finalcut Posted August 25, 2010 Share Posted August 25, 2010 Any chance of Crocodiles?I would love to flame some houses with some Germans in them. Also,will there be obstacles such as Tank ditches and Dragons teeth and such. One more question,Will any of the American tanks have the plows on thier front to deal with the Bocage country.I realize the plows were not standard issue and were a battlefield adaption.Not sure when they were added,How long after the first landings they came in,I think they would be kinda cool to have,Thanks. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted August 25, 2010 Share Posted August 25, 2010 I'm pretty sure Steve said no flamethroweres. They are banned from the game for obvious etchical reasons (too cruel). The same way civilians are excluded. 0 Quote Link to comment Share on other sites More sharing options...
Wicky Posted August 25, 2010 Share Posted August 25, 2010 Add the Hobart Dibble tank for the brits and snow plouffs later on in the Bulge module and I'll be a happy chappy 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted August 25, 2010 Share Posted August 25, 2010 I'm pretty sure Steve said no flamethroweres. They are banned from the game for obvious etchical reasons (too cruel). The same way civilians are excluded. Are you sure this was the reason he gave? I don't remember that being an issue . . . 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted August 25, 2010 Share Posted August 25, 2010 There were flamethrowers in CMx1. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted August 25, 2010 Share Posted August 25, 2010 Are you sure this was the reason he gave? I don't remember that being an issue . . . I was just joking. Is there another reason for leaving flamethrowers out? They were in since CMBO, it would be a suprise if they dont make it finally. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted August 25, 2010 Share Posted August 25, 2010 MUST HAVE FLAME! I was just joking. Then don't forget to use the smileys or you will get flamed! 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted August 25, 2010 Share Posted August 25, 2010 Or eaten by a Crocodile. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted August 25, 2010 Share Posted August 25, 2010 Ok ok here is a smiley 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted August 26, 2010 Share Posted August 26, 2010 Hedgerow cutters on Shermans are definitely in as as I know. I pray we get flame throwers. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Boris Balaban Posted August 26, 2010 Share Posted August 26, 2010 There were flamethrowers in CMx1. Yes Also flame throwing tanks In the games CMBO and CMBB. Not sure CMAK :confused: 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 26, 2010 Share Posted August 26, 2010 Flame throwers will be in the game. Eventually. For the initial release they will not be. The coding necessary to support them was just too much for the first release. Graphics, physics, TacAI, etc. add up very quickly for something like this. Steve 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted August 26, 2010 Share Posted August 26, 2010 So...that means in a CM:N module? Or do we have to wait for another title? Mord. 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted August 26, 2010 Share Posted August 26, 2010 That's potentially good news - so in theory, we'll be waiting for the third 'catch-all' module for the flamethrower units? 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted August 26, 2010 Share Posted August 26, 2010 I guess the commonwealth module will introduce flame weapons eventually. Didnt the brits used them more extensively? 0 Quote Link to comment Share on other sites More sharing options...
Lt Belenko Posted August 26, 2010 Share Posted August 26, 2010 For Crocs will the towed FT fuel trailer be treated as a separate entity? Can it be destroyed and the tank go on fighting with out flame capability? From that can we infer a towed gun could be destroyed in transit and the towing truck/HT survive? 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 26, 2010 Share Posted August 26, 2010 I can forgo flamethrowers for the initial release, no problem. But I'd take it badly not to see them in the Commonwealth module. You aren't playing the Brits right without setting half the map on fire with Wasps and Crocs. :D 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted August 26, 2010 Share Posted August 26, 2010 I'd love to hear the bitching/compliments about AI regarding flamethrowing units. The interplay of EXPECTING a target to be flamed, neutralizing the enemy in it AND turning it into an uninhabitable location - for both sides - will cause some interesting results. The morale hit of seeing/hearing comrades being roasted, then knowing the flamer is coming for you, would really be bothersome! The tenacity with which enemy units will target the flamethrower needs to be accounted for. Personally, I'd rather take a bullet, or ten, while exposing myself to hit the flamethrower, then sit there safe in my cover while the flamethrower advances. Lots of TacAI interplay there. Not just while it's being used, but in EXPECTATION of its imminent use. Ken 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted August 26, 2010 Share Posted August 26, 2010 The tenacity with which enemy units will target the flamethrower needs to be accounted for. If it's anything like CMBO that would be pretty damn good...I used to get super pissed when I spend over half a game trying to get one in position only to have them killed...or worse, killed right off. They were the hardest unit to use well, I felt. Mord. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted August 26, 2010 Share Posted August 26, 2010 We need M1 thumb. 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted August 26, 2010 Share Posted August 26, 2010 My favorite flame unit in CMx1 was the Flammenwerfer halftrack. I liked how it spewed flame in two directions at once. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted August 27, 2010 Share Posted August 27, 2010 My favorite flame unit in CMx1 was the Flammenwerfer halftrack. I liked how it spewed flame in two directions at once. I see I wasn't the only that liked it. Even better was to watch a huge Russian rocket salvo let loose. Ahh the fireworks! 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 27, 2010 Share Posted August 27, 2010 Even better was to watch a huge Russian rocket salvo let loose. Ahh the fireworks! Right. I'd have three or four batteries of them set to go off on the first turn. I'm not sure how much good it did tactically, but it was always impressive to see the German half of the map go up in smoke and dust. Would have been even better with a few flying body parts. Michael 0 Quote Link to comment Share on other sites More sharing options...
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