Moosegum Posted February 14, 2008 Share Posted February 14, 2008 So does that mean casualties will be tracked for several missions (a whole campaign) or just for the current mission? (didn't play CMx1 much) Tracking casualties for a whole campaign would be very cool and help a lot in creating a realistic, engrossing atmosphere in campaigns... (this feature is a darling of mine, so please bear with me for persisting...) 0 Quote Link to comment Share on other sites More sharing options...
Garm Posted February 14, 2008 Share Posted February 14, 2008 Steve, I am really looking forward to the WW2 games with the new engine. I guess, somebody asked that question before me, but can you give a rough estimation when we can expect the first WW2 game? If I remember correctly, somebody from the team said that the WW2 games and the add-on for CM:SF will be developped parallely. Is this true? 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted February 15, 2008 Author Share Posted February 15, 2008 This is a thread about User Interface, not "when will we see WW2?" 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted February 15, 2008 Share Posted February 15, 2008 What will the User Interface be like when we come to WW2? Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
wunwinglow Posted February 15, 2008 Share Posted February 15, 2008 Sepia Khaki, with scratchy film effects, so it looks like 60 year-old Kodachrome..... Or 60 year-old Agfacolor from the Axis perspective! Tim 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted April 1, 2008 Author Share Posted April 1, 2008 So is everyone satisfied with the UI now since the BFC added the space-bar menu? 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted April 1, 2008 Share Posted April 1, 2008 Been said a few times already but in the context of other requests I would like: Contact reports from all callsigns - in US parlance SALUTE/SPOT reports displayed in real time (or close enough). It is done of a fashion in games like BCT Commander or TACOPS and yes it can be done in this game but only if you click around various friendly and enemy icons. I have worked and will be doing so again soon as an Observer/Controller and when I did it the last time (7 years ago) - units were slaughtered in the AAR for not providing this information. Given that this game is designed to be squad level and above (and most games are played at Pl and Coy level) I feel that this is reasonable feedback. On any British net - the Proword CONTACT shuts anything else down - therefore what follows has to be important and yet it is not modelled here. I appreciate that units have to have comms (don't start me on the British Army and comms!!) but on a map size modelled in CMSF nowhere is out of comms on most maps - even for us! 0 Quote Link to comment Share on other sites More sharing options...
RuhrRiver Posted April 2, 2008 Share Posted April 2, 2008 Is there any way Charles could program the UI so that it would be able to pick up my thoughts about where I wanted units to move to? I'd pay up to ten dollars more for that ability, as long as I didn't have to wear an aluminum foil hat or anything... 0 Quote Link to comment Share on other sites More sharing options...
Exel Posted April 2, 2008 Share Posted April 2, 2008 Please add color codes and hotkeys to the spacebar command menu, corresponding to those in the command tabs. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted April 2, 2008 Author Share Posted April 2, 2008 Adjustable waypoints 0 Quote Link to comment Share on other sites More sharing options...
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