WRG312 Posted April 29, 2011 Share Posted April 29, 2011 Hello boys and girls, I'm sure the issue has already been raised but for we late arrivals, does anyone know if/when Brit/Canadian/French units will be offered in CM2? And are the Waffen-SS on board? Thanks, WRG312 0 Quote Link to comment Share on other sites More sharing options...
7thGalaxy Posted April 29, 2011 Share Posted April 29, 2011 First module should be a "commonwealth" module (And beware, the moment anyone mentions that name this thread is going to be pounced upon by people who argue vigorously against the name "commonwealth" to group the units of the first module) Anyway, it'll include Brits, SS and other bits and bobs from the commonwealth nations. There are a multitude of threads going into this in some detail. 0 Quote Link to comment Share on other sites More sharing options...
WRG312 Posted April 29, 2011 Author Share Posted April 29, 2011 I'm obliged, sire. Any idea when it's coming? WRG312 0 Quote Link to comment Share on other sites More sharing options...
womble Posted April 29, 2011 Share Posted April 29, 2011 I'm obliged, sire. Any idea when it's coming? WRG312 "When it's done," I believe would be a realistic assessment. Hell, the base game's not even released yet and you want estimates on when a module will be finished? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted April 29, 2011 Share Posted April 29, 2011 I'm obliged, sire. Any idea when it's coming? WRG312 Sometime after: CM:BN actually comes out. The first patch for CM:BN comes out. The final patch for CM:SF comes out. At the moment your guess is as good as any one else's. The gap between CM:SF and CM:USMC might be a fair indicator. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted April 29, 2011 Share Posted April 29, 2011 CMSF ---> Marines: 14 months Marines ---> British: 11 months British ---> NATO: 14 months Average is 13 months. 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted April 29, 2011 Share Posted April 29, 2011 Well, the Marines module had to wait for a fair few patches, and in fact came with a large update to the base game too. Hopefully, CMBN will need less major work on it, so the modules can come out a little bit quicker. But yeah, 'when it's ready'. 0 Quote Link to comment Share on other sites More sharing options...
DaveyJJ Posted April 29, 2011 Share Posted April 29, 2011 Anyway, it'll include Brits, SS and other bits and bobs from the commonwealth nations. Canucks relegated to being "bits and bobs." You know, we're too darn polite to say anything, eh? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted April 29, 2011 Share Posted April 29, 2011 Well I prefer to think of it as the other three of the five beaches. So much fuss to date over 40% of the frontage. (steps back after lighting blue touchpaper and fastens his "anti flash" safety gear as anguished "Band of Brothers" [even had to borrow that from Henry V] fans stage their counter attack). 0 Quote Link to comment Share on other sites More sharing options...
clicheman Posted April 29, 2011 Share Posted April 29, 2011 I'd like to see the ability to place units who may not have fought in France after D-Day into the game.... Line the Kiwi Division or Aussies up against the Germans. Yes I know its would take away any 'historical relevance' but it is just a game and it would be fun for quick battles. Just my 2 cents. Anyway can't wait to play the game in whatever form.!!! 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted April 29, 2011 Share Posted April 29, 2011 Well then why don't you just choose the Brits (when it comes out) and imagine. After all the structure will be similar. The equipment though would be way off (at least for any Aust troops). 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted April 29, 2011 Share Posted April 29, 2011 I am very much looking forward to seeing the Brits in action again in WW2. I know there has been a very slow turn-around in modules for CMSF but there are grounds for being optimistic about a faster turn-around for the first module at least. The Marines took much longer than expected because the game engine required a lot of work to get working. I suppose the same goes for the Brit module too especially seeing as how their platoon mortars required some special coding to get working. (I know that's a bit lame ) As for NATO, well, work was going on on three projects simultaneously and with only one programmer. However, with the WW2 title, we have a whole different kettle of fish. There won't be any special coding required for the Commonwealth module beyond the coding required for the vehicles. I'd expect TO&Es to be the main hold-up. I wouldn't describe myself as an overly-optimistic individual, at least when it comes to making predictions about BFC releases, but I'd be surprised if the first module wasn't out by the end of the year, if not earlier. 0 Quote Link to comment Share on other sites More sharing options...
guachi Posted April 29, 2011 Share Posted April 29, 2011 For me, the thinking is... how long will it be before I get bored and want another game? Given that CM:BN is brand new, I suspect most of us could last longer between the first module and the second than between the second and third. 9-12 months would be no problem for me. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted April 29, 2011 Share Posted April 29, 2011 I fear it will be a while before we see the Brits. Even if the module doesn't require substantial coding of its own it will still be delayed by CMSF:NATO and Afghanistan patches and the undoubted CMBN patches. I hope we will see the pace of modules as it was once told to us, but it will not be any time soon. Though the extra codemonkey will no doubt help BFC pick up the pace. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted April 29, 2011 Share Posted April 29, 2011 myself, I cant wait untill the brits is out! damn the americans, let them have their war on their side of Normandy! I want the british! most of my time in CMBN will be doing scenarios to learn how to make a campaign for the british forces And im looking forward to the "leftover" module where I hope churchill flamethrower and petard versions comes to to complement my british forces! 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted April 29, 2011 Share Posted April 29, 2011 However, with the WW2 title, we have a whole different kettle of fish. There won't be any special coding required for the Commonwealth module beyond the coding required for the vehicles. I'd expect TO&Es to be the main hold-up. I wouldn't describe myself as an overly-optimistic individual, at least when it comes to making predictions about BFC releases, but I'd be surprised if the first module wasn't out by the end of the year, if not earlier. The one big potential hold-up I can see is if they try to add flamethrower weapons and fire as an engine improvement with the Commonwealth module. It would be nice to have Crocs and Wasps as they're pretty iconic weapons. Then again, I'm not sure I want to wait an extra 2-3 months for the module if that's how much work it takes to code the functionality. Another possible tactic, I suppose, would be to release the CW module without flame weapons, but continue to work on the coding with adding them in with the planned final "bits and pieces" module. 0 Quote Link to comment Share on other sites More sharing options...
James Crowley Posted April 29, 2011 Share Posted April 29, 2011 There is, potentialy, a lot of content to be included in the 'Commomwealth module' Aside from the obvious British and Canadian (and Polish and Free French?) ToEs and all the new vehicles associated with that, there are the additionally required German vehicles and weapons, the ToEs for the SS and FJ troops, and maps and scenarios for to cover all of the above conflicts (inc St Lo, Caretan etc not to mention all the British and Canadian battles) And that is without looking at any new features, such as fire and flame weapons. Could be a while! 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted April 29, 2011 Share Posted April 29, 2011 Since the French are equipped by the US, use US TO&E, and are attached to US armies, it would seem logical that they would show up in the base game. Of failing that in the second module which should cover the Lorraine campaign. Michael 0 Quote Link to comment Share on other sites More sharing options...
sfhand Posted April 29, 2011 Share Posted April 29, 2011 I'm guessing many of the models for the next module are already done... There were many code enhancements made between the releases of CMSF, Marines, and Brits that I think will not be part of the CMBN module development cycle. Of course all of my opinions are pure speculation based on tidbits of infomation posted by Steve in the past. I would like to see another "the road ahead" thread, once things have settled down, to have a little insight into how the development process has deviated from their original plans and what their new goals are. But I'm not holding my breath... 0 Quote Link to comment Share on other sites More sharing options...
SKELLEN Posted April 29, 2011 Share Posted April 29, 2011 I want my anti tank weapon "PIAT" please and the ability to fire from buildings will be welcome, if not shame on you BFC. I'm reallly looking forward to getting my hands on CMBN and future modules (BRITS), thanks for all your work on this BFC. 0 Quote Link to comment Share on other sites More sharing options...
para Posted April 29, 2011 Share Posted April 29, 2011 Talking of Brits i'm hoping that a Market Garden scenario is in the later module. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted April 29, 2011 Share Posted April 29, 2011 Talking of Brits i'm hoping that a Market Garden scenario is in the later module. There's going to be a whole module for Market Garden. 0 Quote Link to comment Share on other sites More sharing options...
para Posted April 29, 2011 Share Posted April 29, 2011 There's going to be a whole module for Market Garden. Sweet lord above Frost will link up with Urqhuart and 30 Corps will cross Arnhem bridge OMG will be a success. Although we will be 67 years too late. 0 Quote Link to comment Share on other sites More sharing options...
GSX Posted April 29, 2011 Share Posted April 29, 2011 Does a Market Garden module mean that no Brit Airborne will be introduced until this module? No module needs a previous module to play, so it will have to offer something that's not in any previous module while not requiring any previous one to play. This will mean no SS either I imagine? Of course it could be a building/terrain module I suppose? 0 Quote Link to comment Share on other sites More sharing options...
DaveyJJ Posted April 30, 2011 Share Posted April 30, 2011 Sweet lord above Frost will link up with Urqhuart and 30 Corps will cross Arnhem bridge OMG will be a success. Although we will be 67 years too late. As long as XXX Corps doesn't run into 88s by the side of the road blowing their leads tanks to kingdom come. That would simply turn it into a re-run. 0 Quote Link to comment Share on other sites More sharing options...
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