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Skwabie

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Everything posted by Skwabie

  1. intended to STALK it but... where are the tanks:confused::confused: edit: right... further down --> nice one thanks:)
  2. developed 2 theories on this 1. energy past armor reaches a certain level. 2. energy past armor accumulates to a certain level. and there must be many random factor in play in these... otoh i don't think subsys dmg contribute to tanks KO based on same evidence in your post. all just theories ofc, tho no need to think the system cm uses is very complex. games are just games...
  3. I think the aircraft in Red thunder is specific to the ww2 setting. the use in BN/FI was inherited from SF and appeared 'too modern'. nothing will be too modern in 2017 again... just my own thought + what was written on the foras tho.
  4. actually i meant to say weight rather than cost. a high rate of fire is always preferred but obviously not everyone is arnold schwarzenegger in predator/ terminator. apparently he dropped the ball in the last stand. but lets be honest, cold war's over for more than a decade, there's no need for overkills..
  5. well look at the other side of the coin. with a more functional campaign cm might just become too addictive. you might end up with small countries going bankrupt coz ppl spends all their time playing it. just kidding:D
  6. hey infantry weapon choices... looks like another step up of the editor selectable options. nice one.
  7. eh, my squads acquire the '7.92mm ap' ammo from the halftrack all the time as the base ammo load runs out fast. though i wonder too if it's just a naming difference.
  8. agree, it's why i and i believe many liked the german campaign in CMSF. but maybe the terrain in theater is like that. i mean you can't have a desert campaign for the russian front. at first the open steppe comes to mind, but turns out it's not so either. anyway...
  9. interesting... didnt know CM had a wikia page. and yes ive tried the same. US artillery is very fast. russian and german response time is on slow side compared to others.
  10. well i admit i was thinking of larger maps and more open terrain after CMBN. but apparently i failed to predict with the enlargement of the maps, so goes up the unit count. perhaps less unit density is more suited to a modern setting?...
  11. lol yeah but you can achieve multiple kills with just one ... knife... actually i think higher the rof the less efficient ammo usage wise.
  12. i fear it is more for ammo conservation... obviously one man can only carry so much weight, meanwhile they're supported by the m134 and stuff, 3k rounds/min rof:p, apparently ammo is less a concern when it's vehicle mounted, i mean who doesn't like more firepower.. but for mg42 if you fire 2 second bursts per time the basic ammo load will be gone in 20 something shots.
  13. it indeed appears i'm mistaken... black sea looks like gonna be sierra hotel! APS, air burst rounds, Tunguskas...
  14. actually i've been using some way to remedy the ammo expense problem. if the HMG guys are mounted and i envision a heavy firefight, acquire all the ammo from the vehicle... the german HT carries 1850 rounds of 7.92mm so divide it 1000/850 for the 2 teams. target light. although not much it does save some. target briefly. alternate area fire. team 1 area fire for a minute, team 2 stands watch; next minute switch roles. thus ammo level is kept even between teams. however the perpetual downside is when there're multiple squads on map all with troops in contact it inevitably becomes click fest-ish, MG guys are easy but with platoons of infantry with teams split...
  15. apparently you guys didn't watch the last twitch:p it's twilight 2k time. if i'm wrong or spilled the beans chris i apologize!..
  16. Reminds me of the manga 'tigers in the mud' by Miyazaki Hayao... quite popular in my high school years. apparently taken from a part in carius' memoir so i later bought the book. http://www.mangatank.com/manga/otto-carius-tigers-in-the-mud still thinking of making a campaign in cmrt outta it. smallish scenarios, against the odds and well depicted by pics so seems fitting. asked my cousin who's been living in japan for about 10 years and seen no vending machines like that... i wonder where you guys had been to during the visit:eek:
  17. thnx LF, probably gonna update some things after a while..
  18. my abrams usually scores when on the move.. but not as many as i'd like. my tiger... uh don't do too well at all. unless it's close to shotgun range or extremely lucky.
  19. it's a good show in its own way, more panzers than girls in this case though i'm afraid!..
  20. i am:D just finished biazzo ridge, love mounting the pzgrenadiers on halftracks and redeploy them from one map edge to the other. although with its maneuverability one company could do the job of three in this one...
  21. woh... vivid. I'm amazed at the calmness they said allah ackbar when the Gsh301 strafed their position....:eek:
  22. The campaign is done. decided to pack every scenario 34 of them into a mega campaign. also edited some scenarios like biazzo ridge. core, script and scenarios included in download! http://www.mediafire.com/download/m2o3w7s7lemviee/The+Chronicles+of+KG+Skwabie+Full.rar
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