Mr Ed Posted December 25, 2009 Share Posted December 25, 2009 I remember the day I stumbled across CMBO back in 1999 !!!! I thought the world came to an end and I was in heaven. The week waiting for my CD felt like a year I am JAZZ'd to see the new game Link to comment Share on other sites More sharing options...
Ted Posted December 25, 2009 Share Posted December 25, 2009 I too remeber playing the early, was it the alpha, game. Crossing the frozen river twenty different times. I still have the litho of the tiger that was sent to the first pre-orderers. Battlefront, you guys have come a long way. Thanks for the hours (more like years) of enjoyment. I haven't played shock force so I am unaware if you can take cover behind a roadblock. Will a roadblock in CM Normandy be equivalent to being behind a rock wall? Link to comment Share on other sites More sharing options...
patboy Posted December 25, 2009 Share Posted December 25, 2009 What kinda tank was in the red circle ? Link to comment Share on other sites More sharing options...
YankeeDog Posted December 25, 2009 Share Posted December 25, 2009 I haven't played shock force so I am unaware if you can take cover behind a roadblock. Will a roadblock in CM Normandy be equivalent to being behind a rock wall? Almost certainly yes; there is not a "roadblock" terrain feature per se in CMSF, but the scenario designer could make one out of the concrete highway barriers that are included in the game, and they would provide appropriate cover. So I think it's reasonable to assume that any "Roadblock" in CM:N will work similarly as far as cover goes. Link to comment Share on other sites More sharing options...
Sixxkiller Posted December 26, 2009 Share Posted December 26, 2009 Concrete Highway Barriers? I am unaware we have those. Link to comment Share on other sites More sharing options...
Frenchy Posted December 26, 2009 Share Posted December 26, 2009 As for a game title -- why not Combat Mission: ETO? It would encompass Arnhem, Bulge... Can't wait for this one! Link to comment Share on other sites More sharing options...
Yair Iny Posted December 26, 2009 Share Posted December 26, 2009 Concrete Highway Barriers? I am unaware we have those. Don't we? Not in front of game now, but doesn't the first US Army campaign mission have those barriers in the middle of the wide road on the left? Link to comment Share on other sites More sharing options...
panzermartin Posted December 26, 2009 Share Posted December 26, 2009 Its actually a low wall tile that plays the role of a highway barrier. Well I can live with that Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted December 26, 2009 Share Posted December 26, 2009 As for a game title -- why not Combat Mission: ETO? It would encompass Arnhem, Bulge... Can't wait for this one! I think it would need to be a name more accessible to Joe Public. Also, it may be worth having a title that serves as a reminder that this was a fun war, unlike the sucky wars we get these days. Combat Mission: Liberation Europe would be far more positive and descriptive. Link to comment Share on other sites More sharing options...
panzermartin Posted December 26, 2009 Share Posted December 26, 2009 Combat Mission: Saving Old Europe? Link to comment Share on other sites More sharing options...
YankeeDog Posted December 26, 2009 Share Posted December 26, 2009 Don't we? Not in front of game now, but doesn't the first US Army campaign mission have those barriers in the middle of the wide road on the left? Yeah, those. Around here we call them "Jersey Barriers." Functionally, I think they are identical to a low wall (i.e., the "Jersey Barrier" depiction is just a skin). But they make a perfectly serviceable roadblock, and most definitely provide good cover. If you wanted a lighter barrier, you could also make one out of oil barrels or whatever. For CM:N, it might be nice to see a "roadblock" made out of felled large tree trunks er sumfink. Link to comment Share on other sites More sharing options...
Battlefront.com Posted December 26, 2009 Author Share Posted December 26, 2009 Thanks all! More info will come more regularly as we start to nail down specifics and artwork. We will, however, only scratch the surface of the new stuff going into CM: Normandy. Until the game is out, that is! We didn't include Jersey Barriers in CM:SF because we couldn't find widespread evidence of their use by the Syrians. After occupation they would be everywhere, but that's not what CM:SF simulates directly. For Normandy we will have roadblocks, but obviously not Jersey Barriers Steve Link to comment Share on other sites More sharing options...
MikeyD Posted December 26, 2009 Share Posted December 26, 2009 "We didn't include Jersey Barriers in CM:SF because we couldn't find widespread evidence of their use by the Syrians." Yeh, EVERYBODY (including me) tended to conflate the game's Syrian invasion backstory with the real-world Iraq occupation. Even to the point of requesting huge Bremmer walls to fortify neighborhoods(!) - which the Syrians would never ever have in place. The game's a couple years old and people are starting to conflate the game with Afghanistan now, which again is like comparing apples and oranges. If the title timeframe was three years instead of three months then all of the Iraq/Afghanistan-based suggestions would no doubt be entirely appropriate. I wonder how the current conflicts will affect the view of the Normandy title. Especially with regard to casualty rates. WWII casualty rates would be considered horrific these days. Unit casualty rates of 150%+? Imagine the uproar. Link to comment Share on other sites More sharing options...
Franko Posted December 26, 2009 Share Posted December 26, 2009 *Sniff*. How much you've grown in the last ten years. *Sniff*. Its really true...they grow up too fast. *Sniff*. I'm soooo there. Can I beta test? Can I design some scenarios? Pretty Please. I promise I'll be good. Link to comment Share on other sites More sharing options...
MikeyD Posted December 26, 2009 Share Posted December 26, 2009 Be careful what you ask for Franko, they may give it to you and then you'd really be sorry! Link to comment Share on other sites More sharing options...
Michael Emrys Posted December 26, 2009 Share Posted December 26, 2009 Combat Mission: Saving Old Europe? Combat Mission: Once Again Coming to the Rescue of Those Clods Who Can't Defend Themselves And Will Still Badmouth Us After It Is All Over. :D:D;) Michael Link to comment Share on other sites More sharing options...
GSX Posted December 26, 2009 Share Posted December 26, 2009 We had no REAL idea how the testers would react to CM: Normandy in its current state. Sure, we figured they would enjoy the new setting and have fun playing with the new features. We would have been perfectly happy with that since all current testers are grizzled testing veterans. So imagine our smiles when we actually got huge, positive emotional reactions to all kinds of stuff! We weren't expecting half the reaction we got. That's a good sign that the basics are already in place for exactly the game you guys expect from us. Hmm, inference is a weird tool...... I take it these are mostly the same testers that have 'loved' everything you have put out so far. And of course the same testers that are quick to shout down a naysayer on these boards if they dont like the game. Ive come to understand that these testers may not be the best set of guys to actually give you good feedback...... Of course maybe everything is rosey in the land of CM.... What I fund more interesting in your post however is this: NATO has been on hold for the last few months as we have been focused on CM: Normandy and CM: Afghanistan. This is indeed something new to me as you have always stated that the great beauty of cm-2 was that you can work concurrently on many projects. What your saying now is that you obviously cant and a Module has been sacrificed for a game, or 2 games. I get the feeling from what you say that you might not even know yourself whats going on? Far too many contradictory statements have been made regarding the CM-2 family of games. Now NATO may not be out for another six months? So far everything seems to be taking at least twice as long as your stating. Your postponing and almost abandoning CMSF content to play catch up on CMN and CMAfg. When the NATO module appears it will more than likely have been a year from the UK module, which was a year from the Marines. Im not even sure you should complete the NATO one to be honest as I dont think anyone will want it after CMN arrives. In fact, if CMN IS as good as the testers say it is, I predict that no one will want to play with CMSF as it will be redundant because of the new features added to CMN. Link to comment Share on other sites More sharing options...
gibsonm Posted December 26, 2009 Share Posted December 26, 2009 any chance in the future that CMSF will be converted to Mac OS X? Have a look at some earlier posts I made. I continue to lobby from "inside the tent". Steve has given an "in principle" agreement but that's not to say I've seen any product yet. Keep your fingers crossed. Link to comment Share on other sites More sharing options...
panzermartin Posted December 26, 2009 Share Posted December 26, 2009 Combat Mission: Once Again Coming to the Rescue of Those Clods Who Can't Defend Themselves And Will Still Badmouth Us After It Is All Over. :D:D;) Michael It's hard enough to make an acronym out of that Link to comment Share on other sites More sharing options...
Michael Emrys Posted December 26, 2009 Share Posted December 26, 2009 Let's see, hmmm... CM:OACRTCWCDTAWSBUAIIAO Hmmm...maybe you're right. Michael Link to comment Share on other sites More sharing options...
Other Means Posted December 26, 2009 Share Posted December 26, 2009 Hmm, inference is a weird tool...... I take it these are mostly the same testers that have 'loved' everything you have put out so far. And of course the same testers that are quick to shout down a naysayer on these boards if they dont like the game. Ive come to understand that these testers may not be the best set of guys to actually give you good feedback...... Of course maybe everything is rosey in the land of CM.... You have no idea of the discussions that go on, so don't ascribe me a position. Thanks. Link to comment Share on other sites More sharing options...
MARS42 Posted December 26, 2009 Share Posted December 26, 2009 @ Battlefront (Steve): GSX pointed out one opinion, which has to be read seriously. I think he is right, when he writes, that the NATO-Modul will sell better, if it will be released before the Normandy-Module. Many here see the modern scenarios only as a pausing-stuff, before the real battles of WWII can be fought. Before i learned to love CMSF (after some patches came out with Marines and Britain), i had the same opinion. To stop the NATO-Modul for a while to develop also a Afghanistan-Modul really wondered me. Maybe i´m wrong, but i think, there are many more people out there, who want to play the German, Canadian and Dutch armies than the Russians. :confused: Greets, MARS42 P.S. Great screenshots! Link to comment Share on other sites More sharing options...
Sequoia Posted December 26, 2009 Share Posted December 26, 2009 @ Battlefront (Steve): Maybe i´m wrong, but i think, there are many more people out there, who want to play the German, Canadian and Dutch armies than the Russians. :confused: Greets, MARS42 P.S. Great screenshots! Unless, of course, you happen to be Russian which is the primary target audience for CM:Afghanistan with most of the work being done by a Russian development team. English and other language sales will only be a bonus. Link to comment Share on other sites More sharing options...
Wengart Posted December 26, 2009 Share Posted December 26, 2009 This is indeed something new to me as you have always stated that the great beauty of cm-2 was that you can work concurrently on many projects. What your saying now is that you obviously cant and a Module has been sacrificed for a game, or 2 games. I think you have to remember that CM:A is the first time? that BF.C has licensed out a CM engine. So it's important that BF.C shows that they are serious about 3rd party CM games, and are willing to support them. Even if that means pushing back NATO. I get the feeling from what you say that you might not even know yourself whats going on? Far too many contradictory statements have been made regarding the CM-2 family of games. Now NATO may not be out for another six months? IIRC its been known for quite a while now that NATO and Normandy where going to be released fairly close together. Link to comment Share on other sites More sharing options...
Chad Harrison Posted December 26, 2009 Share Posted December 26, 2009 Combat Mission: Once Again Coming to the Rescue of Those Clods Who Can't Defend Themselves And Will Still Badmouth Us After It Is All Over. :D:D;) Michael +1 Vote from me Link to comment Share on other sites More sharing options...
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