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Should i buy this game?


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I'm a big fan of CMBO/BB/AK , but i'm not sure about this game...

1)I'm not too fond of desertwarfare and Iraq and all the horror over there seem to diminish the appeal of a game dealing with similar circumstances.

2)There seems to be quite a bit of work that still needs doing. (bugs and all)

3)To me, it seems much more complex than CMBB. Wich i would find a drawback.

I'm planning to download the demo, but i'd like to hear from people who own the full version.

For the moment, i'm thinking to hold out for the WW2 version when all the bugs are gone and BFC has been able to learn from the feedback they are getting now. Still, i'm open to suggestions and remarks from people who own the game already! Thanks in advance!

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If you are a big fan of CMBO/CMBB/CMAK then you are almost certainly better off waiting for the WWII version.

Firstly, the current version is still w.i.p. - so why bother anyway?

Secondly, I am not convinced that the subject matter has that much mileage. If this had been recreated in a CMAK-type engine I'm sure it wouldn't have long-lasting playability, as most of the effort would be trying to determine how disproportionately huge the Syrian forces would have to be to put up a challenging fight against US forces. I can't remember for CMBO, but consider the periods covered by CMBB and CMAK and all the variations possible in the game. That just isn't available here.

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I'd have to say, based on your very specific shopping-list of preferences, it probably isn't for you. However, if money isn't an issue, buy the game anyway. It does have some elements that are very good and that I haven't seen in any previous game. Just watching the tracer ricocheting around in a night battle and knocking leaves off trees is fun in itself, and you will be helping to support BFC make the WWII game you really want.

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while it has some good points it has just as many weak/bad points. It also still has a lot of bugs that need fixing like inability to acquire weapons from red side infantry vehicles like the manual states etc...and the list goes on, but it is still a fun game regardless, I have to give it that. Not game of the year by any stretch of the imagination but playing a relatively good scenario will easily chew up a hour and a half of your time without you even noticing so the game is a bit engaging...except for some of the the cheesy campaign missions ( I call them rfl missions - which means really f*&^ing lazy lol to whoever made some of them ;) ) in the campaign with like 2 houses and a wall lmao..

anyway I do believe the 65 dollar asking price is a wee bit high for what the game is though, it should be 35 bucks. Personally, for 65 bucks I expect a hell of a lot more for my money especially when compared to most other game releases.

I bought it anyway, though I rightfully bitch about a beta release, they seem to be on top of the situation but I was really pissed off 2 see in theater of war screens of mortar crews and then not in the damn game and yet again for this game to see screens of mortar crews and yet again to get ripped off and them not to be in the game. I bet they too will be in the expansion which i yet again won't buy due to that very reason.

[ August 20, 2007, 02:19 AM: Message edited by: KiloAlpha4 ]

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Originally posted by SturmSebber:

I'm planning to download the demo, but i'd like to hear from people who own the full version.

Wait, perhaps, for the 1.03 demo that is going online some time soon. Consider re-assigning the control hotkeys before you play!

In order to avoid frustration, compare your system to those that currently experience hardware-related problems with CM:SF (tech support forums).

About the full version:

I love the concept of the campaign, altough the realisation of it is IMHO a step backwards from the cool CMX1 'moving window' concept. But it is very important to me to have a sense of progress in the game and the feeling that I *finished* it in some way. I played almost through the whole campaign by now and there are some very interesting missions in there. Although most of the missions are comparatively easy, the concept of relative spotting slows down gameplay and you are never really sure what you are up against. Beware of special forces!

After finishing the campaign I will wait for new patches and cherry pick user made scenarios for longevity.

I am more of a 'half-full glass' type of a guy, so I think you should not miss out on CM:SF. After all, it is educating in terms of modern weapon systems.

And fighting from 8-story buildings is rather cool also ... kinda like 'island hopping' in a city!

Lastly, it really depends on your budget. If money is not a concern for you, get it.

CM:SF is with 90% likelihood the only PC game I bought/shall buy in 2007, and I do not regret it at all.

Best regards,

Thomm

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Wait, perhaps, for the 1.03 demo that is going online some time soon
better yet wait for the 1.9 demo it's bound to be good ;)

lmao well, don't also get smoke in your eyes because comparing your system is no guarantee of game performance. Your budget isn't the concern, really, it whether or not you can stand to pay 60 bucks for a buggy game and even more, be able to put up with it ;)

If it's the only game you bought/shall buy lmao, no offense but what kind of drugs are ya smoking and where can I get some lol ;) This was the best year so far for games, you are sorely missing out by only playing this one-but that's your choice.

CM:SF. After all, it is educating in terms of modern weapon systems.
or I can find out for free on the net and save 65 bucks lol...for real though, I mean, why would you even use that as a plus for buying the game..

In the end, the choice is yours, but I strongly suggest reading through all the support etc threads first and making a informed decision especially if you have a amd processor or/and ati card.

For the moment, i'm thinking to hold out for the WW2 version when all the bugs are gone and BFC has been able to learn from the feedback they are getting now
well, going by past experience, I am still waiting for issues to be fixed in theater of war but I don't see any further updates for it so.....

As the old saying goes FOOL ME ONCE, SHAME ON YOU! FOOL ME TWICE, SHAME ON ME!

there won't be a third time ;)

[ August 20, 2007, 02:43 AM: Message edited by: KiloAlpha4 ]

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Originally posted by KiloAlpha4:

If it's the only game you bought/shall buy lmao, no offense but what kind of drugs are ya smoking and where can I get some lol ;) This was the best year so far for games, you are sorely missing out by only playing this one-but that's your choice.

lol also. The 'drugs I am smoking' are called work and family, thank you very much!

As for 'missing out', I am missing out on a lot of things, but certainly not on playing the next FPS that differs from the 50 others I have played in the last 20 years by some fancier graphics!

Best regards,

Thomm

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Try the demo and see what you think. I would point out that (IMHO) the game isn't any more complex than CMBB, it's just different... and those coming to it from real-time games (which I assume doesn't include you?) will probably find it rather easier to get to grips with than CMBB.

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Originally posted by Londoner:

</font><blockquote>quote:</font><hr />Originally posted by Speedy:

Sturmy how do you reconcile point 1. with your liking of the CMx1 games that are based on a war that slaughtered 50-80 million people?

You know what he means Speedy old boy! War is bad enough without having to wrestle with moral ambiguities. tongue.gif </font>
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Originally posted by SturmSebber:

1)I'm not too fond of desertwarfare and Iraq and all the horror over there seem to diminish the appeal of a game dealing with similar circumstances.

I have a similar feeling. To be honest, I find the subject in poor taste... kind of like a Vietnam wargame would have been in 1968. I bought it to get familiar with the engine. That said, there are some red on red scenarios that show real promise. Blue on Red are just plain boring. Straight up conventional fights are a joke, so you are reduced to US vs Insurgents in towns. Kind of interesting, but gets old quick. I've tried a couple Chechnyan scenarios and they are far more interesting, and the editor allows for none desert maps.

2)There seems to be quite a bit of work that still needs doing. (bugs and all)
Yes, there are bugs, but far more worrying is the complete lack of a TacAI. I'd recommend waiting until some of the issues are fixed. The game isn't much fun at the moment

3)To me, it seems much more complex than CMBB. Wich i would find a drawback.
I don't find the game any more complex than CMBB. The interface is different, but other than that it plays about the same
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Originally posted by Berlichtingen:

I have a similar feeling. To be honest, I find the subject in poor taste... kind of like a Vietnam wargame would have been in 1968.

Well, Grunt was published by Strategy & Tactics in 1971; was a company level board wargame. No great backlash ensued. Wasn't a great game. Was the first wargame ever in which the basic unit was the squad, but it used a standard odds-based CRT so was a bit of a tactical hybrid as far as game mechanics. Seach & Destroy replaced it in 1974. but most U.S. troops had left the country by them. Had to wait for Squad Leader in 1977 to get true tactical firepower based goodness.

I'm not all that offended by CM:SF's subject matter; given that it is ostensibly set in Syria. The violence in the game is not done to titilate in the manner of other games and is all treated very matter of factly. That may be a point against it in the eyes of some, but the focus is on the tactics, not the "pornography of violence" one finds in FPS.

I don't think it is a valid criticism; certainly other wars have been simulated in many mediums during the conflicts and those depictions were considered acceptable. Gulf War I comes to mind.

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SturmSebber: i'm thinking to hold out for the WW2 version when all the bugs are gone
I was thinking the same thing, but the more I read all the rants and raves, I couldn't help ordering.

I already had the demo, but I wanted to experience the full-blown buggynicity that is CM:SF! smile.gif

I needed a close-up perspective of the scene of the accident.

I also wanted to play around with the editor.

I'll get the WW2 release when it comes out. At least I'll have the camera controls down by then.

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Originally posted by Hawkmek:

</font><blockquote>quote:</font><hr />SturmSebber: i'm thinking to hold out for the WW2 version when all the bugs are gone

I was thinking the same thing, but the more I read all the rants and raves, I couldn't help ordering.

I already had the demo, but I wanted to experience the full-blown buggynicity that is CM:SF! smile.gif

I needed a close-up perspective of the scene of the accident.

I also wanted to play around with the editor.

I'll get the WW2 release when it comes out. At least I'll have the camera controls down by then. </font>

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Michael, I didn't say I was offended, I said it was in poor taste. And the fact that something is accepted doesn't make it not in poor taste. The fact that the game is set in Syria does change the fact that it is capitalizing on current events.

I find a game portraying events that people I know are risking their lives (and in some cases dying) to be in poor taste. Its a perfectly valid criticism.

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Originally posted by Berlichtingen:

Michael, I didn't say I was offended, I said it was in poor taste. And the fact that something is accepted doesn't make it not in poor taste. The fact that the game is set in Syria does change the fact that it is capitalizing on current events.

I find a game portraying events that people I know are risking their lives (and in some cases dying) to be in poor taste. Its a perfectly valid criticism.

I don't see how your criticism can be seen as anything but a little over the top given that you didn't express the same qualms about the Second World War titles - which did depict real people risking their lives, and given the fact in evidence that Syria is clearly a fictional offering. So who is it that you know is "risking their lives?" I admit, we worked like dogs on some of those scenarios but I am happy to report our lives were never in danger. smile.gif
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Originally posted by Michael Dorosh:

I don't see how your criticism can be seen as anything but a little over the top given that you didn't express the same qualms about the Second World War titles - which did depict real people risking their lives, and given the fact in evidence that Syria is clearly a fictional offering.

Are you being intensionally dense? When WW2 was going on, I wasn't even born, so I can pretty much be sure I didn't know anyone putting their life on the line then. Also, CMBO and the later offerings came out somewhat after the war was over and WW2 was history, not current events. As for Syria, give me a break. CMSF is capitalizing on the mess in Iraq.

So who is it that you know is "risking their lives?"
What? You want a list of names of people I know either in Iraq or died there?
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Originally posted by KiloAlpha4:

I bought it anyway, though I rightfully bitch about a beta release, they seem to be on top of the situation but I was really pissed off 2 see in theater of war screens of mortar crews and then not in the damn game and yet again for this game to see screens of mortar crews and yet again to get ripped off and them not to be in the game. I bet they too will be in the expansion which i yet again won't buy due to that very reason.

Isn't there a law against this type of practice (wrongful advertising) as we call it in U.K. but not sure about U.S. though, however I agree it is completely deceiving the public and one might expect better from BFC. :confused:
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