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Halmbarte

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Everything posted by Halmbarte

  1. In general, I don't try to play thru w/zero casualties. I will redo turns if I make a bonehead mistake, but I generally only save each 5 minutes or so. Suppression is the key. You've got a lot of ammo, use it on spotted enemy positions & suspected enemy positions, and on places where you would put a position. Suppression lets you move, movement gets you better positions to destroy the enemy. As far as the mortars go, the OPFOR call in times are glacial. Try to keep moving faster than the Syrian FOs can call or adjust fire. Move by routes where enemy FOs can't see into. Put artillery or airstrikes on those spots where you would put an FO. H
  2. You been celebrating New Year's too early? H
  3. I think I will let someone else test this in the wild as I kinda got burned the last time. H
  4. I had a M60A2 tank a hit w/o any casualties or subsystem damage! It was from a T72 firing at ~2200m so the M60 had that going for it. H
  5. What the heck, I'll give it a go. H
  6. The big exception in fighting in built up areas. And even then if you can arrange fire support from the IFVs it's going to go a lot better for your guys. H
  7. What other resources did you have? Depending on infantry w/rifles to have much of an effect on troops at 400m+ isn't going to work well. You can set up a firing range using a WWII title with Americans w/Garands to try it out. I expect that they won't be able to prevent movement at 400m out. H
  8. I suspect the SLRs for the Brits are going to be a detriment. The only place where I see having a full power rifle cartridge (AKA battle rifles) having a real advantage is in a fight where you & the enemy are both bringing pure infantry forces w/o any supporting mortars or direct fire heavy weapons. That kind of fighting pretty much became obsolete in WWI after the invention of the mortar. I totally agree that being able to outrange your opponent before they can hit back is great*. The problem is you have to go back to early WWI to get conditions where the majority of your firepower is coming from the infantry rifles & machine guns. Once you have mortars, direct fire heavy weapons (typically AFV mounted), and responsive artillery fires available opening fire with infantry in that dead zone** is just going to give a signature to the enemy. They are then going to blast your troops into dog meat; Not with infantry, but with those mortars, direct fire heavy weapons, and artillery. On defense, I typically set my engagement ranges based around the AT fires I have available. I don't want that infantry squad opening up at 800m (because they are very unlikely to hit anything) and blowing my AT ambush from outside the range my AT assets can respond to. In short range firefights, I don't think it's controversial to say the battle rifles are a detriment. The low rate of fire hurts as does the weight of the rifle & ammo, meaning you can carry fewer shots than assault rifle armed troops. H *Let's be generous and say assault rifles max out at 300m and battle rifles max out at 800m. **From 300-800m
  9. C’est magnifique, mais ce n’est pas la guerre; c’est de la folie H
  10. This is why unit dispersion is a thing. and after... Firing unit was a M1 at 1600m H
  11. We also can't remove the Milan from Marders in CMSF2, but jeep TOW guys dismount w/TOW in CW. It would be great to sneak AT5s up into overwatch positions in CW, but we can't. H
  12. Signed up for discord but your link goes to a blank discord page? H
  13. https://www.etymonline.com/word/truck https://www.etymonline.com/word/lorry H
  14. How many half tracks did the Brits get LL? H
  15. It didn't work in WWI very well at all. The early phase of WWII I'll give you the point as taken. Later phase WWII the Sov* was pulling off combined arms operational warfare as good as anyone else in WWII. H *The survivors of the German school of combined arms warfare. Pass/fail, fail = dead.
  16. It'll be interesting to see how heavy and slow (Chieftain) and light and fast (Leopard 1) vs Sov 100, 115, and 125mm guns. I'm suspecting, based on how the M60 performs, that the Sov 115 & 125mm tanks will be able to take both our them out from the front at pretty much any range. H
  17. Relatively long range for CM, about 2.5km. My major surprise here was that the 9p149 actually spotted a target... H
  18. I actually had a 9p149 see a target! It got a missile off and the M150 spotted the launch and counter launched. Surprisingly the AT6 got there first and took out the M150. Typically, my 9p149 crews seem to have been blinded by drinking methanol & hydraulic fluid cocktails. H
  19. Thanks a bunch! Nothing like period documentation to get into the right mindset. H
  20. Parallels is a brand of VM (Virtual Machine) software. I use it to run Win 11 on my MacBook for those programs that I really need that don't have a native Mac version. It's also very useful for security & other testing as you don't need to reinstall the OS you're testing multiple times, you can just clone & blow away the damaged/old ones. H
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