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Sgt.Squarehead

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  1. Upvote
    Sgt.Squarehead got a reaction from zmoney in Favorite/ Easier Force   
    Brittle armour plate and it looks like it wasn't just late Ausf G's, here's an Ausf A with a chunk missing:

     
  2. Upvote
    Sgt.Squarehead got a reaction from Artkin in Blasting. What is worth blasting and what is not?   
    It's slightly hit & miss as I said, but it generally does the trick.
  3. Upvote
    Sgt.Squarehead got a reaction from Artkin in Blasting. What is worth blasting and what is not?   
    What I said above.....Set your blast waypoint to the next Action Spot along the wall.
    The detonation should take the wall down (about 90%, it does sometimes fail) and your sappers won't run through the breach
  4. Upvote
    Sgt.Squarehead got a reaction from Rinaldi in Khrizantema blindness   
    Which Russian tanks?  When?  Under what circumstances?
  5. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in Blasting. What is worth blasting and what is not?   
    FFS dude.....I've just told you that fully AI contolled units can do it, from AI scripts, without real-time human intervention of any kind.
    @Combatintman & I (plus @MOS:96B2P @sburke and several others) tested every square inch of a tiny but exceedingly intricate urban map, extracted from @LongLeftFlank's awesome Ramadi, to ensure proper routefinding.....The entire map was built in this way to encourage the player to selectively use 'mouse-holing' to avoid the deathtraps I'd left on the more obvious & easier routes (ie: the ones the TacAI would take if a dumb player used single leg movements on a map that's essentially a maze). 
    Consequently I can absolutely assure you that the Blast command works just fine as a rule, barring external issues.....Like flavour objects. 
  6. Like
    Sgt.Squarehead reacted to Combatintman in Blasting. What is worth blasting and what is not?   
    I guarantee you it will be those benches.  Flavour Objects can cause pathfinding issues.
  7. Like
    Sgt.Squarehead reacted to Armorgunner in Blind T-64A and armor question   
    T-80U equipped with Agava sights. And interestingly equipped with ARENA aps. Was offered by the Russians.
    The ability to fight in the dark, proved insufficient to the requirements for tanks in the mechanized brigades. This applied to both active IR, and the tested IRV camera.
     
  8. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in Which Combat Mission do you think has the most fun gameplay and why?   
    CM:SF2.....Even with buggy Red comms, it's still the best! 



  9. Like
  10. Upvote
    Sgt.Squarehead got a reaction from George MC in Professional.   
    I think (but I may be wrong), that he's unhappy about something. 
  11. Upvote
    Sgt.Squarehead got a reaction from dbsapp in Blind T-64A and armor question   
    I hadn't realised they fitted cloaking devices to M60s too! 
  12. Like
    Sgt.Squarehead got a reaction from Commanderski in CMRT Finland Mini Mod   
  13. Like
    Sgt.Squarehead got a reaction from Lethaface in Which Combat Mission do you think has the most fun gameplay and why?   
    CM:SF2.....Even with buggy Red comms, it's still the best! 



  14. Like
    Sgt.Squarehead reacted to Aquila-SmartWargames in Custom 3D Models and Mods Compilation   
    Year of the Rat Temple Addon


    - works like regular "skin" mods, place it in your z folder and they will appear
    - designed primarly for the Heaven & Earth Year of the Rat campaign, replaces the two monastery domes with temple roofs
    - damaged versions included
    - also works in regular CMSF2 and with other HE scenarios, however not all domes have been replaced, only the 17x17 roof and the 16x8 roof
    - unique textures for intact and damaged included (currently copies from the H&E dome texture), they don´t interfere with the regular dome texture, can be modified by liking
    Download:
    https://www.dropbox.com/sh/1tviryry89g6py7/AAAJpSvGH6u1iEx4WzwVLSnJa?dl=0
    Creation & Custom Buildings Tutorial (works for all CM2 games):
    https://youtu.be/vTnyRcb8NV0
    - I by accident also did a 16x16 roof with the temple from the 2nd screenshot (not included) if one wants the files contact me on YT or Twitch.
    Video Playlist for CM 3D Model Editing with Showcases, Workflows, and Tutorials (latter with commentary)
    https://www.youtube.com/playlist?list=PLlUX4ALH7zTNgpWGBYSFUCnZK-Sf7SCcl
  15. Like
    Sgt.Squarehead got a reaction from Warts 'n' all in RT Unofficial Screenshot Thread   
    Advancing Finnish forces come upon a SU-152 on a forest trail.....Reacting swiftly, they swarm and surround it:

    The ISU is quickly overwhelmed in a rain of grenades:

    The ISU crew find no mercy from the Finns:

    (Second Battle, Tali-Ihantala).
  16. Like
    Sgt.Squarehead got a reaction from Rooks And Kings in Black Sea Terrain WIP - Frostbite   
    I believe that's one of @37mm's products.....He's a creative chap.
    Any chance of getting a copy of the blank map when its done please?
  17. Like
    Sgt.Squarehead got a reaction from Lethaface in RT Unofficial Screenshot Thread   
    Advancing Finnish forces come upon a SU-152 on a forest trail.....Reacting swiftly, they swarm and surround it:

    The ISU is quickly overwhelmed in a rain of grenades:

    The ISU crew find no mercy from the Finns:

    (Second Battle, Tali-Ihantala).
  18. Like
    Sgt.Squarehead got a reaction from Lethaface in RT Unofficial Screenshot Thread   
    This area was dense forest 75 minutes earlier:

    Now it's a graveyard! 
    The Horror! 
    (First Battle, Tali-Ihantala).
  19. Thanks
    Sgt.Squarehead got a reaction from Rooks And Kings in Black Sea Terrain WIP - Frostbite   
    Very nice. 
  20. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in RT Unofficial Screenshot Thread   
    Advancing Finnish forces come upon a SU-152 on a forest trail.....Reacting swiftly, they swarm and surround it:

    The ISU is quickly overwhelmed in a rain of grenades:

    The ISU crew find no mercy from the Finns:

    (Second Battle, Tali-Ihantala).
  21. Upvote
    Sgt.Squarehead got a reaction from A Canadian Cat in RT Unofficial Screenshot Thread   
    Advancing Finnish forces come upon a SU-152 on a forest trail.....Reacting swiftly, they swarm and surround it:

    The ISU is quickly overwhelmed in a rain of grenades:

    The ISU crew find no mercy from the Finns:

    (Second Battle, Tali-Ihantala).
  22. Like
    Sgt.Squarehead got a reaction from Modernrocco in New Mini-Campaign/Scenario: Alarmeinheiten   
    Yes.....It's superbly done, challenging too if you stick to strict C2, which you should. 
    PS - @MOS:96B2P put a lot of thought & effort into this scenario, it's a technical tour de force.....If you play the 'Historical' option, it's a pretty reasonable model of an ad-hoc German 'fire-brigade' type unit rushing to react to yet another Soviet breakthrough attempt.
  23. Like
  24. Upvote
    Sgt.Squarehead got a reaction from A Canadian Cat in RT Unofficial Screenshot Thread   
    This area was dense forest 75 minutes earlier:

    Now it's a graveyard! 
    The Horror! 
    (First Battle, Tali-Ihantala).
  25. Upvote
    Sgt.Squarehead got a reaction from zmoney in New Mini-Campaign/Scenario: Alarmeinheiten   
    Yes.....It's superbly done, challenging too if you stick to strict C2, which you should. 
    PS - @MOS:96B2P put a lot of thought & effort into this scenario, it's a technical tour de force.....If you play the 'Historical' option, it's a pretty reasonable model of an ad-hoc German 'fire-brigade' type unit rushing to react to yet another Soviet breakthrough attempt.
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