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Vacillator

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Everything posted by Vacillator

  1. Forgive me if I'm asking the obvious, but have you looked at @Butschi's work?
  2. Seems like you got me instead, quite a disappointment I imagine .
  3. Nice pic Phil. If I were a purist I might remove the e after the z .
  4. Agreed, game versus reality .
  5. Skill, luck, use of a big stick beforehand? A combination of all three perhaps? Whatever works...
  6. Sorry no screenshots but this looks like the one where I was checking whether the unwanted (1942) Schiessbechers played a role in the main task . They did not.
  7. I wonder what @George MC thinks about this. Not for the first time I would say that George's maps are things of wonder. Detailed, beautiful and 3D in the best possible way to make battles very interesting. If this is news to anyone (perhaps not), look at any of George's maps in CMBN or CMRT. Or better still play the battles. Other excellent map makers are available of course .
  8. Now you tell me . I'm been trying to do this against @RMM, just one of the many reasons his 'crack' Germans in Gruppe Bohm to Le Rocher are kicking my butt. So far... No spoilers of course .
  9. You can move it back out of the Z folder and store it somewhere else (I have transfer folders partly for doing this on my desktop). It's a bit of a pain but not so bad for one or just a few mods. I was going to suggest renaming it so that it loads first but the other version then loads later (the opposite of the zzzzz naming trick) but as you want the stock version it's not a mod, so that wouldn't work in this case. There might be other suggestions, but moving it is a definite workaround.
  10. @darzininkas Not visited since last July though...
  11. Hey Manfred, our new helmets look great don't they? Never mind that Hermann, @kohlenklau's French Italians are out there somewhere, and I'm going to get them...
  12. I had the same question - I thought it might be possible with the Axis/Allied switch and back technique. But I haven't tried...yet.
  13. No paywall here Steve, but thanks for posting it.
  14. Agreed, but check here if you haven't already for some additional campaigns (and other stuff on the same site): https://www.thefewgoodmen.com/tsd3/category/combat-mission-battle-for-normandy/cm-battle-for-normandy-campaigns/ EDIT : Ninja'd a bit by Artkin...
  15. @Sgt Schultz Like this? Your tag is still there if so. I would see if @BFCElvis can help (as @StieliAlpha suggested).
  16. Well you might find an answer at the Help Desk (or submit a ticket) but John will be along shortly I'm sure.
  17. Yes please. I'll tag in Steve @Battlefront.com as I know he really agrees and secretly wants to do early WW2 stuff. If I'm banished to the wilderness I wish you well...
  18. I remember that one Phil. And I remember our North Afrika battles, great fun. Anyway, keep up the great work my friend .
  19. Wim, whatever you can do will be much appreciated. And who needs the AI anyway, just make all the scenarios H2H . I've already managed to lose 'Angriff' as the Germans against @Ultradave (as the 82nd obviously). Oh and 'Timmes Digs In' was a loss as well, same sides. We also tried 'Boots on the ground' even though you'd said it was not suitable for H2H. I spent a lot of time setting up for something that Dave didn't do, then a lot of time going from defense to attack, before we agreed to shrug shoulders and move along. I am smug in the knowledge that I mostly re-created history. @RMM and I have some feedback on 'Gruppe Bohm to Le Rocher' as well, but I'll put that elsewhere and I imagine you may not wish to re-visit it anyway.
  20. Just to check, are you up to date on the game itself? I vaguely recall seeing this in a thread elsewhere and think it was due to the game not being patched up to the current version. @Ithikial_AU will know better I'm sure... FWIW I don't see the issue here on any WW2 titles. And I would (again) praise the mod, it is a thing of beauty which I can't play without.
  21. Yes I'm using several of them in a current PBEM (Rumble at Reitwein). Have to say the Panthers are a bit more effective , but they do however have that 150mm HEAT to pop on the end if anything ever gets close enough.
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