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Everything posted by rocketman
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The state of CMSF2
rocketman replied to Battlefront.com's topic in Combat Mission - General Discussion
The book is a good read too. -
[Released] Rittersprung (H2H only)
rocketman replied to rocketman's topic in Combat Mission Final Blitzkrieg
Also perhaps keep the US bunkers as they are a terrain feature of the Siegfried Line. -
[Released] Rittersprung (H2H only)
rocketman replied to rocketman's topic in Combat Mission Final Blitzkrieg
As the maker of the scenario I thought I should pitch in. When I posted in the forum about making the scenario someone asked if there would be a quick battle version and I said that it wasn't part of my plan. But feel free to make one as long as I get credit for the map. Apart from what said above you might consider changing both set up zones and objectives depending on if it intendet to be a probe, attack or meeting engagement. I can envision a interesting battle being two not to big forces doing recon and "hide and seek" kind of scenario. -
Reprint of the Neptune Monograph (D-Day intel)
rocketman replied to Max Power's topic in General Discussion Forum
Now let’s get those stretch goals in place as well, they seem awesome. It closes on aug 24th. -
Reprint of the Neptune Monograph (D-Day intel)
rocketman replied to Max Power's topic in General Discussion Forum
Thank you sir! You just made my day - heck, even my week -
New Website status update
rocketman replied to Battlefront.com's topic in Combat Mission - General Discussion
Great that the new home for Battlefront has been built. Looks good so far given that it is WIP. One thing that carried over from the old one that I would like changed if possible and that is the list of previous purchases/orders. I can't for the world remember which game I purchased when, so if possible have products listed so I immediately know which one to click on. I like the header with screenshots. Very inviting for new customers -
I Don't Read the Dev Updates BINGO!
rocketman replied to IICptMillerII's topic in Combat Mission Shock Force 2
"WOOT WOOT" loot crates in CM -
”Bunkers burning” perhaps?
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CMSF 2 – US-SYRIA BETA AAR
rocketman replied to Bil Hardenberger's topic in Combat Mission Shock Force 2
In the official screenshots for the game - is that final infantry graphics? -
New Website status update
rocketman replied to Battlefront.com's topic in Combat Mission - General Discussion
Steve, will the new patch be released with the website/store update or when CMSF2 is? -
New Website status update
rocketman replied to Battlefront.com's topic in Combat Mission - General Discussion
Thanks for the update Steve - preorders in a few days sounds great -
game crashes after some time playing
rocketman replied to Deriuse's topic in CM2 General Tech Support
I think I saw in another thread that mouse imput could be responsible for the CTD moment. Edit: (Add): Do you have any other programs that run processes with a regular interval automatically? -
game crashes after some time playing
rocketman replied to Deriuse's topic in CM2 General Tech Support
Ran the same test as @Fizou with no CTD. GTX 970M, driver 398.36, Win 10 version 1803 OS version 17134.37, shaders on, no mouse input. -
What will the next CM be?
rocketman replied to dmagnusson's topic in Combat Mission - General Discussion
I think he refers to "Atlantic Fleet" which is turn based and quite fun. Picked it up recently and enjoy it so far. -
Highlanders! - The battle of Gerbini
rocketman replied to Kaunitz's topic in CM Fortress Italy Maps and Mods
@Kaunitz check this and the rest of the thread about it: Might be info elsewhere too. -
Shall try to start an unofficial screenshots thread?
rocketman replied to MikeyD's topic in Combat Mission Fortress Italy
Sometimes I'm easily confused ... It looked so familiar and yet not - and now I realize it was because of the spotting info on the AA and HQs you provided me with that I didn't have. -
Shall try to start an unofficial screenshots thread?
rocketman replied to MikeyD's topic in Combat Mission Fortress Italy
Playing the same scenario as @LiveNoMore vs the same oppo. My flyboys made a big hole in exactly the same spot in front of the turret. Nice hole though Wonder what the turret would look like in the bottom of a hole? -
CMSF 2 – US-SYRIA BETA AAR
rocketman replied to Bil Hardenberger's topic in Combat Mission Shock Force 2
I have seen that type of behaviour from tank path finding across all CM2 games. The type of terrain and proximity to houses, trees or other vehicles makes it more likely. Target arcs to not control facing of the entire vehicle, there is a Face command for that. -
Highlanders! - The battle of Gerbini
rocketman replied to Kaunitz's topic in CM Fortress Italy Maps and Mods
Two things: does your tests show the same problem if the squads are split? Also, it is my impression that CMSF2 will introduce proper ditches, so maybe they will be patched into the WWII titles as the patch will be released at the same time. I like your test methods -
My Honor Was Loyalty (movie)
rocketman replied to Erwin's topic in Combat Mission - General Discussion
Agree with above. I couldn't stand more than 10 minutes of it. Didn't help that muzzle flashes looked like CGI add ons. -
I tried using shallow ford at a higher elevation than water tiles and it worked in one direction, but as soon as I changed direction it broke. @sonar, if you place more tiles perpendicular to the ones in the screenshot (makin a "+" shape), does it still work?
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CMSF 2 – US-SYRIA BETA AAR
rocketman replied to Bil Hardenberger's topic in Combat Mission Shock Force 2
Yay! Looking forward to this as I'm getting the game not having played the original. -
Need tech advise re GPU/CPU and a new monitor
rocketman replied to rocketman's topic in CM2 General Tech Support
I play CM the vast majority of my gaming time and G-sync isn't the deal breaker. But it is a nice feature for other games like Project Cars and the occasional FPS. Interesting that Civ map scrolling is aided. I have been on the fence for that game. Maybe I'll pick it up in the Steam summer sale that is coming up. -
Need tech advise re GPU/CPU and a new monitor
rocketman replied to rocketman's topic in CM2 General Tech Support
You're probably right about the fluctuating framerates. If it only temporarily drops to 0 FPS, then perhaps G-sync identifies that as no frame rendered and it causes the screen to for a microsecond go black i.e. flicker. Does it flicker if relatively little action on screen and no panning with the camera? I think I use adaptive refresh, but have to check that.