod makes the Germans look and sound like Hungarians.

  4. Like
    kohlenklau got a reaction from laurent 22 in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    This is super hilarious to admit but I am going to paraphrase BFC to describe my current headache!
    I am stuck between using my limited time and effort to either produce new content (scenarios maybe a campaign I hope) or develop the features (Blender mods and textures for new vehicles or troops). 
    If I make the mods but nobody makes a scenario then we have a problem.
    I take a long time in Blender because I am an amateur. 
    Maybe a mix is best? Yes, I think a mix is the best choice.
    So, I guess I will focus 80-20 for content-features. 80% for scenario work. 20% for Blender.
    And yesterday after a long pause I have gone back into my dining room project. It did feel really good. I rigged and installed 4 electrical boxes. It was a "no PC day"...! 
    I am not retired, not semi-retired - but just dialed back significantly from CM hobby creative efforts.
    All deadlines and estimated delivery dates are hereby rescinded and cancelled. 
    I will just release it when it is ready. That sounds oddly familiar!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    I am in progress making a map for the below scenario. An ASL scenario written by Lionel Colin. I played it in VASL against @Heinrich505 and I think it can translate over nicely to the CMFI France 1940 Mod.
    A Real Barn Burner    Bois-Du-Seuil Farm near Amagne, France 1940-05-31  Overview:
    In contrast to their comrades to the west, the French Aisne River front held firm against the German attacks in May. The 14éme division d’infanterie, one of the best French units, manned the front near Rethel. On 30 May, a reconnaissance in force was launched by its 35th Regiment toward the village of Amagne held by the Germans. This attack was successful in pushing back the Germans, and afterwards the French retired to their starting positions south of the Aisne River except for a platoon commanded by Lieutenant Gehin, which remained concealed in an isolated farm. The goal was to lure the Germans into thinking the area was empty of French troops and catch them off-guard in an ambush. The plan worked well initially but the German were soon launching an attack on the farm with two infantry companies, supported by a light AT gun. The barn caught fire, and the fight lasted all night. The morning of 31 May found the encircled platoon still stubbornly repulsing German attacks. At noon, the French launched an attack by 3éme Compagnie to try to rescue the last elements of Gehin’s platoon. Attacker: French (35ème Regiment d'Infanterie, 14ème Division d'Infanterie) Defender: German (Infanterie-Regiment 184, Infanterie-Division 86)  
  5. Like
    kohlenklau reacted to StieliAlpha in Winter Horizon?   
    Hi Phil, if those are all of your faults, you are excused. 😊
    I tried quickly: This version of your horizons works perfectly. Not only with Rites, but also with some other „winter scenarios“  which I tried.
    Well, I still lost my PBEM battle of Rites very badly (some say devastatingly), but I now believe this really is my fault. 😎
    Re your „Goodies“: You may want to shuffle that stuff over to Bootie’s FGM. 
    Thanks, mate. 
  6. Upvote
    kohlenklau got a reaction from StieliAlpha in Winter Horizon?   
    Sadly I have not found any old CMRT Winter Mod folders and files on my PC. I am wondering where exactly they are...
    Maybe once BFC's CMRT FR module came out I was thinking they were obsolete and redundant and deleted them? That is not my usual style to do that.
    For now. Nothing to pass on to you. Sorry.  
    EDIT: One of my faults is curiosity. I went into CMRT and looked at FR The Rites of Spring. I tweaked the settings to see why the horizons are not snowed. My theory: Long story short is that the scenario seems to be briefed to occur in Hungary but BFC did not add a dropdown region for Hungary. 3 picks are Soviet Union, Eastern Europe and Germany. The scenario author set region to Germany. Modtag [hungary] was imported. So houses and such are Hungarian. But also my theory is that Germany region has some horizons for Berlin tied to modtag [germany city]. I wasted some of my life trying to fix this but was not successful. Sorry #2.
    EDIT #2: My other fault is tenacity. I went and figured it out. @StieliAlpha Here are the horizons that fix the CMRT FR The Rites of Spring scenario.
    https://www.dropbox.com/sh/bzpyls4y5y0ugtk/AABP7hDd5l4F1lR_kQ2CK5P2a?dl=0
  7. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    I added the shovel position mod to the previous dropbox link along with the spike bayonet mod. So go back and grab it if you like. 2 versions, full time use with no modtag and modtagged with [britbayonet]
  8. Like
    kohlenklau got a reaction from waffelmann in British Army bayonet mod for lee-enfield mk4   
    I added the shovel position mod to the previous dropbox link along with the spike bayonet mod. So go back and grab it if you like. 2 versions, full time use with no modtag and modtagged with [britbayonet]
  9. Upvote
    kohlenklau got a reaction from AlexUK in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    FRANCE 1940! Where am I with this? I have gone off on vacation for quite a while.
    In the background, I am working with @JM Stuff on a Belgian sub-mod with the famed Chasseurs Ardennais. A pack of maybe 5 small scenarios during the first days of the campaign 10 May 1940 near Bodange. JM loses his cherry on his first ever map and first ever scenario. We must cheer him on! This will not be ready until later this fall I predict.
    I have a few tasks to fix things on the Char B1 bis and the Panzer I and Panzer II. 
    The Gold Pack needs a fair bit of work. None of the scenarios are ready.
    Anybody want to write a France 1940 scenario?

  10. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    CMX3 will have female soldiers so we are just getting prepared for the new focus on soldier butts.
  11. Upvote
    kohlenklau got a reaction from Artkin in Map making - Bridges bumps   
    Do your bridges suffer from bumps?
    Perhaps new Smoothevor is for you?
    Talk to your doctor about this once a map solution to your bridge bump issues.
    Side effects include headaches, irritability, amnesia and insomnia.
    If you are breast feeding, discontinue use of Smoothevor.
  12. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    I am like a rabbi, I only take tips. 
    (That was my Dad's go to joke...)
  13. Upvote
    kohlenklau got a reaction from Artkin in British Army bayonet mod for lee-enfield mk4   
    It seems a little too short.
    Luckily, I saw an online article for special pills GUARANTEED to make it longer.
    After I get them I will offer the British spike bayonet to CMMODS.
     
  14. Like
    kohlenklau reacted to JM Stuff in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    Just recieve some help she is beautiful but hmm !! wait a minut, !!!  when we meet her she was in civilian clothes, this picure is from the english intelligence services, no doubt she is from the other side, probably a spy !...2 maps will be to you, available soon, working nice so far with beautifuls trees...
     

  15. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    https://www.dropbox.com/sh/pcmq1rvqd32zx0a/AAA92pqXVBSLysI15w-e6P87a?dl=0
    CMBN British Army Spike Bayonet Mod
    31 May 2023
    I made this in Blender at the request of mon ami @Falaise
    It adds a bayonet to the Lee-Enfield No. 4 Mk. 1 rifle.
    I changed the name of the bmp file from enfield.bmp to enfielb.bmp so that the scoped enfield
    still gets properly displayed using enfield.bmp but the spike bayonet is a dark metal texture
    with a shiny tip.
    I dialed in the length based on measurements from photographs. 
    2 versions are there.
    Choose option a. full time use with no modtag
    Choose option b. modtagged use with [britbayonet] modtagged scenarios.

    Be careful you don't cut yourself lads!
    kohlenklau
    @Bootie place on CMMODS if you desire. Use the below image I guess...or any you like from a few earlier posts. Thank you Shane.

  16. Upvote
    kohlenklau got a reaction from AlexUK in British Army bayonet mod for lee-enfield mk4   
    It seems a little too short.
    Luckily, I saw an online article for special pills GUARANTEED to make it longer.
    After I get them I will offer the British spike bayonet to CMMODS.
     
  17. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    It seems a little too short.
    Luckily, I saw an online article for special pills GUARANTEED to make it longer.
    After I get them I will offer the British spike bayonet to CMMODS.
     
  18. Upvote
    kohlenklau got a reaction from Artkin in British Army bayonet mod for lee-enfield mk4   
    here is the prototype...
    I now need to tweak the texture to make the bayonet stand out visually from the rifle metal and enhance the pointed part. Ouch! it is sharp...

     
  19. Like
    kohlenklau got a reaction from Suchy in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    Back home safe and sound in Texas.
    WHAT A GREAT TRIP! 
    My thanks to the following forum buddies who took a chance and changed the usual virtual online only friendship to an actual face to face friendship. 
    @Vacillator 
    @Falaise
    @Simicro
  20. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    here is the prototype...
    I now need to tweak the texture to make the bayonet stand out visually from the rifle metal and enhance the pointed part. Ouch! it is sharp...

     
  21. Upvote
    kohlenklau got a reaction from Aragorn2002 in British Army bayonet mod for lee-enfield mk4   
    I had a request from @Falaise to try to produce this mod. 
    It is in progress in Blender to sculpt the 3D model mdr file.
    Looking pretty good so far. I also will modify the bmp file texture.
    I decided to use [britbayonet] as the modtag.
    Photos soon.
  22. Like
    kohlenklau got a reaction from Vergeltungswaffe in British Army bayonet mod for lee-enfield mk4   
    I am like a rabbi, I only take tips. 
    (That was my Dad's go to joke...)
  23. Like
    kohlenklau got a reaction from Vacillator in British Army bayonet mod for lee-enfield mk4   
    I am like a rabbi, I only take tips. 
    (That was my Dad's go to joke...)
  24. Like
    kohlenklau got a reaction from Simicro in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    Back home safe and sound in Texas.
    WHAT A GREAT TRIP! 
    My thanks to the following forum buddies who took a chance and changed the usual virtual online only friendship to an actual face to face friendship. 
    @Vacillator 
    @Falaise
    @Simicro
  25. Like
    kohlenklau got a reaction from laurent 22 in HOW TO MAKE A BIG MOD (TEST DUMMY LOG)   
    Back home safe and sound in Texas.
    WHAT A GREAT TRIP! 
    My thanks to the following forum buddies who took a chance and changed the usual virtual online only friendship to an actual face to face friendship. 
    @Vacillator 
    @Falaise
    @Simicro
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