astano Posted March 13, 2011 Share Posted March 13, 2011 Any chance of uploading this to the Repository? I can't seem to register at GaJ's. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 13, 2011 Author Share Posted March 13, 2011 Any chance of uploading this to the Repository? I can't seem to register at GaJ's. Let me see what I can do. I finally managed to get on there (had to set up a new account to preorder CMBN!). 0 Quote Link to comment Share on other sites More sharing options...
heer witmann Posted March 13, 2011 Share Posted March 13, 2011 I have version 1.21 never bothered getting the latest as dont have nato yet what patch do I need? 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted March 13, 2011 Share Posted March 13, 2011 Any chance of uploading this to the Repository? I can't seem to register at GaJ's. +1. For some reason I can't get on there either. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 13, 2011 Author Share Posted March 13, 2011 I have version 1.21 never bothered getting the latest as dont have nato yet what patch do I need? I never bought Brits or NATO either -- I just own Marines (although if BFC offers a Brits + NATO discount I may reconsider). There are 1.31 patches specific to the Marines and Brits modules, and the patch has a lot of useful tweaks (e.g. lower volume of hand grenading). Basically, once you edit a map on a machine that uses a specific patch, it no longer shows up on any machine not yet patched to that level. You can run maps created in an older version though. No idea why that is. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 13, 2011 Author Share Posted March 13, 2011 Any chance of uploading this to the Repository? I can't seem to register at GaJ's. I submitted the scenario along with the 2 mods I recommend (shopfront building and Islamic cemetery) to the Suppository this morning, but I am now going through some major agita since the stupid friggin form defaults to your real name not your screen handle. I am fairly paranoid about publishing my real name on the Net. Hopefully this will get resolved. In the meantime though, PM me with an email address and I'll send you the files. 0 Quote Link to comment Share on other sites More sharing options...
heer witmann Posted March 13, 2011 Share Posted March 13, 2011 i see have, brits too have done it and it works will let you know how I get on 0 Quote Link to comment Share on other sites More sharing options...
astano Posted March 13, 2011 Share Posted March 13, 2011 In the meantime though, PM me with an email address and I'll send you the files. PM sent. Thanks a lot for going the extra mile on this. Can't wait to play it. 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted March 14, 2011 Share Posted March 14, 2011 Been playing through, excellent scenario and map! Nice change from the usual urban combat in CMSF. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 14, 2011 Author Share Posted March 14, 2011 Thanks Ryujin, I'm glad I was able to repay you for the pleasure I've gotten from your excellent mods! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted March 15, 2011 Share Posted March 15, 2011 LLF, thank you this! I'm totally bogged down right now, but I will download and play this at some point. Regardless, you have shown how a dedicated player/designer can create an incredible map with the tools in the editor. Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted March 16, 2011 Share Posted March 16, 2011 Downloaded a few days ago. Looking forward to going for a spin on it at the weekend. Thanks for sharing. 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted March 17, 2011 Share Posted March 17, 2011 LLF, thank you this! I'm totally bogged down right now, but I will download and play this at some point. Regardless, you have shown how a dedicated player/designer can create an incredible map with the tools in the editor. Thanks, Ken Basically, this goes for me too. I'm spending all of the little free time I have for CM working on BN, but once it's out the door this is on the top of my "to play" list. 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted March 17, 2011 Share Posted March 17, 2011 Yeah, I'm in the same boat as Ken and Blucher (not that I'm complaining!), but this is a definite must-play in, I hope, the not-too-distant future. 0 Quote Link to comment Share on other sites More sharing options...
ThePhantom Posted March 19, 2011 Share Posted March 19, 2011 I have been playing this Joker 3 several times over. I cannot get better than a draw every time. However, each time I play, I get more and more efficient in clearing a path to joker 3’s elements. I can truthfully say I have not put so much thought into trying to win a scenario as I have this one. It’s like LLF said, “One sniper can become a serious problem.” The bad guys seem to be in every house, on every corner, behind every wall, and hidden under the trees. You think you have control of the situation and suddenly there’s enemy contact to the front, flank, or rear. What I like most about this scenario is the hummer becomes a priceless ammo carrier and weapons platform. The Ma Deuce and the Mark 19 become highly effective weapons. The M240G machine gun teams become important assets to whatever squad they’re with. The SMAW makes the bad guys shiver. I have played CMSF since its initial release. I have played most if not every available scenario. Yet, I have never seen any of these systems being truly equal to their real life counter parts. However, in this scenario, they come to life. I cannot wait for your next scenarios LLF! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 19, 2011 Share Posted March 19, 2011 I never found a good use for the SMAW teams (other than using their charges to blast thru walls). They didn't seem that accurate at longer ranges and I was scared of using em too close to the enemy as I felt they were too valuable while carrying the charges. I split em and simply used them for cover fire (LIGHT). How did you use em? 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 19, 2011 Author Share Posted March 19, 2011 As you say, they're pretty much a ranged weapon. They provide a pretty good overwatch for the Humvees across the cemetery or up Michigan. They have pretty decent one-shot-one-kill capability on RPGs in buildings. Once you get into the backstreets they're less useful unless you can find a safe rooftop at a T-junction. 0 Quote Link to comment Share on other sites More sharing options...
ThePhantom Posted March 19, 2011 Share Posted March 19, 2011 Erwin, have you played this scenario. The SMAW teams are seriously effective. You can hit snipers with eye shots (just kidding). I've just found them useful in this one. I just have them work along with a fire team. When contacts made - Wham! The enemy's position is silent and the element can advance another few steps down the street. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 19, 2011 Share Posted March 19, 2011 Played it twice. I was too nervous of getting them so close to the action as I thought them too valuable to lose. I wonder if you play RT? That might make a difference. (I played WEGO.) Am thinking that whenever anyone comments on tactics they need to make clear if they play RT or WEGO. Huge difference in tactics. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 19, 2011 Author Share Posted March 19, 2011 Erwin was one of my playtestesters and he gave me very useful feedback 0 Quote Link to comment Share on other sites More sharing options...
ThePhantom Posted March 19, 2011 Share Posted March 19, 2011 I have not played WEGO on this scenario. Perhaps it would make a difference. In real time I have more control in the micro management scale (In this scenario it is pause, go, pause, go). However, I think it is time to try it in WEGO. 0 Quote Link to comment Share on other sites More sharing options...
General_solomon Posted March 20, 2011 Share Posted March 20, 2011 is it possible to get a working version for the base game? 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted March 20, 2011 Author Share Posted March 20, 2011 No, as this action is historical and involved Marines. If you want just the map, I'll upload a version sans units (i.e. just the map) but it won't be for a while as I'm on a ski trip. 0 Quote Link to comment Share on other sites More sharing options...
General_solomon Posted March 20, 2011 Share Posted March 20, 2011 No, as this action is historical and involved Marines. If you want just the map, I'll upload a version sans units (i.e. just the map) but it won't be for a while as I'm on a ski trip. take your time brother, when ever you get to it. I'll take the map. maybe others can make scenarios. have fun on the ski trip. 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted March 20, 2011 Share Posted March 20, 2011 Have not had time to get into it this weekend. But loaded up the map. Seriously hard to praise the map and briefing enough. By the way- do I recall right that you're going to string a campaign together? 0 Quote Link to comment Share on other sites More sharing options...
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