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Halmbarte

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Everything posted by Halmbarte

  1. This and an AI plan will get you most of the way there. H
  2. I'm on a Mac also, and am patched. No problems opening the scenario, winning OTOH... H
  3. "they did a massive and honest assessment" Who got to tell Stalin the outcome & how long did they live afterwards? "Soviets adopted an incredibly well thought out defense-in-depth strategy" The incredibly well thought out strategy of multiple massive counter attacks against a superior opponent that resulted in the death or capture of millions of soldiers? H
  4. Looks like I need an educational or .gov email to join? Also, join at Fight Club UK or US? H
  5. When did the last Conquerors leave BAOR? Wikipedia says '66 but... H
  6. We know that, but when did the US know the Soviets were fielding composite armored tanks in mass? BSW
  7. Why didn't the US Army use HESH instead of HEAT? On the face of it, HESH is as good as HEAT for engaging thin armored vehicles, ok against monolithic steel, and it's better than HEAT against exposed troops and for demolition work. I'm just not seeing any major disadvantages for HESH, particularly when using rifled cannons. H
  8. They were deploying the 'best tank in the world' to BAOR the same year the Sov was taking delivery of T64. I hadn't realized those two projects were that contemporary. When was BAOR fully equipped with Chieftain vice Centurion? Will we get some hot T64 on Centurion action?* H *I don't see this coming out good for the Centurions and I have doubts about how the Chieftains are going to do.
  9. The big difference in supplying conventional & ICM is that it would be the Ukrainians deciding when and where to use ICM to defend their people & country. They can decide for themselves to use ICM or not as they are going to live with the consequences of their decisions. H
  10. Four T62s attacking over open ground. One of them spots a M150 after it launches a TOW at a different T62. The T62 fires as the TOW is in flight. And the APFSDS hits the M150 before the TOW can hit, causing the misses to go out of control. I've known that it was theoretically possible to leverage the superior speed of tank main gun rounds to kill a ATGM before it can hit, but this is the first time I've actually seen it happen. H
  11. A lot of the NATO tank's spotting advantage is/should be from fighting heads out, which isn't normal Sov doctrine. When I am playing the Sov one of the things I make a point of is to use artillery or MG fire to get the Americans to button up. H
  12. I think the M60 RISE is still using a coincidence range finder, which doesn't help it get hits at longer ranges. Depending on which model T64 you're up against they can have laser rangefinder's. M60s vs T64/72/80 is a similar situation to US M4 Shermans vs Panther in WWII. You aren't going to win long range tank duels. Canalize them, strip the infantry off, & hit them from the sides. The big difference with WWII anti-German tank tac tactics and CW tank tactics is that the Germans probably never actually fielded a full strength Panther battalion in combat. The Sov OTOH... H
  13. Huh, I had always assumed the 44 was a reference to 1944 and that the rocket was a WWII wunderwaffe that hadn't made it to the troops before the war ended. H
  14. Every Marder in SF2 & every BMP should be able to dismount its ATGM too, but we can't. Carl & MILAN should be doable for anti-armor weapons. I remember the MILAN has a 400m(!) min range and I'd expect Carl to cover what the ATGMs can't. Although I'm suspicious of the ability of an unguided rocket to hit moving targets at 400m. My preference when I have RPGs is to set the engagement range to ~200m for better chances of actually getting a hit. H
  15. What are the UK infantry equipped with to deal with tanks? No HMG or ATGMs is going to be rough. H
  16. BMP 3s are the best VBIED in the game! H
  17. Will the boiling vessel be modeled and if it's destroyed or damaged will the AFV crew take a morale hit? H
  18. I wouldn't say COADE is turn based, although it can feel like that at times. Realistic space combat is even more of wait until something happens and then something happens at 50km/s and it's all over until the next encounter. H
  19. US infantry doesn't have that much organic anti-armor capability. They have a mediocre ATGM with poor warhead, short range, and an absurd failure rate, and a few one shot M73s that are better volley launched at ranges much over 75m, further reducing the number of kills they can make against Sov armor. The one flavor of Soviet infantry squad comes with an organic BMP that has a lot of potential armor kills on board, as well as providing reloads for the squads organic RPG7. The BTR flavor loses the BMP's anti armor capability, but makes up for it with AT-7s and AT-4s. I think of AT-7 as being what the Dragon wants to be, while the AT-4 is pretty much a shorter range TOW that's man-luggable. Either can be devastating in the defence or if pushed forward on the attack. plus the carrying BTR for either carries a large number of reloads. Sov squads aren't as flexible as the American ones and they really need their carriers to be very useful but they are organized to perform their function in the Soviet combined arms army. H
  20. If my tank won't keep out sabot or HEAT anyway I might as well have a fast tank where I can use the speed to either a) minimize my exposure time or b) relocate to another firing position. Make the Sov go through the whole target acquisition cycle from scratch. It's not like the slower M60 can tank hits from pretty much anything the Sov brings in '79. The frontal arc might keep out T55's 100mm sabot but if I''m remembering right 100mm HEAT will take out a M60 from the front. H
  21. The big problem I have with the M60 series is they are really big, really slow, and can't hardly handle hits. I think the Germans had the right idea with Leopard 1. If you're limited to steel only (no composite) make the armor just thick enough to keep out auto cannon fire. Pretty much any HEAT is going to be able to penetrate any reasonable thickness of steel so why try? Focus on firepower and mobility i instead. With the M60 we get a tank with thick enough armor that it's slow, but the steel still can't keep out HEAT from pretty much anything the Sov can bring, including RPG-7s. H
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