
bobo
Members-
Content Count
326 -
Joined
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Last visited
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Days Won
1
bobo last won the day on November 25 2020
bobo had the most liked content!
About bobo
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Rank
Senior Member
- Birthday 01/15/1967
Profile Information
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Gender
Not Telling
Converted
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Location
Phoenix AZ, USA
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Interests
WWII (duh!), mountain biking, my wife
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Occupation
engineering manager
Recent Profile Visitors
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chuckdyke reacted to a post in a topic: Please Ignore
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Perfect! Thanks!
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I want something fun not necessarily challenging... call me crazy. I have played CMFI - Bear Claws many times. It’s fun! I have played CMBN - Barkmann’s Corner many times. It’s fun! I have played CMRT - Tankoyi Desant many times. It’s fun!
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Baba Booey?
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Have some time off and am looking for some suggestions as a good fun CMSF2 scenario. What you got? Thanks in advance! bobo
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Aragorn2002 reacted to a post in a topic: Panther firing animation way way too bouncy...
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Bulletpoint reacted to a post in a topic: Panther firing animation way way too bouncy...
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Finally pulled the trigger on CMFI
bobo replied to Sakai007's topic in Combat Mission Fortress Italy
I wonder if Steve would ever tell who the benefactor was... Curt Shilling seeded the MMP guys for ASL so I thought it might be him before he went broke with the video game company investment... -
Finally pulled the trigger on CMFI
bobo replied to Sakai007's topic in Combat Mission Fortress Italy
I just want to know who paid for it... -
Lucky_Strike reacted to a post in a topic: Panther firing animation way way too bouncy...
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Lucky_Strike reacted to a post in a topic: Panther firing animation way way too bouncy...
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Lucky_Strike reacted to a post in a topic: Panther firing animation way way too bouncy...
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bobo reacted to a post in a topic: Panther firing animation way way too bouncy...
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Panther firing animation way way too bouncy...
bobo replied to bobo's topic in Combat Mission Battle for Normandy
It’s not a bug! It’s a feature! Probably makes sense for real time play. now I need to play more games that don’t focus on a Panther firing. -
Panther firing animation way way too bouncy...
bobo replied to bobo's topic in Combat Mission Battle for Normandy
Didn’t really trust any newer videos shooting old guns... but old footage and newer Abrams videos show the “issue” which is probably related to action point grid one somefink... not really necessary to complain about but it did give me a topic for a post. -
Panther firing animation way way too bouncy...
bobo replied to bobo's topic in Combat Mission Battle for Normandy
Melons need better models too... -
bobo reacted to a post in a topic: Panther firing animation way way too bouncy...
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Lethaface reacted to a post in a topic: Panther firing animation way way too bouncy...
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Panther firing animation way way too bouncy...
bobo replied to bobo's topic in Combat Mission Battle for Normandy
T-72 too in CMSF2... -
Panther firing animation way way too bouncy...
bobo replied to bobo's topic in Combat Mission Battle for Normandy
Same thing on the Abrams in CMSF2... -
I was playing Barkmann’s Corner this weekend and I notice that Barkmann’s Panther was swaying backward like a teeter totter when firing. Just browsing YouTube took me to a video that showed the Panther firing and steady as you would think a 44 ton monster would be when firing. BFC fix or do somefink! same issue in CMRT. Didn’t check CMFI. bobo
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bobo reacted to a post in a topic: New forum means...
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No battlepack in my big bundle. Cant work out why
bobo replied to silent one's topic in Combat Mission Battle for Normandy
Did the big bundle ever get sold without the BattlePack? Maybe you reinstalled what you bought. either way the support team will sort it out for you. bobo -
37mm reacted to a post in a topic: CMSF1 scenarios & campaigns
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Firing Range Map from the training campaign?
bobo replied to bobo's topic in CM Fortress Italy Maps and Mods
Thank you sir! Works!