Jump to content

GhostRider3/3

Members
  • Posts

    942
  • Joined

  • Last visited

  • Days Won

    1

GhostRider3/3 last won the day on May 19 2015

GhostRider3/3 had the most liked content!

1 Follower

About GhostRider3/3

  • Birthday 10/01/1969

Contact Methods

  • Website URL
    http://na

Profile Information

  • Gender
    Male

Converted

  • Location
    Seattle
  • Interests
    warmongering/Renacting WWII
  • Occupation
    na

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

GhostRider3/3's Achievements

Senior Member

Senior Member (3/3)

48

Reputation

  1. I remember requesting it a few years back. I hope it is still in circulation somewhere. Semper Fi. JD
  2. I also noticed another strange thing one more explosive. It seems if infantry are next to a tank and it fires there is a possibility of them being injured or killed... I am not savvy at making videos but has anyone else seem to notice this, I never really had to worry about infantry in front, or near my tanks before when firing.
  3. I to keep getting save issues. Its a crapshoot if it saves a game in the Campaign and I can go back to it. I mostly just save the hell every 5 minutes.. I think there is an issue if you overwrite a save. It is an issue but work around is to just save the hell out of the game often. I posted a screen pic, never seen these temporary files before. I did a clean install with no mods.
  4. Sent... thanks JohnO. Would be nice to get more variety of tactical markings for NATO forces. as well as US Forces. There is a pic above I posted with a Brit AFV with a Palm insignia.
  5. Nice.. I cant wait for the modding community to start doing really good things for Shock Force 2.
  6. Indeed Black Sea is much more precise, in fact Im good with it as I think in Shock Force2 that possibly the equipment is not as up to date.. is what I would like to think. But I had been using a FO +2 in a command Vehicle Stryker variant. Also on station was a Drone giving the intel. But that being said, I am ok with the results they are close just out of almost 30 rounds or 15 attempts (2 rounds precisions per shot). none hit the target. BS is much different. But I feel the Allied forces are already pretty overpowering to the Syrians for the most part.. unless they are ambushed or just plainly have overwhelming forces.
  7. Couple questions... or at least one. Will most CMSF mods.... UI and vehicle work with CMSF2? Secondly I noticed that precision ARTY rounds... have yet to actually hit anything. They come close but I tested.. and over 28 rounds fired... not a single hit using a +2 FO. So I was curious if this was an issue or maybe we are talking waste of US tax payer dollars.. LOL Anyways have an awesome day.
  8. Say Erwin, I can not find anywhere. Would you happen to have a link? thanks.
  9. So I revised the Scenario.. gave it another AI plan.. which is pretty nice. However its too large to upload here.. so if you want it let me know and maybe I can just email you the BTT. file.
  10. I could, the scenario really was not designed that way... just a semi-historical account of Barkmann's action that day with extra firepower from the Allies. Let me work on it this weekend, and I will try and put something out early next week. I will need time to play test it.
×
×
  • Create New...