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permanent666

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Everything posted by permanent666

  1. Sorry it was all my fault. BF read my post and thought: no we do not want this happen. so they held back the rt patch.
  2. Good to hear, so we can soon start to complain about the absence of a cmbn flame unit pack.
  3. all that may be true but can you tell men an alternative to the combat mission series?
  4. I did not want to hijack this thread but this mortar bug is real! just try it by yourself: Take a flat map some foxholes and 81mm mortars. Then give them an area target outside the minimum range and you will notice that the crew will get stuck in "moving" and not fire! Edit: Did some more tests and got different results - sometimes the 81mm had no problems to fire sometimes the crew refused to fire. The first time I noticed this "bug" when my brother was complaining that his 81mm mortar in a foxhole ignores his area-target. He then moved the crew outside the foxhole and it started to fire. I did a quick test afterwards and got the same results. Now with my second test the mortar fires in some directions but in some it still refuses to fire. So after some more tests it seems that once the mortar fires once it can fire in all directions.
  5. It would be great if there was a known bugs list somewhere. It seems that 3.0 introduced some new bugs: bazookas do not area fire 81mm mortars not firing from foxholes and now this one
  6. They will not fire at all, if they are deployed in foxholes. If they are placed outside foxholes it works as expected.
  7. I do notice something different since 3.0. My Bazooka Teams and Antitank Teams of Squads do not use the bazooka when areatargeting buildings any more. Also another bug got my attention - 81mm mortars in foxholes cannot areafire. In a recent hotseat game my brother complained about it and i just did a quick test where I could replicate this problem.
  8. Ok thanks for the answer. Maybe the mg42 is more powerful than before.
  9. nope there were no changes or nope you do not see any differences? I noticed it especially in the market garden campaign where the regular us paras behave like cowards since 3.0.
  10. I have the impression, that the patch changes the way regular troops behave under fire. If they come under fire they tend to crawl away from their position more often. Were there any TAC-AI changes in 3.0?
  11. I think an admin should rename this thread into: the cm community discovers polygon
  12. Just found the answer: it is not possible! I think the ammo dump thing needs to be changed. by now one can only get ammo dumps if you choose armored infantry in the editor and set the vehicle status to dismounted. so there are no ammo dumps in quick battles and no ammo dumps for flak at all. One more thing which is annoying is that one cannot move light and medium flak batteries.
  13. First I have to report some bugs: 37mm flak does not change barrel elevation but fires upwards No command Link between flak battery plattons and flak battery hq (Luftwaffe) My question is how do I buy ammo dumps in Quick-Battles?
  14. I would like to see bulge as a super-module for cmbn. I this way bf could save some time keeping nw-europe up to date.
  15. Are pre-planned missions not affected by the new game mechanic?
  16. This means I have to buy and download 3.0 before it gets patched! If I could decide I would choose the CMRT way of air support with the ability of the spotter to tell the planes to fly home or give them specific targets with less delay. Maybe bf could just increase the maximum attack radius for air support. With the new limitation of one target mission per spotter and the long delays plus the small radius air support is not very useful any more. Especially if there is only one forward observer (like in the market garden campaign) and you have to choose between the heavy arti and air support.
  17. I think some people will wait for the flame units pack before they upgrade - at least this is my plan.
  18. I am wondering if the one fire mission per spotter change will render some scenarios or campaigns unwinable. I am especially worrying about the road to Nijmegen campaign. Did he mention something about air support - will it change in 3.0?
  19. Ok Germany won the worldw.... ah worldcup and still no sign of steve and co. I think we were wrong when we thought that they are in partying in Brasil. The truth is - they were kidnapped by Vyacheslav Ponomarev during a research trip in eastern Ukraine.
  20. I enjoyed playing cc5 gjs against my brother. we did not play online only when we met at our parents home, so the progress of the campaign was very slow. after about five years playing one campaign we stopped half way through. I hope there will be an operational layer for cm one day.
  21. Good idea with the designer notes approach but it would be much easier if BF could change two or three digits in their code to allow much longer reinforcements messages! How much work would that be? I would guess 5 minutes maximum.
  22. I want to recommend this map. It is so beautiful and offers a lot of tactical choices. I think it is best suited for Infantry vs Infantry.
  23. I really wanted to wait for the cmbn 3.0 upgrade but I think i cannot resist. I am short of money and time but I want to make myself an Easter present. The only concern left is my limited bandwidth - so what is the size of the installer?
  24. Maybe it is not a big problem for most circumstances but in some situations it would be good if our pixeltruppen could leave the gun and reman it:
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