Sgt Schultz Posted December 2, 2012 Share Posted December 2, 2012 Our friends at BFC have worked hard and given us much. Doubled our groups, made road-making easier, so many things. Even if they never add a thing from this list, I will still buy and enjoy their products. That isn't going to stop me from writing to Santa Charles though. ------------------------------ Dear Santa, I have been a very(ok, semi-) good boy this year and I would like ... in no particluar order... 1. Ammo crates. Takes up four(4) slots in a trailer, bunker or vehicle and cannot be placed anywhere else. Holds varying amounts of ammo for support weapons, depending on caliber. Four rounds of 150mm German IG ammo, with ammo count trending upward from there by caliber size. Not everyone plays a 30 minute battle, and we need more ammo. 2. Ammo trailers. Holds up to two or maybe three ammo crates. Can be towed anywhere and dropped off. Which leads us to... 3. Exterior 'ACQUIRE". Stop making us jump inside to grab ammo. Same or adjacent action spot should be fine. 4. Prime Movers. "TOW" command to remove immobilized and knocked out tanks, or remove debris/obstacles, as well as tow guns and carry ammo. 5. DEPLOYED Bailey Bridges in the editor. Not even hard to do. Take the tracks off a RR bridge, and alter some girders... done. I would rather place a Bailey section next to a destroyed bridge, then leave a bridge in place that would most likely have been taken out by either the Air Forces or the Germans themselves. 6. Fix the Ammo Bearers for QBs, so that they have some ammo to carry. 7. Fix the ammo sharing so Bearer ammo is used FIRST. 8. Here is a pie-in-the-sky one... "Wire for Demo" command for bridges and structures. Can only be done during setup phase and requires ALL the charges of a Pioneer Platoon. Only a member of that platoon can select the "detonate" command at any time thereafter, as long as he is within two action spots of the wired structure. What I wouldn't give to drop a few tanks in a river, or drop a building on some troops. The youtube videos, and asscociated tears, would be worth it. The Ost Front is coming, and we need this function for our Soviets. I would pony up an extra five bucks per copy for this. 9. Concrete bunkers that do not catch on fire when hit by an 81mm round. It is not the fire I take issue with, it is the ease with which the bunkers are destroyed. CM1 small stone house is better than CM2 concrete bunkers. Just move a decimal point or something for the roof, and ship it with a patch. 10. Flat-roofed structures. Every roof in Europe has a 8/12 to 12/12 pitch? I cannot bury my buildings properly without flat roofs. 11. Diagonal Terrain edge tiles. Stair-step treelines and field edges seem a bit 1990 at times without proper dressing-up. 12. Zook/shrek use inside buildings, with auto-suppression of any units inside. Fire a zook, we all get Pinned. Put a dice roll for a yellow-base casualty in there to make it interesting. Bleeding ears and backblast burns would count. That covers the 12 days. Thanks for the great battles, and looking forward to more, Schultzie - 0 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.