fugazy Posted March 8, 2012 Share Posted March 8, 2012 About ss Helmet in the Commonwealth module, it seems BFC use the same old ugly wrong 3D design as the beta base game ... :confused: http://nsa22.casimages.com/img/2012/03/08/mini_120308060525591264.jpg' alt='mini_120308060525591264.jpg'> I draw in red color where it doesn't work... 0 Quote Link to comment Share on other sites More sharing options...
fugazy Posted March 9, 2012 Author Share Posted March 9, 2012 I just saw that the Luftwaffe infantry have the same wrong bad design 3D helmet as SS... Why BFC use this bad 3D model who come from the Beta version of the base game. The german helmet of the base game is already correct, so why this helmet for the SS and Luftwaffe? It is a mistake? I am very disapointed, I hope for the next module it will be fix... I am fan of this game, really I love it, but Pleeaaase BFC remove this bull**** helmet and replace it with the german helmet of the base game... 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted April 1, 2012 Share Posted April 1, 2012 Interesting, that would indicate that the SS and LW models were done before CMBN was even released ;-) 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted April 1, 2012 Share Posted April 1, 2012 Good Pick-up. Maybe it was used instead because the heer model stretched the pattern at the seam, which I noticed when i was fiddling with cam patterns way back. just a guess. 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted April 2, 2012 Share Posted April 2, 2012 Excuse me if I get this wrong, but isn't the difference in profile something to do with the fact that one helmet (Heer) is bare metal and the others (SS, LW) have cloth helmet covers that deform the helmet's profile a bit differently, since they are not exactly form fitting and tend to blur the distinction between the "upper" and "lower" portions of the helmet, near the wearer's temple? AFAIK all the German military used the same helmets through most of the war, so there should be no difference in the underlying helmet; but the same helmet would look different if it were covered with an ill-fitting cloth cover. This is what I'm talking about: 0 Quote Link to comment Share on other sites More sharing options...
Volltreffer Posted April 2, 2012 Share Posted April 2, 2012 Your partially correct... Ill refer to the picks you posted going from LEFT to RIGHT. The first helmet looks to be an M35 Heer. The second is with a Heer Splintarn helmet cover (yes the heer had camo covers too)... The third is a complete fantasy item as I believe they never made SS helmet covers in Dot44 (Erbsentarn). The last two are variations of the Oak camoflage which was used, also on camo smocks, zeltbahns etc...(I have an original) Also you are right in that you cannot make the helmet with camo cover look 100% right unless it was modelled especially with this in mind.....which I doubt BF will ever do. Excuse me if I get this wrong, but isn't the difference in profile something to do with the fact that one helmet (Heer) is bare metal and the others (SS, LW) have cloth helmet covers that deform the helmet's profile a bit differently, since they are not exactly form fitting and tend to blur the distinction between the "upper" and "lower" portions of the helmet, near the wearer's temple? AFAIK all the German military used the same helmets through most of the war, so there should be no difference in the underlying helmet; but the same helmet would look different if it were covered with an ill-fitting cloth cover. This is what I'm talking about: 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted April 2, 2012 Share Posted April 2, 2012 Nope, all SS and LW get the same helmet model, some with cover, some without, the model is always the same. Look at this thread: http://battlefront.com/community/showthread.php?t=95687 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted April 2, 2012 Share Posted April 2, 2012 I had seen this oddness when the CW module came! Fugazy is right , BFC fixed the problem in the base game, unless BFC can do, is redo SS & LW helmets for the CW module! I have some chickenwire helmet for SS in my mod box! 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted April 2, 2012 Share Posted April 2, 2012 I am fascinated with this whole underground German helmet culture. It's like collectors of rare coins or stamps or something. Do you realize there are more helmet mods than British tank mods? I mean I thought I was a grog with too much time and some anal retentive/ obsessive compulsive behaviors but you helmet people are just flat weird. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted April 2, 2012 Share Posted April 2, 2012 I am fascinated with this whole underground German helmet culture. It's like collectors of rare coins or stamps or something. Do you realize there are more helmet mods than British tank mods? I mean I thought I was a grog with too much time and some anal retentive/ obsessive compulsive behaviors but you helmet people are just flat weird. Ya do just gotta love the obsession to detail and the fact that it can even be argued over. I feel almost embarassed at how little I know but hell I'll gladly accept any mods that come my way. Meanwhile the dirt on the jackets, is that true Norman field dirt? It seems to look more like late fall Lorraine horse pasture dirt. It is really affecting my immersion in the game. 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted April 2, 2012 Share Posted April 2, 2012 If you ask me, the German steel helmet is a very iconic item of German soldiers from the 20th century, hell it's even like a symbol for soldiery itself (at least for me, nothing more iconic than that). Also bear in mind that a helmet mod is more simple than a tank mod. Also, I don't really see what could be retextured on the British tanks, they look pretty fine to me. BTW, I myself, being probably seen as a hardcore W-SS uniform grog in this forum don't collect neither SS uniforms nor helmets It's just an interest of mine, not an obsession, I would simply like to see an accurate representation in this game, which strives to achieve as much authenticity as possible. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted April 2, 2012 Share Posted April 2, 2012 OK, but when the uniform button mod comes out, I will blow a gasket. 0 Quote Link to comment Share on other sites More sharing options...
fugazy Posted April 3, 2012 Author Share Posted April 3, 2012 It is not a discussion about mods or textures, but about the design of the CM/BN 3D german helmet...Of course the Zeltbahn above the metal helmet deforms the profile but the metal helmet must keep the same profile. In the game , the ss and Luftwaffe's helmet without Zeltbahn must be the same as the Heer base game. In the real photographs of WW2 you can see how the zeltbahn works on the helmet, sometimes the Zeltbahn is not well attached and reveals the helmet , or when the zeltbhan is well stretched the profile design looks almost like the CM:BN helmet with ss zeltbahn , but not exactly, my drawing attempts to show where it does not work...http://img15.hostingpics.net/pics/438478HemetCMBN.jpg' alt='438478HemetCMBN.jpg'> 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 3, 2012 Share Posted April 3, 2012 At the risk of being a bit off-topic, I wish our wonderful modders would note how FADED the camo fabric is in those WW2 pics. 90% of the time, camo uniforms and headgear look way too new and colorful. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted April 3, 2012 Share Posted April 3, 2012 It's probably the pictures that are faded. Given the massive turnover in personnel the Wehrmacht was going through I doubt any of those helmets were very old. 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted April 4, 2012 Share Posted April 4, 2012 OK, but when the uniform button mod comes out, I will blow a gasket. You missed that? We're way beyond that now, into the correct period pocket lint, you know. 0 Quote Link to comment Share on other sites More sharing options...
Bradley Posted April 4, 2012 Share Posted April 4, 2012 OK, but when the uniform button mod comes out, I will blow a gasket. While I most certainly share in your anxiety over this matter, I don't think you have anything to worry about 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted April 4, 2012 Share Posted April 4, 2012 You missed that? We're way beyond that now, into the correct period pocket lint, you know. That's funny, I was hoping for a black bread crumb and loose tobacco, pocket lint mod for the 12th SS. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted April 4, 2012 Share Posted April 4, 2012 You missed that? We're way beyond that now, into the correct period pocket lint, you know. HA! Over 10 years on this board and I'd say that would be one of the more normal arguments I've seen...and yet stuff like this is what makes this place weird and fun. Mord. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted April 5, 2012 Share Posted April 5, 2012 BUUUMMMMP!!! for the thread still alive! We need a quick reply from BFC about the Fugazi's request! (Is it difficult to use polygons base game for the CW module? We expect a patch with the next module, pls! With all the talk here I think you guys forgot about the helmet issue by now. Anyway, thanks for the feedback. The helmet has been tweaked. Also the chin strap. It does look better, thanks to the comments here. There is a limit to the number of polygons we can use so it will never be perfect. Also it can be placed a bit more to the front, to the back, up and down. All this affects the perception somehow. All in all it looks pretty good IMO. The texture might need a bit of adjusting after this tweaking. Here is a preview of what it looks now: 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted July 3, 2012 Share Posted July 3, 2012 fugazy, Sorry to take so long to respond. I only found out about this thread today thanks to a beta tester sending this my way. Thanks for finding the bug and posting about it. I don´t have a clue how that happened. It will be fixed in Italy though and will also be in the upcoming patch for the Commonwealth module. - 0 Quote Link to comment Share on other sites More sharing options...
fugazy Posted July 4, 2012 Author Share Posted July 4, 2012 I was so disapointed.. Thank a lot Webwing, my congratulations for your artist team staff 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted July 4, 2012 Share Posted July 4, 2012 Lol I've already seen it in the new CMFI screenshots. You really need to get to rid of this old helmet file, else it's going to sneak in into every new release I'm afraid 0 Quote Link to comment Share on other sites More sharing options...
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