MikeyD Posted August 22, 2014 Share Posted August 22, 2014 Someone just happened upon an enthusiastic Polygon game review of Red Thunder. Now the whole world knows about us! Well, more than the fifteen people who regularly chat on the board, anyway. http://www.polygon.com/2014/8/22/6057859/russian-and-german-armor-clash-in-combat-mission-red-thunder 0 Quote Link to comment Share on other sites More sharing options...
emccabe Posted August 23, 2014 Share Posted August 23, 2014 I am so happy that something like polygon found combat mission because pretty much everyone I know has never heard of it except for the one time last year when somebody saw me playing shockforce and they said "is that combat mission shockforce I read an article about it and from what I have heard its one of the most realistic war games out there" 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted August 23, 2014 Share Posted August 23, 2014 wow best review in the world 0 Quote Link to comment Share on other sites More sharing options...
db_zero Posted August 23, 2014 Share Posted August 23, 2014 I check the board just about daily. I think a lot other do too. I've been a gamer for years, but I play CM exclusively these days. I've been a Total War junkie for years, but can't seem to get into it anymore. Rome Total War 2 with the latest patch is decent, but pales to CM-especially when you play another human. I play h2h just about everyday and if I could only have one game it would be CM and SF. Combat Mission will never be mainstream, which may be a good thing. Would you want the World of Warcraft or Company of Hero's crowd flooding the gates? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 23, 2014 Author Share Posted August 23, 2014 You reminded me of that old Yogi Berra line "Nobody goes to that restaurant anymore, its too crowded". 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted August 23, 2014 Share Posted August 23, 2014 And here I have never heard of Polygon. I mean, I know what a closed shape with line segment sides is... 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted August 23, 2014 Share Posted August 23, 2014 I love seeing Combat Mission get good press, hopefully that video and article inspire more people to play! 0 Quote Link to comment Share on other sites More sharing options...
bobo Posted August 23, 2014 Share Posted August 23, 2014 WEGO is not unique... See TacOps circa 1993... And we don't have SOPs... (That is a whine) Bobo 0 Quote Link to comment Share on other sites More sharing options...
FroBodine Posted August 23, 2014 Share Posted August 23, 2014 I have never heard of the Polygon website before, either. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 23, 2014 Share Posted August 23, 2014 One of their other interesting articles: http://www.polygon.com/2014/8/22/6057039/are-indie-developers-facing-a-mass-extinction eg: "Our games are meant to be $10, but nobody buys them at $10. They buy them when a 90 percent discount coupon lands in their Steam inventory," he wrote. "We survive only by the grace of coupon drops, which are of course entirely under Valve's control. It doesn't matter how much marketing we do now, because Valve control our drip feed." 0 Quote Link to comment Share on other sites More sharing options...
ridethe415 Posted August 23, 2014 Share Posted August 23, 2014 If the reviewer can play an hour and forty minute game in 4 hours, he must be very fast. That would take me a couple weeks at least. Glad BFC got good press though. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 23, 2014 Author Share Posted August 23, 2014 That would take me a couple weeks at least. Wow, for me a 1:40 game usually take 2:30 (playing realtime if I can). The added time is usually spent in front of the refrigerator getting snacks. Of course I also tend to loose when I play. 0 Quote Link to comment Share on other sites More sharing options...
TheWanderer Posted August 25, 2014 Share Posted August 25, 2014 We have lots of interesting things you might like to read: http://www.polygon.com/features/2013/1/29/3916154/turn-by-turn-battlefront-combat-mission http://www.polygon.com/features/2013/5/14/4319958/unity-of-command-the-unlikely-origin http://www.polygon.com/features/2013/9/8/4568598/stalker-fallout-gsc-game-world http://www.polygon.com/features/2014/7/16/5888655/poland-detroit-lodz 0 Quote Link to comment Share on other sites More sharing options...
Frankster65 Posted August 25, 2014 Share Posted August 25, 2014 Great reads. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted August 25, 2014 Share Posted August 25, 2014 One of their other interesting articles: http://www.polygon.com/2014/8/22/6057039/are-indie-developers-facing-a-mass-extinction Yeah, wow, very interesting. Especially if you read the original blog post they talk about in the article (and some of the comments): http://www.puppygames.net/blog/?p=1574 It seems to give an insight into what dealing with being on Steam is like. 0 Quote Link to comment Share on other sites More sharing options...
SgtHatred Posted August 25, 2014 Share Posted August 25, 2014 One of their other interesting articles: http://www.polygon.com/2014/8/22/6057039/are-indie-developers-facing-a-mass-extinction eg: "Our games are meant to be $10, but nobody buys them at $10. They buy them when a 90 percent discount coupon lands in their Steam inventory," he wrote. "We survive only by the grace of coupon drops, which are of course entirely under Valve's control. It doesn't matter how much marketing we do now, because Valve control our drip feed." Of course, I don't think I've seen anyone ever suggest that Combat Mission games be sold at bargain bin prices like some 2-bit dime-a-dozen trash that populates Steam's indie page, so I'm not sure how that is relevant to BFC. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted August 25, 2014 Share Posted August 25, 2014 Of course, I don't think I've seen anyone ever suggest that Combat Mission games be sold at bargain bin prices like some 2-bit dime-a-dozen trash that populates Steam's indie page, so I'm not sure how that is relevant to BFC. Who decides what game goes on Steam's indie page? Who decides when and how big the discounts are? 0 Quote Link to comment Share on other sites More sharing options...
SgtHatred Posted August 25, 2014 Share Posted August 25, 2014 Who decides what game goes on Steam's indie page? Who decides when and how big the discounts are? Steam's "indie" page is something they call Greenlight. Publishers can put their games on Greenlight, and if they get enough community support, the game gets "greenlit" and users can start pre-ordering. http://steamcommunity.com/greenlight/faq/ Publishers can participate in big Steam sales events, or not. They also have direct control over their prices now, with the new publisher portal. Would be nice to get an actual review out of Polygon for one of the Combat Mission games, or a feature on Black Sea when it comes, given its proximity to real events. 0 Quote Link to comment Share on other sites More sharing options...
permanent666 Posted August 25, 2014 Share Posted August 25, 2014 I think an admin should rename this thread into: the cm community discovers polygon 0 Quote Link to comment Share on other sites More sharing options...
Pelican Pal Posted August 25, 2014 Share Posted August 25, 2014 Who decides what game goes on Steam's indie page? Who decides when and how big the discounts are? Steam doesn;t have an indie page. Steam does have something called Greenlight. Steam users vote on waht games they want on Steam and the top 50 from the Greenlight list are then allowed to be sold on Steam. Importantly, this is only if you do not currently have a game offered on Steam. Individual publishers/devs decide when and how discounts are made on a regular basis. I'm not sure how the Steam Holiday sales work, but I'm assuming the same way. Since sales are so astronomically high during those periods. Steam has a front page. When a game is released it is guaranteed 1 million views on the front page. If your game sells well your game stays on the front page longer and in a more desirable slot. Your game can also go on the front page if there is a sale happening. The simple fact is that people aren't buying your game for $10 because they don't find it any good. At $2 you might try it out and whatever you are out $2, or less. But at a price point of $10 + well they will want your game to be interesting to them. Gunpoint did stellar at a $15 price point because it was good and it grabbed peoples attention. 0 Quote Link to comment Share on other sites More sharing options...
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