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Skwabie

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Everything posted by Skwabie

  1. eh I wouldn't mind, all just waiting here for black sea and it still has a ways to come. So here's another theory I got, from a book. It considers the universe a patch of dark forest. In it are inhabitants. Obviously resources are limited. So who ever lights a fire and gets seen by others first is exterminated. So earth accidentally sends out a very deep space communication signal. Which is received by some distant but relatively close sentient being. They in turn sends out an object towards earth. The object's sole purpose is collapsing earth from a 3D object into a 2D entity. So the book entails stories of different characters in this final age of men. The whole thing takes process in hundreds years time, I think it takes decades just for the object to travel to earth and of course decades for the dark forest theory to be figured out. Men tried to build space stations around the planet and the moon but apparently to no avail, the only survivors being crews aboard the space fleet they managed to put together in time. Very grim and bleak setting, none of that colonization, space trading and war conflicts stuff just extermination and survival.
  2. Not surprising since men have gotten pretty good at killing each other, faster and at longer ranges. Imagine what a future battle in outer space will be like. I think the ones depicted in tv and movies are all wrong where they merge together and engage in gunfights, wtf! The future concept of a long range weapon will probably be able to travel light years, not to mention detection ranges! So there you have your fleet. Bam you're discovered but you've no idea. Next minute, while drinking coffee in a chair, bam you're dead:eek: Woot.... precision artillery? At least there's awareness of imminent danger!..
  3. i don't understand... if i set date to may 1944, some german squads do carry fausts? the HTs don't have them in stock but 1~3 of the squads in the platoon have pzf 30/30k automatically.
  4. nexus: the Hims incident although the last mission of TF thunder has always been considered pretty buggy faik, so if more weird stuff comes along it ain't surprising..
  5. *save game *squad runs down street, martyred *identify hostile house *load save *blow hostile house to smitherines *save game
  6. i reckon nothing stands against side hits. aren't modern mbt side armor only some 80mm thick. the ww2 tiger1 tank side armor... also 80mm. without addon era module an rpg7 would do. hell, once in cmsf my m1a2, with era even, got knocked out by a side rpg7 shot:mad:
  7. 5 months old kid, taxing job with a lotta travels and a working wife. And we try the damnedest to support it. Nobody has it easy in RL. But I find your questions easily found out with a few mouse clicks, some research or some practice by yourself. Doesn't take all that much time, just gotta have the knack for it.
  8. ... by the frequency you're going around these games i bet you'll end up liking nothing. Don't take it personal but there should be better ways to spend free time.
  9. from a cynical point of view, replayabiliy needs to be limited to stimulate future sales. *flame suit on!*
  10. price of SB seems to be debated a lot, indeed much higher than average but i'd imagine if some of the quality sims in the early 2000s didn't die off and continued, they'd go at the same rate. and ofc hardcore fans will explain what there is to get with that amount of money. (and for sims like that game price is just the start, probably also need a good rig, joystick by the sound of it and good internet for multiplayer nothing gaming on a laptop in a hotel room kinda stuff) i can get the steep learning curve down pat as well, just hope they add in campaign at some point. however since they deal primarily military contracts my hopes ain't high... Skwabie <-- always looking for the ultimate sim
  11. well just wanna say i agree. for me personally, no campaign is the breaking point. but i imagine for most ppl SB Pro should be the one.
  12. eh... back to objective normandy in tf thunder atm. it's still very fun. wet dreaming will havta wait!
  13. sry then... must be a CMSF only thing there..
  14. thought the general opinion was.. awesome. I think it was highly recommended if going for a few user made campaigns like GeorgeMC's forging steel
  15. Squallion just saw your post in CMRT. I can think of 3 things. 1 is patch to the latest level, earlier versions of CMSF are buggy and camera movement indeed wasn't smooth from my own experience. 2 is tune down graphics settings, SF is still somewhat graphics intensive with highest model quality setting, if your puter ain't up to the task it could simply be low fps playing the bad trick. 3 is well, try to get used to it as the camera control is indeed different from other games (but ofc if it feels ok in CMRT then this one doesn't count..)
  16. Quite different compared to Japan and Russia, come to think of it. Got a dutch friend who was fretting not getting the F-35. I said you euros seem to be living large and enjoying life and that is awesome far as i see.:cool:
  17. Shock Force for me too, I think at the end of day it depicts an ongoing conflict, well.. to some extent, and I can relate to it more so feel more immersive playing it. Reason to go for WW2 is because the user interface updates that comes with the new engines... mouse hand feels less strain:o
  18. actually wargaming ain't doing too bad all things considered I reckon. There're those 'average' game forums that don't get new posts for weeks or pretty much dead, but look at boards of CM!.. Did recently take a look at HOI and it was just too complex. Sort of focuses on everything and actually nothing... then another look at war in the pacific by matrix games. Still had to let it go coz all these hex stuff without at least some WYSIWYG element just ain't for me...
  19. There're 2 IS1s. One is immobilized and they're hiding in the woods so indeed hard to see..
  20. ..with main gun offline 'target' means the tank will just shoot the MG and therefore 'target light' no longer exists
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