Tarkus Posted February 11, 2005 Share Posted February 11, 2005 And I dub it the Dirty Olive Interface. (No reference to Popeye intended). I got tired of the woody feel of the original and decided to get the Dark Steel design made for CMBB a little further, keeping in mind comments people made back then. It's a little more sober, it's OD, and there are some nice little additions. I hope you like it. Any and all comments most welcome. I also made an option pack for those who want to keep the original portraits (and map thumbnails) but want to keep the DO interface. You get all this here. Cheers. Tarkus 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted February 11, 2005 Share Posted February 11, 2005 WOW! 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted February 11, 2005 Share Posted February 11, 2005 goodness, this is beautiful 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted February 11, 2005 Share Posted February 11, 2005 That IS pretty good. Haven't been a fan of a lot of interface mods, but that is definitely very nice. 0 Quote Link to comment Share on other sites More sharing options...
Gpig Posted February 11, 2005 Share Posted February 11, 2005 Sweet ba-jeezers, that's cool Tarkus. Love that splash screen. Can you show us bigger version? Pretty please? Thanks, Gpig 0 Quote Link to comment Share on other sites More sharing options...
Cull Posted February 11, 2005 Share Posted February 11, 2005 Looks great. Installing now. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted February 11, 2005 Share Posted February 11, 2005 Liked your CMBB one, love this one. 0 Quote Link to comment Share on other sites More sharing options...
Cull Posted February 11, 2005 Share Posted February 11, 2005 Love it! It feels almost like a CMX2 0 Quote Link to comment Share on other sites More sharing options...
Larry Thorne Posted February 11, 2005 Share Posted February 11, 2005 Loving it 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted February 11, 2005 Share Posted February 11, 2005 Hehehe, at last, at last ... Sublime. Sincerely, Charl Theron ----------------------------------------------------- Co-creator & Sponsor of the following CM tournaments: </font>Rumblings of War (RoW I, II, III, IV, V)</font>The infamous CMBO Invitational</font>WineCape Tourney I and II</font> 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted February 11, 2005 Share Posted February 11, 2005 Brilliant work. It looks like it'll change the whole feel of the game - thanks. 0 Quote Link to comment Share on other sites More sharing options...
WindyCity Posted February 11, 2005 Share Posted February 11, 2005 Wow, I got to tell ya, the work you put it to this interface was just what the Doc. ordered. OUTSTANDING !!!!! 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted February 11, 2005 Share Posted February 11, 2005 Let me join the WOW crowd! Wow! 0 Quote Link to comment Share on other sites More sharing options...
Bogdan Posted February 11, 2005 Share Posted February 11, 2005 Hi Tarkus, This is a wonderfull artwork ! Did you noticed that you just sent me a jpeg file in your last email ? It was a bit difficult to test the mod then... ...sorry to just tell you that now. No matter, that's really REALLY nice !! 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted February 11, 2005 Author Share Posted February 11, 2005 Yay ! Thanks guys. I'm glad you like it. Originally posted by Gpig: Love that splash screen. Can you show us bigger version? Pretty please?Sure. Still compressed and smaller, but here it is. From a beautiful painting by Lawren P. Harris, it's called, "Night air attack before the Hitler line". The original is part of the permanent collection of the Canadian War Museum (CWM/MCG #12706). Originally posted by Bogdan: Did you noticed that you just sent me a jpeg file in your last email ? It was a bit difficult to test the mod then... ...sorry to just tell you that now.That was intentional, to get a fast reply But since I was fearful I'd procrastinate into eternity with this thing, I decided to rush it a bit and test it myself. Uninstalled CMAK, put it back, patched it, and then used MCMMM to preview it. Got a few errors this way. Hopefully there aren't any goofs. Cheers 0 Quote Link to comment Share on other sites More sharing options...
_Axe_ Posted February 11, 2005 Share Posted February 11, 2005 Fan-fugu-tastic!! 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted February 11, 2005 Share Posted February 11, 2005 the original artwork of that GREAT image is online here: VERY nice -tom w 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted February 11, 2005 Share Posted February 11, 2005 The mod looks superb Tarkus. Just a quick question... how do you tell whether a unit is in communication with its higher HQ? Regards Jim R. 0 Quote Link to comment Share on other sites More sharing options...
................................... Posted February 11, 2005 Share Posted February 11, 2005 Jim - it's the very nice blue and red light buttons under the portrait (although perhaps the blue 'in contact' light would have been more intuitive if it was green). Can I just add another WOW for effect as well. Top job Tarkus. 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted February 11, 2005 Author Share Posted February 11, 2005 Some notes. As you can see, I like leds. Leds are cool. Easy to see from the corner of your eye, clear, nice, colorful, big kudos to the guy who invented leds. Now. Maybe some more explanations are called for. HQ contact As Pheasant Plucker said, HQ contact is illustrated by a blue led when contact is on, and a red one when it's not. I also agree that green is more efficient on that count. Maybe I'll change it at some point, now I must get away from the thing for a little while. Terrain and weather leds. As you noticed, the [now seamless :cool: ] main interface comes with two small leds next to the ground & sky thumbnail. The idea is simple here: when the lights are on, there is an issue either with the ground condition or the visibility, to warn the player upfront about a possible important factor even the most seasonned player can sometime overlook. The more intense the light, the more trouble with its related factor. Upper led, sky, lower led, ground. Various leds all around. Here again, the idea is to warn the corner of the players' eye. I was sceptical at first, but it really works. Note that leds won't light up unless to show that the unit is under special condition preventing it to act normally. For example "Alerted" won't be on, while "Pinned" will. On the moral slot, the led on the right is the "rattled" led you all know already, while the one on the left is as explained above. HTH, cheers. [ February 11, 2005, 08:46 AM: Message edited by: Tarkus ] 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted February 11, 2005 Share Posted February 11, 2005 WOW That is ALOT of work and a GREAT interface!!! I hope CMx2 looks that GOOD!! hint hint hint!!! Its gorgeous! I like the LEDs that glow and the slightly beveled edges and the colours and lay out look GREAT!! its VERY appealing and it looks TRULY professional for a wargame interface IMO!! Nice work Thanks -tom w 0 Quote Link to comment Share on other sites More sharing options...
David I Posted February 11, 2005 Share Posted February 11, 2005 Tarkus, Beautiful! At last! Oh no! I'm at f....g work again! By Belzabub's Blue Balls! This always, always, always happens to me. Arrrgggghhhh! :mad: Come on clock, get spinning! DavidI --------------------- Insurance Companies move in mysterious ways. Like God, of course, but less generous. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 11, 2005 Share Posted February 11, 2005 That olive color will please the folks who have all-but-abandoned the Med. and are trying to squeeze as much N.W. Europe out of the game as possible ...though one would think Italy and olives would go well together. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted February 11, 2005 Share Posted February 11, 2005 Salut Jean, Evidemment c'est du formidable boulot, que tu as realisé là ! Je l'ai téléchargé et installé bien sûr ! En ce qui concerne les icones des soldats j'avais preparé quelques modifs aussi mais je n'ai jamais terminé ce travail (trop long). J'avais déjà realisé un mod avec des photos pour CMBB(posté sur Cmmods) et j'avais remarqué que tu avais fait un mod identique pour CMBB dans un numero special de PC4War. Merci encore à + Pat 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted February 11, 2005 Share Posted February 11, 2005 I love it Tarkus - thanks a lot. If I can offer suggestions without sounding ungrateful...? Could you please tone down the "theatre" colour for Italy in the summer? It kind of overpowers the rest of the interface. The other thing is when you roll over the ground & sky thumbnail the panel shown overwrites the LED's which is a bit jarring. Not sure if you can change that. I'm also getting a red LED for clear sky - is that right? Anyway the main point is thanks - this has redefined what I thought a mod could do. 0 Quote Link to comment Share on other sites More sharing options...
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