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Showing results for tags 'cmsf2'.
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Longtime wargamer but newbie to these Combat Mission games. Looking for both novice and veteran opponents. Semi-retired with a flexible schedule. Please contact here or by PM. Looking for good after turn/battle assessment from more veteran players. Thanks! Also: Considering purchasing a WWII Combat Mission in the near future.
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Her is my latest menu mod for Combat Mission Shock Force 2. This will work for the demo as well. The file Includes multiples UI screens and a full set of module icons. I will be updating with more mods in the future. Cheers, XACTO Download page: Xacto's “Camo” Theme Menu Mod for CMSF2
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The game crashes after the intro movie I have activated the game and the original game several times. i have not been able to play yet because of this, please help
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By setting setting unit purchase or map selection to automatic/random, the game consistently almost always crashes. Here is an image showing the settings that seems to crash it most often. By only modifying less than these 4 changes, say 2, the games crashes less often when pressing OK, but still the most common outcome. I just upgraded to CMSF2 and are not using any of the expansions.
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While waiting for the final release, i decided to create a menu mod for Combat Mission Shock Force 2. This will work for the demo as well. The file Includes multiples UI screens and a full set of module icons. This is my first mod, so please let me know what you think! Cheers, XACTO Download page: Xacto's “Chaos” theme Menu Mod for CMSF2
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If possible it would be really helpful to have the four-way wall/fence intersection included in the CMSF2 editor. For MOUT scenarios especially since so many of the buildings in that part of the world have walls around them. In CMSF1 scenario designers end up making some strange looking wall layouts as a work around to not having this tile. The other tiles would also be nice but the four-way wall intersection would make urban design much easier & realistic. If not now maybe in a future pack................