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rocketman

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Everything posted by rocketman

  1. Nice maps - like postcards. Now let us blow them up
  2. Ok guys, just did a trial test and in a couple of turns I caused seven (!) teleportations from under a bridge to its top. Just like that. First observation that causes it is road under a bridge with a clearing that comes close to the tank to get through. The other is if a vehicle drives to close to a pillar and with the waypoint line through it. So I'm optimistic about this type of test getting somewhere. Will release in the coming days for those who want to participate. Here is the basic test area. Will explain more later on.
  3. Test screenshot post: Works for me, use "direct link" and the button below "other media" and use "insert image from URL". Edit: I have never noticed images disappearing from this forum using Imgur. But I don't have a ton of images there.
  4. @MOS:96B2PThe forum changed recently and now only accepts from Imgur if the link is https: , so add that if the generated link don't have that. At least that solved it for me.
  5. That sounds like a mission from a campaign. Which and for which game?
  6. Interesting, well spotted. I will look for that in future cases. Do you happen to have a save to share?
  7. In any case, I hope my test set up will provide more evidence so we stand a chance of getting rid of it. If it was impossible to solve I sure hope they would say so, because then I can scrap a couple of scenarios in the making and move on to other stuff.
  8. So, no reason to continue the campaign until next patch or... Is it a big drawback in the coming missions, I'm on the first.
  9. I have started to make an extensive test in the editor that I will post more on in the coming week or so. My intention is to get a group of volunteers to try my test and document weird bridge interaction and bugs. Then we might get to the bottom of this problem once and for all. The test is made in FB and will have one version for US vehicles and one for German.
  10. Seems like the only time the Javelin shows is when the guy with it is kneeling. I wonder if it is only ready to be fired from that position and if it takes some time to ready it for fire from the prone position.
  11. Wow, 16 missions. It's like an entire game in itself. Here are a couple of screenshots with units looking like they should have Javelins but don't. Maybe it is the formation causing this.
  12. Good thing about virtual pixelletters is the copy/paste function. 500 done in the blink of an eye.
  13. Thanks for the campaign, have looked forward to it. One question about the first mission - no spoiler. Should Javelin-teams always have a physical Javelin weapon shown graphically on the pixeltruppen? I have four teams, but only one shows a Javelin. Bug? Edit: Also, how many missions in the campaign?
  14. Nicely done. Are the uniforms a mod as well? Seems different from what I've seen before.
  15. Another guess - what if the bug has something to do with the engine rendering the tank moving on/under the bridge and gets "confused" about where it is supposed to go. So my question is - has anyone had the bug happen when not having the camera on the bridge? I might set up an extensive test in the editor. I have a scenario project on hold because of this bug and really want to see it squashed once and for all.
  16. My pet theory of why this happens is about waypoints, speed and facing. It is worth noting that it never happens with infantry which is has fixed waypoints on action spots. A bridge is basically a second playing field on top of another. So when the tank tries to move underneath it "slippes through the cracks" and teleport to the bridge or moves across the bridge and starts to "rubber band" or fall through it. This might be caused if waypoints are plotted a certain way, if the tank just marginally changes its facing when moving ahead and the speed migh excacerbate this behaviour. My impression is that it happens more often (and the times I have had it) when the passage is narrow or if there are obstacles on the bridge. Just my two cents.
  17. I urge anyone who encounters this to keep a save and forward it to tech support so we can finally get rid of this emming fekking bug.
  18. That is an integrated card - right? No other graphics card? If one, make sure the game runs on it and not the integrated one. If only an integrated card, you might be out of luck, but better check with tech support on that (open a ticket).
  19. How about that - I was just going to post the same question. Saw a documentary about Goodwood with interviews with some of the unit commanders and thought that the operation would be interesting to make scenarios for, including large scale tank action. Colossal Crack is a lot of fun, but more could for sure be made. In time maybe...
  20. If the Schwimmwagen gets hit, will it sink (including the partisans) ?
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