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permanent666

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Everything posted by permanent666

  1. no reply at all - maybe this thread needs more of this
  2. even if christmas was more than one week ago i still would accept a christmas present in form of some MG screenshots. so please show us what you have!
  3. the ai will send them through the marked minefields
  4. i just think people are spoiled by cmsf - we got new features with each patch. i just bought the upgrade and i really like the improvements and this way it saved me some money because i do not have to buy cmfi to play cm2.0 i just hope they will add some new features with the mg module for example ammo crates.
  5. when i first saw the posts title i thought someone found a bird skeleton and code inside the cmbn files
  6. it would be great if you could plot an ai plan for your own troops like you do in the editor
  7. hi i am looking forward to makin atoll but i have a question because i am just playtesting my angaur map again and there is no way that i will change the defenders from british to german. so what did you do? did you now use the ss instead of the british as japanese or did you just use the skeleton of the ss and would it be possible to swap the 6pdr skeleton with the infantry gun? and here another one: is it possible to use your modified coondog textures for the british para skeleton as well?
  8. i know this behaviour as well - and there was a thread in the cmbn forum. it seems they did not fix it in cmfi
  9. please release or send me for playtesting - it looks really promising
  10. i do not want to hijack this thread but i have one more suggestion for the space bar menu - please make it possible to tie the command to the middle mouse button
  11. saw a movie on a plane last week called yamamoto - i will try to get it somehow to upgrade the soundmod - if you know where i can watch it please tell me
  12. this is open for discussion - imo every team (the americas, europe, rotw) should decide on their own how many players they involve.
  13. ok i am a bit bored so i had the idea for this tournament. This is a raw-concept and a lot of rules have to be made. Maybe some disciplines should be changed, removed, added? What do you think about it? Cmbn olympic games Duration 3 weeks:14th of July - 4th of August Three Teams: The Americas, Europe, Rest of the World The Disciplines: Fighting: Team vs Team vs Team QB Meeting Engagement Armour (Every Team plays two Battles) Team vs Team vs Team QB Meeting Engagement Combined Arms (Every Team plays two Battles) Team vs Team vs Team QB Meeting Engagement Infantry (Every Team plays two Battles) 1 vs 1 Scenario tournament (mini-scenarios 15 minutes) Team vs Team vs Team tourney (Every Team plays two Battles / scenario length about 30 minutes) Mapmaking and Scenario Design mapmaking small rt – build a 200x200 m map of realworld terrain (coordinates are prespecified) small free – build a 200x200 m map (topic will be prespecified) big rt – build a 500x500 m map of realworld terrain (coordinates are prespecified) big free – build a 500x500 m map (topic will be prespecified) Ai Programming QB Ai attack QB Ai defense Scenario Ai attack Scenario Ai defense AARs and Writing VideoAAR Classic AAR Briefing – Text Writing (Write a briefing Text for a prespecified scenario) Fan Fiction with cmbn screenshots
  14. @llf can you send me the latest version of the terrain mod @coondog will we see ija textures on british airborne uniforms?
  15. if you need playtesters i would be happy to test this map as h2h or against the ai
  16. i am wondering as well because triggers for the tac ai or for calculating the battle outcome already exist. how much work would it be to implement triggers into the editor?
  17. in my opinion the barbed wire bug needs a fix sooner than later - for sp there is a work around but if you cannot play pbem with barbed wire at all
  18. i find it a bit strange that they do not even release a hotfix for the barbed wire crash
  19. would be great if you could assign the commands to the middle mouse button. right now i do this with the intelli point software from ms but it would be better if it was ingame
  20. great! maybe i will redo the complete foliage on my angaur map once this is done.
  21. screenshot 8: is this guy peeking around the corner?
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