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rocketman

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Everything posted by rocketman

  1. That is an integrated card - right? No other graphics card? If one, make sure the game runs on it and not the integrated one. If only an integrated card, you might be out of luck, but better check with tech support on that (open a ticket).
  2. How about that - I was just going to post the same question. Saw a documentary about Goodwood with interviews with some of the unit commanders and thought that the operation would be interesting to make scenarios for, including large scale tank action. Colossal Crack is a lot of fun, but more could for sure be made. In time maybe...
  3. If the Schwimmwagen gets hit, will it sink (including the partisans) ?
  4. I had a look and a few might work as menu/splash screen. I might do one in the future, maybe if we get any Scheldt scenarios/module.
  5. @NPye: wonderful stuff - looks awesome in CMFI, shaders/shadows on. If you want a new project, building mods for CMFI is high on my wishlist. There are none yet. These don't need more tweaking as far as I'm concerned, but maybe variants with different numerals for a platoon of the same vehicle.
  6. I find that FRAPS causes loss of quality as well.
  7. Shaders are turned off in certain weather condotions as it is deemes to look better. You can turn them on manually. Are the cases above for all scenarios?
  8. Which games are these in? Going to take them for a spin in a QB and see what they look like in-game.
  9. Yup! The perfect showcase for what kind of situations the game series can produce. And the turn based intensity. Remember when I saw it and truly understood the cinematic capability of the game. Always wondered why more were not made to launch other titles/modules. It was for FI and not GL as I states above.
  10. They look awesome. I'll love to check them out in game. PM sent.
  11. The GL one was made entirely from in-game action and the video should state so.
  12. Will the release date of Aug 25th mean that we will have the updated British campaign before that? I think BFC should make a cool video like the one before GL release. On Steam, the first thing shown on a product page is usually a video and first impressions are really important. If it is immersive and appealing, maybe more people are prepared to learn the complexity of the game as they understand the nuances of gameplay.
  13. There is already a Steam page. Click "Follow" to help the Steam algorithm highlight the game for potential players. According to the page release date is Aug 25th.
  14. Will the title have Steam's "Workshop" support, like for mods etc?
  15. Slitherine/Matrix usually provide Steam keys for previous purchases when launched on that platform. So I hope this is not an exception.
  16. Get the master download files for each game and installing should not be a problem. 2k should work but the UI might look a bit small as it does not scale.
  17. Congratulations on the deal. Can only mean good things for BFC and the community as a whole. A lot more people will get hooked
  18. I still have these issues after the latest patch
  19. Yes, victory screen has to be .bmp format (24 bit), so don’t change anything.
  20. You can't change the name or the file format. Have you had any other mods work?
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