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rocketman

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Everything posted by rocketman

  1. As a Swedish native speaker, I wouldn't use overpower as the best synonym as that would be something like "överväldiga", to have superior fighting power over the enemy, to overwhelm him. "Put out of combatable condition" seems just right to me.
  2. Putting a grenade in the barrel did the trick.
  3. I also seem to recall that Steve once said about the issue that AT gun crews usually spiked the gun when abandoning it.
  4. Love the blue kid's round-house kick - killer blow!
  5. True. One thing to keep in mind is that we as players have knowledge about everything that goes on on the battlefield, but the individual pixeldude doesn't. So we might think they are stupid for running out of a building while under fire (leaving cover) and into a back street where a waiting enemy tank mowes them down. They did something under duress to try to save their hides but didn't know about the tank. I find the self preservation aspect to be key to realism in the game, but it can be frustrating at times. Though, if it was too real we might have battles where a huge force all of a sudden surrenders, and that won't make for a fun game. So a balance is definitely needed.
  6. I like this idea. I often forget and waste ammo
  7. Nice video - looks like it will be a great game. Would be interesting to see a "side by side"-comparison with SF1. One thing though, can we please have some new background sounds? Chirping birds in a desert setting just doesn't feel right.
  8. A very good tip indeed @domfluff never crossed my mind to use it that way. Still learning after all these years...
  9. I've had some problems with my mouse scrollwheel for quite some time and tried to solve it by turning of energy saving settings in the Device Manager for it. While at it I turned of energy saving settings also for keyboard, USB hubs and whatnot. I have yet to be able to reproduce a crash since doing so. Since the problem with crashes seem to have with mouser/keyboard input this might be a solution? So those having these crashes please try it. Note that it is in the Device Manager and not the "cog wheel"/Settings tab. While thinking of this problem and that some have solved it by turning shaders off, I wonder if a crash can be triggered by letting the game play for some time and then turning shaders on? Furthermore, one bug I have had since FB was released is that some scenarios/saves always start with shaders off despite having them on in the options.
  10. I will try some things first and then revert to the old one. Has BFC started to pin down the problem and is it likely to be solved in the next patch? I'm worried what an unfixed problem will do to the CMSF2 release. Hopefully there will be an influx of new players and a lot of interest generated. If the first thing these new customers face is to install old drivers, there is a danger of it getting a bad rep. We don't want that. I guess those who have been with the series a long time are more tolerant. Just my 2 cents.
  11. Updated to this driver and had a crash after that.
  12. I haven't tried that yet. In some ways shaders are essential as the graphics look dull without them.
  13. I just joined the club of crashes after playing a while This under Nvidia 399.24 and GTX 970M. Will update now to 411.63.
  14. Yep, can also vouch for Nahimic being the bane of CM-games. Quickly uninstalled after identified as culprit.
  15. Nah, he's doing the patented Senator Orrin Hatch'es "Invisible Glasses" move: http://www.youtube.com/watch?v=fe_tEH7N0nU
  16. Not sure if it is something I can solve. It just happens. If I find time I will do some tests in the editor and see if I can reproduce the "bug".
  17. Jelly-fish was a known menace in the frozen hills of "the Bulge".
  18. Yes I have seen that before and posted it as a bug. When I've noticed it, it persist over just one turn and I usually also get very very long turn calculations for the turn when they get stuck in the loop. Haven't been able to tell if it occurs under some conditions in particular.
  19. If the key is incorrect it should say so. Don't think the game gets locked if you fill in the wrong key just once. You can always file a ticket with the Help Desk. They are experts after all. Also search the forum for other related threads. I'm going off-line now for a while.
  20. Uninstalling shouldn't matter at all. Just to check, you did activate the game using the license key that came with the game?
  21. Try the game. If still not ok, reboot PC and try again. Sound program should still be off/inactive in the task manager though.
  22. There have been a few people, myself included, that have had issues with sound support programs - so that was my best guess. It is probably in the list of programs which you can access from the Windows Start Menue (probably under "H" and a folder HP or something like it). Or press control-alt-delete and access the activity manager and under the autostart tab locate the program and put it on "inactive". Uninstall will delete it completely. But you can probably download it again. I have a habit of almost always uninstalling programs that came bundled with the PC. Just eat up CPU power.
  23. Welcome to the forum. Too bad you have issues with the game. So, it doesn't start at all? In that case try turning off the "HP Audio Switch" program that it seems like it was shipped with. Even better make it "inactive" in the autostart menue.
  24. IIRC all precision munitions were nerfed since the game was released. Some arty precision is rather seldom "bull's eye"-hits.
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